Blue Faust
Silver Tongued
- Joined
- Jul 6, 2023
Status: CLOSED
Good day or evening to ya!
And π¦ππππππ to my slowly expanding collection of mighty and masculine monster characters! ^^
My stories and characters are organized into 3 distinct archetypes.
Each character comes with a backstory that naturally facilitates a plot aswell as multiple inspirations for your character.
None of the suggestions are mandatory by any means, if you have a plot/character idea of your own I will gladly hear it!
Also if you have a story in mind that you think one of my characters would slot perfectly into lemme know, and maybe we can figure something out!
As a longtime DnD hobbyist I love brainstorming stories and worldbuilding so don't be shy!
Read the Practical Information before you message an RP request directly to me!
I can tell if you weren't, and will not be replying to messages that have not read the Practical Information in full.
Gentle Giants
Despite possessing an inherent kindness and desire to protect Gentle Giants are greatly misunderstood due to their towering physical presence. They often walk lonesome paths in search of a place to belong to or to be left in peace in remote sanctuaries. Slow to trust, and yet deeply emotional beings, a woman who finds her way into a Gentle Giant's heart, will find shelter and comfort beside an ever-burning hearth within, shielded from all that is cold and dark. Even the most coldhearted will find it difficult to resist the disarming and patient empathy of a Gentle Giant. To the Gentle Giant sex is the ultimate expression of vulnerability and acceptance, to tarnish that trust is to scar their very souls permanently. Last but not least, woe betide anyone who brings harm upon the beloved of a Gentle Giant, for even demons run when such noble souls go to war.
MUSIC VIBE
Ancient folksong of the Giants
Setting
Medieval Fantasy
Name
Olaf Stonebrow
Race
Giant-Kin
Height
8 ft
Age
38
Hair
Long and Flowing Chest-nut black
Eyes
Dim Amber
Occupation
Former Sellsword, Runesmith.
Ideals
"I'm committed to the people I care about, not to ideals."
Personality Traits
- "I am strict but fair"
- "I was taught that anything worth doing is worth doing right"
Bonds
- "I created a powerful rune for someone and then found them unworthy to receive it...I'm still looking for someone worthy"
- "Runecraft is a dying art. I have vowed to preserve it for future generations and to protect it from the wicked"
Flaws
- "I'm quick to assume that someone is out to cheat or trick me"
- "I'm horribly jealous of anyone who can outshine or match my work, especially so if they are not giant-kin"
Backstory
The illustrious golden age of the giants' is now but a dim and distant echo.
Much of their history and culture are forgotten and yet the giant-kin, their descendants,
carry on the last scraps of brilliance of their ancestors. Such ancient knowledge invites many dangers, chief among them the greedy and ambitious humans.
It is for this reason that the, giant-kin can most often be found in harbor cities, where trade rather than political region, and where they can apply their skill and
knowledge in smithing can runecraft is relative safety
In cities such as these, some 'tall folk' are hired by mercenary armies as sellswords that set sail for distant battlefields.
In his youth, Olaf Stonebrow was one such giant-kin.
Driven by a restless lust to see the world, he disregarded his family's advice and struck out into the world through the business of blood and steel.
The leader of mercenaries a charismatic and calculated woman of noble birth by the name Carmillia, manipulated Olaf over the course of a decade, seducing him to the point where he willingly made a powerful rune for her as a gift. This act of love turned to misery as she did not use the rune for its intended purpose, but instead to further her ambitions.
Dejected with 'small folk' and the so-called 'civilized world' Jonathan made the long journey to the ice-covered mountains of Blue Peaks, to find solitude and peace.
Plothook Ideas
- YC is an elven artisan of some kind, who requires the skill of a giant-kin to complete her masterpiece.
- YC is a skilled spy and infiltrator. You have been hired by Carmillia to find and 'befriend' Olaf. She desires yet more Runes for her plans.
- YC is an expert monster hunter and has been tasked by either nearby locals, Carmilla, or an alchemist to kill Olaf.
- YC is a novice, veteran adventurer or giant-kin who has become utterly lost in the Blue Peaks! Passing out either due to the cold or ill-treated wounds, you are found by Jonathan and reluctantly brought to his cabin.
