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[CS] ꅏꃅꀤꌗꉣꍟꋪꌗ ꅏꀤ꓄ꃅꀤꈤ...

Character Sheet
The Cure New

  • Lillian "Lily" Adams

    Lillian-Adams.png

    Age:
    17

    Hair:
    Long tawny locks with bangs

    Eyes:
    Light brown

    Short Description
    A free spirit who is always looking for beauty in the smallest things—a butterfly landing on her windowsill, the laughter of children playing outside, the smell of rain right before the storm releases their drops, and her piano, the way her slim hands can entice such sweet sounds as her fingers dance across the keys. She has an infectious joy that makes people fall in love with her, and despite her illness, she refuses to let despair take root in her heart.

    A rare, unnamed disease that weakens her body day by day, stealing her strength but never her spirit. Some days, she can walk and dance under the sun; others, she is too weak to lift her head. It is unpredictable, cruel, and relentless.
     
    Bellwright/Glass Knuckles New

  • a64c73ef14ebc1efe999507cec95e3bb.jpg

    𝕍𝔸𝕃𝔼ℝ𝕀𝔼 ❝𝕍𝔸𝕃❞ 𝔻𝔼 𝕃𝕌ℂ𝔸

    "The trick isn't making them want you. It's making them think they had a choice."


    After the arrest of crime boss Marco De Luca, his daughter, Valerie De Luca, is left holding the reins of a sprawling empire built on high-stakes real estate, black-market art deals, and the kind of money-laundering so intricate it belongs in the Louvre. Everyone thinks she'll fold. Everyone's wrong.

    Meanwhile, Captain Eduard Sheppard, recently returned from a life in military service, finds himself unwillingly dragged into his brother's catastrophic debt problem. His older sibling has managed to simultaneously piss off the Serbs, Russians, and Caribbean crews in South London—a feat of stupidity so grand it's almost impressive. As a man who has spent his life in war zones, Eduard expected retirement to be quieter. Instead, he's got three syndicates aiming to carve his family name off the ledger.

    But fate (or poor luck) hands him an unexpected opportunity: an alliance with Valeria De Luca.

    She doesn't offer help out of the kindness of her heart—Val never does anything without a price. She sees potential in Eduard. He has the skillset, the discipline, and, more importantly, he isn't tied to any of the criminal factions currently swarming like sharks. She needs someone capable of handling problems—the kind that can't be solved in boardrooms.

    Together, they strike The London Accord—a partnership that benefits them both.
     
    Last edited:
    DRAGON AGE w/Sync New

  • 3837f0f34dacaf0f492c7151b227bc30.png

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    Lady Mairead "Mai" Thorne
    My magic mends, or it burns. You choose which.



    Race: Human
    Class: Mage
    Specialization: Knight-Enchanter (Arcane Warrior) / Spirit Healer
    Affiliation: Former Circle Mage of Kinloch Hold
    Background: Ferelden Noble
    Origin: Bannorn of South Reach


    Backstory:

    Mairead Thorne was born the youngest daughter of Bann Gavan Thorne, a respected noble of South Reach, whose line traced back to the days before King Calenhad. She was never meant to wield influence—until her magic emerged. The eldest son inherited the bannorn, the second rode to war, and Mairead was delivered to Kinloch Hold before her tenth nameday.

    The Thornes, staunch Ferelden loyalists, had no love for the Chantry's leash—but they were practical, and magic was feared. In Kinloch, Mairead learned quickly not just how to survive, but how to master her gift. While others bent under the yoke of Templar surveillance, she buried herself in study, drawn to the half-forbidden path of the Knight-Enchanter, a discipline few dared pursue. With it came elegance, precision, and devastating control.

    Yet she was not merely a weapon. Mairead possessed an innate gift for healing magic, tending to the wounds of her fellow apprentices in secret. Even as she trained in spirit and sword, she remembered her Fereldan roots—protect the people first, whatever the cost.

    The Fracture:

    When the Circles collapsed and the Chantry shattered, Kinloch Hold fell into madness once again. Mairead did not wait for the chaos to consume her. She walked away from the ruins, past panicked mages and stunned templars, and into the wild.

    Her family estate had burned in the war against Orlais, and with it, her title. The Thornes were no more. So she shed the name too.

    Now nameless, veiled, and unclaimed, Mairead wandered Ferelden as a silent guardian, appearing wherever suffering grew too heavy to bear. She healed plague-ridden villages. She protected refugees from bandits and worse. She struck down would-be tyrants who rose in the vacuum left behind by the war and the Blight. In time, stories grew of a hooded mage wielding a blade of light, her face unseen, her presence like a whisper from the Fade.

    The Crossroads:

    It was there—in the Crossroads, the realm between realms—that she found him. A Templar, scarred in spirit as much as in flesh, his faith stripped away, but his sword still sharp. They did not speak of the past. He did not ask who she was, and she did not offer it.

    They moved together like shadow and flame.

    Though both bore the wounds of the old world—Circle and Order—they carried something unspoken: the will to make something new from its ashes.

    Abilities:


    Knight-Enchanter:
    Spectral Blade – A summoned weapon of spirit energy, honed for lethal close-quarters combat.
    Fade Cloak – Allows her to briefly phase through the Fade, avoiding harm.
    Warding Rift – Unleashes a pulse of magic that knocks enemies back and shields nearby allies.

    Spirit Healer:
    Lifeblood – Transfers her own health to mend the wounded.
    Tranquil Touch – Calms panicked minds and cleanses corruption.
    Revenant's Mercy – In extreme moments, can recall an ally's soul before it fully slips into the Fade.



    Beliefs & Motivations:

    She seeks no glory, no banner, and no vengeance. Her cause is quiet but unwavering: to hold the line where others have fallen, and to mend the broken in body and spirit alike. She fights for those forgotten in the wake of power struggles and divine collapse.

    Though she no longer bears her house's name, she still upholds its truest legacy: honour in service. Compassion through strength.

    In a world reborn in fire and ruin, she is the calm flame in the dark.
     
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