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ALL THAT JAZZ | a Pink. & Fab Production



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CONCEPT: Echo
AGE: 23
HEIGHT: 5'4"
OCCUPATION: Jazz/Lounge Singer
FACE CLAIM: FLORENCE PUGH

BACKGROUND:
Eleanor Grace Keller is not a woman who acknowledges the limitations placed upon her by others.

Born to Christopher and Grace Keller in New York City, she was doted upon from the moment her parents learned of her conception all the way until their abrupt and violent ends. Spared from remembering any part of that night, Nora was raised by her father's business partner and best friend Zephyr Gibbs and she has since never known a life outside of the spotlight. She's been an entertainer since infancy, a child who's personality entered a room two minutes before she did, with a natural talent for commanding a crowd before she ever took center stage.

By seven she was playing harmonica, by eleven she had picked up guitar and piano. At twelve she was singing back-up with the house band, by fifteen she was performing on her own. Whenever her Uncle Zeph was on stage, he always invited Nora up to sing with his guitar, and before she turned eighteen she was a true contender within the Manhattan jazz scene. The city was opening up to her, but then Prohibition passed.

Uncle Zephyr's club, The 251, was turned into a barbershop, and like dominos so many other businesses followed suit– succumbing to the loss of revenue, jobs, and the security the latter created. Nora was without direction, getting angry and restless for the foolishness of the law and the enforcers who gave her family grief, so Zeph urged her to go overseas to perform across Europe, to see the world. He had a cousin in London who would help her get started. Nora kissed her uncle on his cheek, promised she would write, and left the following month.

She found her legs in London, and after six months in the city, she was ready to move on. In every new place she went, she wrote home, telling her Uncle and the boys back home still struggling to earn their keep cutting hair and trimming beards about her travels, sending them money whenever she could.

Two weeks ago she received a telegram from one of the boys, saying Zeph was in some sort of trouble he couldn't explain until she was home, and she needed to come back as soon as possible. Nora packed her things, pulled in favors from the men and women she'd rubbed elbows with during her travels, and made her way onto the RMS Valiant Empress to return to New York City just as the new year begins.

DREAMS & AMBITIONS: tbd
HOBBIES: tbd
KEY MOMENTS THAT SHAPED WHO SHE IS: tbd


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CONCEPT: Gifted
AGE: 32
HEIGHT: 6'2"
OCCUPATION: Confidence Man
FACE CLAIM: JAMIE DORNAN

BACKGROUND:
Jack Ransom had always been a wanderer, a child of the road and the whispered secrets of dark alleys and bright market squares. Born in a small, forgettable village in Ireland, where the sea sang lullabies of far-off lands, Jack's life was upended by the sudden death of his mother. His father, a shadow figure blurred by absence, was nowhere to be found. Thus, Jack was raised by the village, a child of no one and every one.

As Jack grew, so did his ambitions as the village became a cradle too small for his dreams. With a head full of tales and pockets perennially empty, he left behind the green embrace of Ireland for the cobblestones of London. It was there, amid the fog and the soot and the relentless clatter of the city, that Jack discovered his true talent... the con.

The streets were his stage, the passersby his audience, and each successful trick a confirmation that he could be anyone and convince others of almost anything.

London was only the beginning. Jack's charm, sharp as the edge of a well-worn coin, bought him passage across Europe. He walked among princes and paupers, learning that the weight of a title is often lighter than it seems, and that gold, though cold, has a warmth to be sought after in the dead of night. His fame or rather, his infamy, grew. As did the list of those he had wronged, a shadow following him more faithfully than any friend.

On a crisp evening in Monaco, where fortunes were both made and drowned, Jack met Victor Saitovick. Victor, with eyes as sharp as broken glass, was a man of considerable power and even greater cruelty, a crime lord whose web stretched from the alleyways of New York to the underbelly of Europe. They played a game of poker, where the stakes were more than mere money; they were promises of loyalty and threats disguised as banter. Jack won that night, not just the pile of chips that glittered like false promises under the chandelier, but the enmity of a man as dangerous as the sea during a storm.

Fleeing Victor's wrath, Jack found his way onto the RMS Valiant Empress, a towering titan of steel and steam, bound for New York City. With the audacity that was his trademark, he conned his way into first class, a realm of gilded smiles and velvet lies. Here, he thought, amidst the laughter of wealthy heiresses and the clink of fine china, he would execute his greatest con. He would rob them not merely of their jewels or pocketbooks, but of their security. For on the deck of the RMS Valiant Empress, under the guise of a New Year's celebration, Jack planned to begin his grand redistribution, from the overflowing pockets of the rich to the only cause he truly cared for... his own.