Primals
Barbaric, unsophisticated, bluntly honest and sharp of clarity. Primals are creatures of pure instinct, neither good nor evil, they simply are. Their desires are thus as straightforward; to thrive and to copulate. For a woman to be the object of a Primal's desire to mate is to have her value as a fertile female validated on a primordial level. The raw sexual potency of such an encounter may be so strong that it provokes an animalistic reaction. Some women response with a submissive trembling thrill, others fight tooth and claw with the beast, whilst others become numb and still with sheer dread. Regardless of her reaction, the Primal is relentless in claiming his newest mate as he is a natural force of virile ferocity. Shredding, crushing, and tearing apart anyone and anything to claim what is his right. The only women who have any hope of forming a genuine connection with a Primal, are those who fully let go of their humanity, to become one with the beast within.
MUSIC VIBE
Darkness of the Sewers
Setting
Urban Myth
Name
Unknown
Race
Unknown
Age
Unknown
Height
7'1
Scales
Lime Green
Eyes
Bright Yellow, Possess Infrared Vision
Location
New York Underground
Backstory
In 1870, New York's very first subway was constructed.
What the public didn't know however is that it was supposed to have been completed in 1869.
The excavators of the first sub-way had all gone mysteriously missing.
Unable to find any concrete cause for the disappearance,
the authorities shut the sub-way tunnel and marked it as hazardous due to presumed lethal gas pockets.
That is what the official files state...
The year is now 1980, and New York was exposed to a powerful earthquake.
Due to the efforts of public servants, the casualties of the natural sister are kept to a minimum, but the subway system is greatly damaged.
With no choice, the original sub-way is reopened, investigated, and put to use.
Mere weeks after its opening stories begin to litter with tales of disappearances and sightings of bi-deal scaly creatures, a rumor that is only reinforced due to the proximity of the sewer system.
The stories become more and more exaggerated with each iteration
From radioactive crocodiles to government experiments gone wrong, to aliens.
Yet the truth of the matter remains a mystery, and the authorities have been eerily quiet on the matter...
Plothook Ideas
YC is a government agent who has taken matters into her own hands. Your father was one of the excavators who went missing, and you won't know peace till you get concrete answers.
YC is a first-year college student. Visiting the subway at late hours has become the initiation ritual of the club you wish to join. You must brave the sticky darkness with nothing but a flashlight.
YC is a famed archeologist, who has long sought clearance to create a dig site in the underground, as there is evidence for a far-flung Aztec tribe to have settled in the ancient past.
Fed up with the authorities, she hires a small but expert team to descend into the depths.
YC is a notorious great-game hunter, who delights in hunting the biggest and rarest specimens on the planets. Having grown bored of the usual affair, the prospect of hunting and killing and famed cryptid makes her blood boil with excitement for the hunt again!
Conquerors
Mighty and cunning in equal measure Conquerors are monstreous paragons of uncompromising will and quenchless ambition. Nobles, Kings, Tyrants, chieftains, Emporers, and Warlords are but some of the titles a Conqueror might wear, as nothing less but a life of high social standing is acceptable to them. A woman who finds herself to be key to achieving a Conqueror's ambition will inevitably become the object of his obsession for good and ill. Some women are content to bend the knee willingly to a powerful overlord and may even find true sexual satisfaction and sincere comfort in submissive serfdom. However, those who desire an equal power balance with a powerseeker will be met with great challenge, for the Conqurere only accepts compromise if it is beneficial to him or if there is no other choice. Only through impressive displays of cunning, force, or will can one gain a Conquerer, sincere respect.
MUSIC VIBE
March of the Warlord
Setting
High Fantasy
Name
Gror Bloodfang
Age
40
Height
7'5
Hair
Braided, greyish black
Eyes
Sky Blue
Occupation
Warlord and Champion of Nulgreth the Blood God of the Orcs
Ideals
"Whether of body or mind, the strongest are meant to rule"
Personality Traits
"My favor, once lost, is lost forever"
"I am uncannily equate in my speech for an orc"
Bonds
"I am the last of my tribe, and it is up to me to ensure their names and deeds enter legend"
"I will face any challenge to win the approval of my God"
Flaws
"I'd rather eat my axe than admit when I'm wrong"
"I am a glutton for good wine, food and women"
Backstory
It has been many centuries since the civilized races suffered at the brutal hands of orc kind.
Through unity between dwarves, elves, and men, where bloodthirsty hordes vanquished and sent reeling back to their wasteland homelands beyond the mountains.
The short-lived humans were the first to "forget" the horrors of the orcish hordes, as the defenses of the city-states became sloppy and their nobles became ever more embroiled in infighting between each other.
The dwarves whilst longer lived, become too preoccupied with expanding their own wealth, becoming less and less interested in the world above the service.
Only the elves of Lithea Kingdom stand yet vigil.
Despite this...Even they were not prepared for what was to come.