Urges & Impulses:
Overview: Jack Ransom thrives in the unpredictability of his nomadic lifestyle, weaving deception and charm into his existence as a confidence man. His urges are primarily driven by a thirst for adventure and the thrill of the con, seeking opportunities that allow him to exploit his skills in persuasion and impersonation. Jack prefers environments that are as dynamic and fluid as his ever-changing identities, finding comfort in the bustling energy of crowded cities and social gatherings where he can blend in or stand out as required. His impulses lean towards improvisation and adaptability, utilizing whatever tools or roles the situation demands to maneuver through social and financial obstacles. In romantic relationships, Jack is charismatic and elusive, often presenting a chameleon like ability to adapt to his partner's desires while guarding his true intentions. His approach to love is tactical, viewing relationships as extensions of his cons, where emotional depth is often sacrificed for the thrill of the game and personal gain. His "sex moves" are foreplay and an objectively large cock.





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CONCEPT: TEXT HERE
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BACKGROUND:
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CHARACTER NAME HERE

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BACKGROUND:
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CHARACTER NAME HERE

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OCCUPATION: Grandmother
ORIENTATION: Bisexual

OVERVIEW:
Mei-Xing Chen, once a respected elder in Shanghai, balanced her life between her roles as a community sage and a secret master of Kung Fu. Trained from a young age in the traditional art of Wushu, passed down through her family, Mei-Xing remained a formidable practitioner throughout her life. Alongside her martial prowess, she was also celebrated for her culinary expertise, particularly in traditional Chinese medicine and cuisine.

SKILLS TRANSFERRED:

  • Martial Arts Expertise: Jack acquires advanced skills in Kung Fu, enhancing his self-defense capabilities and physical agility.
  • Herbal Knowledge: Knowledge of traditional Chinese herbs, enabling Jack to utilize natural remedies for various effects.
  • Culinary Skill: Proficiency in Chinese cuisine, which could serve both nutritional and social purposes.
URGES & IMPULSES:
Mei-Xing Chen embodies a harmonious blend of traditional wisdom and nurturing care. Her urges are primarily protective, with a strong instinct to safeguard those she cares about, often acting as a guardian or mentor. She has a marked preference for simplicity and nature, finding solace and connection in the calmness of minimalist environments and the natural world. Her impulses frequently lead her to maintain balance in her surroundings. As a lover, Mei-Xing is deeply nurturing, prioritizing emotional and physical well-being in her relationships. She seeks to create a stable and serene atmosphere, offering support and wisdom, and fostering a mutual sense of respect and understanding with her partner. Her "sex move" so to speak is therapeutic massage.



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OCCUPATION: Butcher
ORIENTATION: Heterosexual

OVERVIEW:
Karl Weiss, a seemingly ordinary butcher in a bustling German neighborhood, expertly conceals a darker persona beneath his professional facade. Renowned for his precision and skill in butchery, Karl applies the same meticulousness to his clandestine activities as a sadistic killer. His knowledge of anatomy and proficiency with blades, garnered through years of cutting and preparing meat, serve a dual purpose in his life, satisfying both his professional obligations and his macabre inclinations.

SKILLS TRANSFERRED:

  • Anatomical Precision: Jack inherits Karl's surgical precision with knives and other sharp instruments, enhancing his ability to cause damage in precise and calculated ways.
  • Butchery Skills: Proficiency in butchery techniques that involve disassembling and reassembling body parts, which Jack can apply in various survival or combat situations.
  • Pain Tolerance: Exposure to Karl's sadistic tendencies indirectly imparts a higher threshold for pain, allowing Jack to endure physical discomfort or injuries more effectively.
Significance to Jack:
The skills Jack acquires from Karl Weiss add a grim and practical edge to his existing capabilities, equipping him with the means to manipulate physical realities to his advantage, whether in combat or when needing to quickly adapt to threatening situations.​

URGES & IMPULSES:
Karl Weiss is a figure defined by his meticulous precision and dominant personality. His urges lean heavily towards control and dominance, manifesting as a need to assert authority over his environment and relationships. He has a strong preference for isolation, which allows him to maintain control and avoid the unpredictability of social interactions. Karl's impulses are darkly tied to his profession as a butcher, showing a grim fascination with the physical manipulation of form and structure, whether it be meat or more macabre interests. In romantic relationships, Karl is intensely passionate and possessive, blurring the lines between affection and control. His love style is characterized by a desire to mold and influence his partner according to his strict standards, often demanding and exacting in his expectations. His "sex move" is impact play and orgasm control.