The orcish hordes had returned, now reunited under a single powerful leader Gror Bloodfang.
Marked out as divinely blessed by the blood-red hue of his skin, Gror not only possesses greater might but a greater mind aswell.
The elves are mortified as they behold their human and dwarven allies from afar being slaughtered by organized and coordinated orcish forces.
The Queen of Lithea is left with little choice but to open the Phoniex Vault.
Within the depths resides an arcane artifact of terrible destructive power.
A death man's switch...
Should the orcs conquer all of the civilized world, the elves would have no choice but to end the realms in a blazing inferno.
This is the ultimatum that was communicated to Gror, and with this statement came an invitation.
For the first time in history, the orcs have been invited to a diplomatic gathering.
The other tribe leaders protest accepting the invitation, claiming that the queen is making a bluff.
With a grin, Gror accepts this invitation.
He will conquer and take was much as he can for himself and his people not matter if it be through axe-blade or court intrigue.
Gror makes rides forth of dire wolf back to the court of the High Queen!
Plothook Ideas
YC is the High Queen of Lithea. Many lives rest upon you being successful in this diplomatic exchange. How much are you willing to sacrifice for your people's salvation?
YC is the jealous younger sister/cousin of the High Queen, and sees this diplomatic exchange as her opportunity to seize power. To that end, you arrange a secret meeting with Gror.
YC is the daughter of the High Queen. By your mother's decree, you are to enter into an arranged marriage with Gror as apart of a diplomatic compromise.
YC is a human/Elf/Dwarf assassin sent to kill Gror. The manner of which is left to your discretion.
YC is a human or dwarf Diplomat/Noble/Royal who attempts to take advantage of the situation.
Good day or evening to ya!

And π¦ππππππ to my slowly expanding collection of mighty and masculine monster characters! ^^
My stories and characters are organized into 3 distinct archetypes.
Each character comes with a backstory that naturally facilitates a plot aswell as multiple inspirations for your character.
None of the suggestions are mandatory by any means, if you have a plot/character idea of your own I will gladly hear it!
Also if you have a story in mind that you think one of my characters would slot perfectly into lemme know, and maybe we can figure something out!
As a longtime DnD hobbyist I love brainstorming stories and worldbuilding so don't be shy!
Read the Practical Information before you message an RP request directly to me!
I can tell if you weren't, and will not be replying to messages that have not read the Practical Information in full.
- My response frequency time varies due to IRL obligations but I attempt to get a minimum of two responses out per week. This ofc depends on your own response speed!
- The length and detail of my responses depend on the story's current context.
My rule of thumb is that I attempt to be as descriptive as possible without outstaying my welcome.
Otherwise, I am happy to discuss what maximum/minimum message length you think would work best for us.
I will say however that I DETEST oneliners! Minimum 1 descriptive paragraph or bust!
- This is my F-list lemme know if you have questions or are in doubt about something.
- I do not care what your IRL gender is as long as you can confidently and convincingly write as female characters.
- I am not interested in flirting, but am a very chill OOC if that is your fancy.
- I have a very wide taste when it comes to female body types and art styles. I however draw the line at hyperbody proportions aswell as straight-up anorexia.
- When you approach me with a request start your message off by stating your smut-to-plot ratio preference and your preferred story-length
For example
50% Plot 50% Smut
Story Length: Medium.
The reason I want to know this is because having this sort of transparency from the beginning will prevent unfortunate misunderstandings down the line
- The length and detail of my responses depend on the story's current context.
My rule of thumb is that I attempt to be as descriptive as possible without outstaying my welcome.
Otherwise, I am happy to discuss what maximum/minimum message length you think would work best for us.
I will say however that I DETEST oneliners! Minimum 1 descriptive paragraph or bust!
- This is my F-list lemme know if you have questions or are in doubt about something.
- I do not care what your IRL gender is as long as you can confidently and convincingly write as female characters.
- I am not interested in flirting, but am a very chill OOC if that is your fancy.
- I have a very wide taste when it comes to female body types and art styles. I however draw the line at hyperbody proportions aswell as straight-up anorexia.
- When you approach me with a request start your message off by stating your smut-to-plot ratio preference and your preferred story-length
For example
50% Plot 50% Smut
Story Length: Medium.