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OCCUPATION: Sommelier
ORIENTATION: Bisexual

OVERVIEW:
Henri Dubois combines the artistry of a master sommelier with the grace of a classically trained ballroom dancer. Raised in the rich wine country of Bordeaux, Henri developed an exceptional palate for wines and spirits, honed through rigorous training and family tradition. Simultaneously, his passion for dance led him to master the elegant movements and techniques of classical ballroom dancing, which he practiced with the same dedication he applied to his sommelier skills. This dual mastery made Henri a celebrated figure in both the culinary and cultural scenes of Europe.

SKILLS TRANSFERRED:

  • Sensory Acuity: Jack gains Henri's refined taste and olfactory senses, enhancing his ability to discern subtle differences and hidden nuances in both food and drink.
  • Dance Proficiency: Proficiency in ballroom dancing, providing Jack with enhanced poise, balance, and the ability to navigate social gatherings with ease.
  • Cultural Fluency: A deep understanding of European high society's customs and etiquette, useful in social manipulation and networking.
Significance to Jack:
Henri's skills enrich Jack's repertoire, adding a layer of sophistication and a refined approach to his social interactions. The sensory acuity aids in more than just culinary endeavors; it sharpens Jack's overall perception, making him more attuned to his environment. Dance proficiency offers both physical benefits, such as improved agility, and social advantages, allowing Jack to blend into and take advantage of high-society functions. Lastly, cultural fluency opens doors in upper social echelons, facilitating more complex cons and interactions within elite circles.​

URGES & IMPULSES:
Henri Dubois is a connoisseur of life's finer aspects, blending sophistication with a zest for sensory experiences. His urges are characterized by a pursuit of elegance and a deep appreciation for the sensory pleasures of taste, sound, and movement. Henri prefers luxurious and refined environments, reflecting his taste in both his professional life as a sommelier and his passion for ballroom dancing. His impulses often lead him towards exploring new sensory experiences and sharing them with others, whether it's a rare vintage or a beautifully executed dance routine. As a lover, Henri is romantic and attentive, employing his charm and cultural savvy to create intimate moments that are both personal and deeply engaging. He values emotional connection and strives to make his partners feel valued and adored, often going to great lengths to ensure their happiness and satisfaction. His "sex moves" are all the things he does with his mouth.





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BACKGROUND:
During the Spanish Flu pandemic, a unique group of individuals experienced near-death experiences that brought them perilously close to the veil separating the living from the dead. As the world later experienced "The Awakening", a mysterious event amplifying supernatural phenomena, many of these individuals did not survive. Some, however, slipped into comas. Upon emerging from these coma's, whether through revival or natural recovery, they discovered they had developed extraordinary supernatural abilities. These individuals are now referred to simply as "Echoes".


Abilities:
  • Astral Projection: Echoes can voluntarily leave their physical bodies, sending their spirits to traverse the astral plane. This ability allows them to explore distant locations, interact with various entities, or conduct espionage undetected by the physical world.
  • Enhanced Sensory Perception: The brush with death has heightened their senses to supernatural phenomena. Echoes can detect ethereal presences, hauntings, and even hidden portals or rifts that connect different realms or worlds, which are invisible to others.
  • Communication with the Departed: Echoes have the ability to see and communicate with ghosts and spirits. This capability enables them to extract information from the deceased, helping to resolve the spirits' unfinished matters or utilizing their knowledge to influence the living world.
  • True Sight: Walking the line between worlds allows many Echoes to sense the true motives of others. Nora can determine truth from lie/glamour/etc, she can see past the masks that people wear to blend in.
These newfound powers mark the Echoes like Nora as unique beings straddling the line between life and death, equipped with abilities that both connect and divide them from the average human experience.

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BACKGROUND:
In the unsettling aftermath of "The Awakening," a distinct group known as "The Gifted" emerge. These individuals were ordinary people who survived bites from the undead, a seemingly fatal encounter for most. Instead of succumbing to death or transformation, these survivors acquired inexplicable abilities. The phenomenon is believed to stem from a rare genetic immunity that not only prevents them from turning into zombies but also allows them to absorb certain memories, skills, and traits from the zombies that bit them.

Abilities:
  • Memory Assimilation: The Gifted have the unique ability to access fragments of memories from the individuals who the zombies once were. This can include flashes of personal memories, knowledge, or even specific skills they possessed in life. This sudden influx of new memories can be disorienting but also provides The Gifted with unexpected knowledge and abilities.
  • Skill Acquisition: Alongside memories, The Gifted may acquire physical or cognitive skills that the zombies retained from their human lives. This could range from linguistic abilities to mechanical skills, offering The Gifted practical advantages in various situations.
  • Enhanced Resilience: The genetic mutation that allows The Gifted to resist transformation also endows them with enhanced physical resilience and recovery capabilities. They heal more quickly from injuries and are resistant to diseases and other physical ailments that would affect ordinary humans.
Notes: Along with knowledge and skills the gifted gain, for better or worse, the urges, preferences, and impulses of the person who bit them.

The emergence of The Gifted introduces a complex dynamic into a world already grappling with the supernatural and the undead. They are viewed with a mixture of awe and suspicion, as their abilities raise questions about the nature of the infection and the potential for human evolution in response to this global crisis. The Gifted navigate a precarious existence, harnessing their new abilities for survival, protection, or personal gain, while dealing with the psychological impacts of their sudden and profound transformations.
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Origin and Realm:
The Hollow Ones hail from a shadowy, enigmatic plane known as "The Shroud." This realm exists in the interstices between the known physical world and the spectral realms of darkness. It is a place of transition, ethereal and nebulous, where reality thins and shadows gain substance. Before the awakening, The Shroud was impervious to the physical realm, rendering the Hollow Ones unable to influence or enter the world of the living.

Appearance and Abilities:
Hollow Ones are humanoid entities with an eerie, Slenderman-like presence. Their natural faces resemble overlapping slits of pale white flesh or fabric, akin to vertical window blinds. This visage is unsettling to humans and morphs with the shadows around them.


Key Abilities Include:
  • Shadow Mimicry: They can assume the appearances and voices of specific humans by obtaining an item of personal importance to that individual. This ability allows them to integrate seamlessly into human society.
  • Voice Theft: If they kill the person they are mimicking, Hollow Ones can permanently steal their voice, further enhancing their deception.
  • Shadow Manipulation: They can manipulate and traverse through shadows, using them as portals or cloaks, enhancing their elusiveness.





Weaknesses:
  • Light Sensitivity: They are weakened by bright light, which can disrupt their shadow manipulation and mimicry abilities.
  • Emotional Dissonance: Although they can mimic human forms and behaviors, Hollow Ones cannot replicate genuine human emotions, which can sometimes give them away.
  • Reliance on Personal Items: Their ability to mimic is tied to possessing an item of importance from their targets; without these items, their powers are significantly diminished.





Goals and Motivations:
  • Consumption of Essence: Driven by an insatiable emptiness, they seek to consume human life essence, emotions, or memories to fill the void within them.
  • Existential Exploration: With the awakening allowing them access to the physical world, many Hollow Ones explore this newfound realm out of curiosity or the desire to escape The Shroud permanently.
  • Survival and Dominion: Some may seek methods to permanently anchor themselves in the physical world or expand their influence over the shadow realms and beyond.

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Origin:
The Tenebris is an ancient entity originating from a realm of absolute darkness, a place beyond the known cosmos that defies conventional understanding of space and time. This realm, often referred to as the Abyss or the Void, is a source of primordial chaos where the Tenebris was among the earliest beings to emerge. Regarded as a catalyst of both creation and destruction, the Tenebris' nature is fundamentally alien and deeply intertwined with the forces of entropy and decay. It was banished or retreated into the shadows during the cosmic ordering by higher powers or during a cataclysmic event that sought to establish order in the universe.

Goals:
The Tenebris' primary goal is to extend its influence back into the physical world, aiming to erode the barriers between its dark realm and the structured universe. It seeks to:

  • Consume Life: Absorb the life force of living beings to increase its power and further blur the lines between its realm and the physical world.
  • Corrupt Reality: Spread its essence to transform the physical world, making it more like its native realm of darkness and chaos.
  • Expand the Veil: Weaken and eventually dissolve the Veil that separates the worlds, allowing the darkness of its realm to flood into the universe.
  • Dominate or Destroy Other Powers: Eliminate or subjugate other supernatural entities and forces that could oppose its resurgence and reign.
  • Eternal Night: Ultimately bring about an eternal night over the world, enveloping it in shadow and darkness where the Tenebris can reign supreme.





Motivations:
The Tenebris is driven by its intrinsic nature as a being of darkness and chaos. Its motivations are:

  • Intrinsic Need to Spread Darkness: As a being of the Abyss, spreading darkness and decay is as natural to the Tenebris as breathing is to a human.
  • Desire for Freedom and Dominance: Having been banished or constrained to the fringes of reality, it seeks to break free from its confines and assert its dominance over the cosmos as revenge against those who imprisoned it.
  • Survival Instinct: In some interpretations, the Tenebris might be struggling against its own dissolution or the gradual weakening of its powers and sees the invasion of other realms as necessary for its survival.

 
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