The reason I want to know this is because having this sort of transparency from the beginning will prevent unfortunate misunderstandings down the line
Gentle Giants

Despite possessing an inherent kindness and desire to protect Gentle Giants are greatly misunderstood due to their towering physical presence. They often walk lonesome paths in search of a place to belong to or to be left in peace in remote sanctuaries. Slow to trust, and yet deeply emotional beings, a woman who finds her way into a Gentle Giant's heart, will find shelter and comfort beside an ever-burning hearth within, shielded from all that is cold and dark. Even the most coldhearted will find it difficult to resist the disarming and patient empathy of a Gentle Giant. To the Gentle Giant sex is the ultimate expression of vulnerability and acceptance, to tarnish that trust is to scar their very souls permanently. Last but not least, woe betide anyone who brings harm upon the beloved of a Gentle Giant, for even demons run when such noble souls go to war.

MUSIC VIBE
Ancient folksong of the Giants
Setting
Medieval Fantasy
Name
Olaf Stonebrow
Race
Giant-Kin
Height
8 ft
Age
38
Hair
Long and Flowing Chest-nut black
Eyes
Dim Amber
Occupation
Former Sellsword, Runesmith.
Ideals
"I'm committed to the people I care about, not to ideals."
Personality Traits
- "I am strict but fair"
- "I was taught that anything worth doing is worth doing right"
Bonds
- "I created a powerful rune for someone and then found them unworthy to receive it...I'm still looking for someone worthy"
- "Runecraft is a dying art. I have vowed to preserve it for future generations and to protect it from the wicked"
Flaws
- "I'm quick to assume that someone is out to cheat or trick me"
- "I'm horribly jealous of anyone who can outshine or match my work, especially so if they are not giant-kin"
Backstory
The illustrious golden age of the giants' is now but a dim and distant echo.
Much of their history and culture are forgotten and yet the giant-kin, their descendants,
carry on the last scraps of brilliance of their ancestors. Such ancient knowledge invites many dangers, chief among them the greedy and ambitious humans.
It is for this reason that the, giant-kin can most often be found in harbor cities, where trade rather than political region, and where they can apply their skill and
knowledge in smithing can runecraft is relative safety
In cities such as these, some 'tall folk' are hired by mercenary armies as sellswords that set sail for distant battlefields.
In his youth, Olaf Stonebrow was one such giant-kin.
Driven by a restless lust to see the world, he disregarded his family's advice and struck out into the world through the business of blood and steel.
The leader of mercenaries a charismatic and calculated woman of noble birth by the name Carmillia, manipulated Olaf over the course of a decade, seducing him to the point where he willingly made a powerful rune for her as a gift. This act of love turned to misery as she did not use the rune for its intended purpose, but instead to further her ambitions.
Dejected with 'small folk' and the so-called 'civilized world' Jonathan made the long journey to the ice-covered mountains of Blue Peaks, to find solitude and peace.
Plothook Ideas
- YC is an elven artisan of some kind, who requires the skill of a giant-kin to complete her masterpiece.
- YC is a skilled spy and infiltrator. You have been hired by Carmillia to find and 'befriend' Olaf. She desires yet more Runes for her plans.
- YC is an expert monster hunter and has been tasked by either nearby locals, Carmilla, or an alchemist to kill Olaf.
- YC is a novice, veteran adventurer or giant-kin who has become utterly lost in the Blue Peaks! Passing out either due to the cold or ill-treated wounds, you are found by Jonathan and reluctantly brought to his cabin.
Primals

Barbaric, unsophisticated, bluntly honest and sharp of clarity. Primals are creatures of pure instinct, neither good nor evil, they simply are. Their desires are thus as straightforward; to thrive and to copulate. For a woman to be the object of a Primal's desire to mate is to have her value as a fertile female validated on a primordial level. The raw sexual potency of such an encounter may be so strong that it provokes an animalistic reaction. Some women response with a submissive trembling thrill, others fight tooth and claw with the beast, whilst others become numb and still with sheer dread. Regardless of her reaction, the Primal is relentless in claiming his newest mate as he is a natural force of virile ferocity. Shredding, crushing, and tearing apart anyone and anything to claim what is his right. The only women who have any hope of forming a genuine connection with a Primal, are those who fully let go of their humanity, to become one with the beast within.

MUSIC VIBE
Darkness of the Sewers
Setting
Urban Myth
Name
Unknown
Race
Unknown
Age
Unknown
Height
7'1
Scales
Lime Green
Eyes
Bright Yellow, Possess Infrared Vision
Location
New York Underground
Backstory
In 1870, New York's very first subway was constructed.
What the public didn't know however is that it was supposed to have been completed in 1869.
The excavators of the first sub-way had all gone mysteriously missing.
Unable to find any concrete cause for the disappearance,
the authorities shut the sub-way tunnel and marked it as hazardous due to presumed lethal gas pockets.
That is what the official files state...
The year is now 1980, and New York was exposed to a powerful earthquake.
Due to the efforts of public servants, the casualties of the natural sister are kept to a minimum, but the subway system is greatly damaged.
With no choice, the original sub-way is reopened, investigated, and put to use.
Mere weeks after its opening stories begin to litter with tales of disappearances and sightings of bi-deal scaly creatures, a rumor that is only reinforced due to the proximity of the sewer system.
The stories become more and more exaggerated with each iteration
From radioactive crocodiles to government experiments gone wrong, to aliens.
Yet the truth of the matter remains a mystery, and the authorities have been eerily quiet on the matter...
Plothook Ideas
YC is a government agent who has taken matters into her own hands. Your father was one of the excavators who went missing, and you won't know peace till you get concrete answers.
YC is a first-year college student. Visiting the subway at late hours has become the initiation ritual of the club you wish to join. You must brave the sticky darkness with nothing but a flashlight.
YC is a famed archeologist, who has long sought clearance to create a dig site in the underground, as there is evidence for a far-flung Aztec tribe to have settled in the ancient past.
Fed up with the authorities, she hires a small but expert team to descend into the depths.
YC is a notorious great-game hunter, who delights in hunting the biggest and rarest specimens on the planets. Having grown bored of the usual affair, the prospect of hunting and killing and famed cryptid makes her blood boil with excitement for the hunt again!
Conquerors

Mighty and cunning in equal measure Conquerors are monstreous paragons of uncompromising will and quenchless ambition. Nobles, Kings, Tyrants, chieftains, Emporers, and Warlords are but some of the titles a Conqueror might wear, as nothing less but a life of high social standing is acceptable to them. A woman who finds herself to be key to achieving a Conqueror's ambition will inevitably become the object of his obsession for good and ill. Some women are content to bend the knee willingly to a powerful overlord and may even find true sexual satisfaction and sincere comfort in submissive serfdom. However, those who desire an equal power balance with a powerseeker will be met with great challenge, for the Conqurere only accepts compromise if it is beneficial to him or if there is no other choice. Only through impressive displays of cunning, force, or will can one gain a Conquerer, sincere respect.

MUSIC VIBE
March of the Warlord
Setting
High Fantasy
Name
Gror Bloodfang
Age
40
Height
7'5
Hair
Braided, greyish black
Eyes
Sky Blue
Occupation
Warlord and Champion of Nulgreth the Blood God of the Orcs
Ideals
"Whether of body or mind, the strongest are meant to rule"
Personality Traits
"My favor, once lost, is lost forever"
"I am uncannily equate in my speech for an orc"
Bonds
"I am the last of my tribe, and it is up to me to ensure their names and deeds enter legend"
"I will face any challenge to win the approval of my God"
Flaws
"I'd rather eat my axe than admit when I'm wrong"
"I am a glutton for good wine, food and women"
Backstory
It has been many centuries since the civilized races suffered at the brutal hands of orc kind.
Through unity between dwarves, elves, and men, where bloodthirsty hordes vanquished and sent reeling back to their wasteland homelands beyond the mountains.
The short-lived humans were the first to "forget" the horrors of the orcish hordes, as the defenses of the city-states became sloppy and their nobles became ever more embroiled in infighting between each other.
The dwarves whilst longer lived, become too preoccupied with expanding their own wealth, becoming less and less interested in the world above the service.
Only the elves of Lithea Kingdom stand yet vigil.
Despite this...Even they were not prepared for what was to come.
The orcish hordes had returned, now reunited under a single powerful leader Gror Bloodfang.
Marked out as divinely blessed by the blood-red hue of his skin, Gror not only possesses greater might but a greater mind aswell.
The elves are mortified as they behold their human and dwarven allies from afar being slaughtered by organized and coordinated orcish forces.
The Queen of Lithea is left with little choice but to open the Phoniex Vault.
Within the depths resides an arcane artifact of terrible destructive power.
A death man's switch...
Should the orcs conquer all of the civilized world, the elves would have no choice but to end the realms in a blazing inferno.
This is the ultimatum that was communicated to Gror, and with this statement came an invitation.
For the first time in history, the orcs have been invited to a diplomatic gathering.
The other tribe leaders protest accepting the invitation, claiming that the queen is making a bluff.
With a grin, Gror accepts this invitation.
He will conquer and take was much as he can for himself and his people not matter if it be through axe-blade or court intrigue.
Gror makes rides forth of dire wolf back to the court of the High Queen!
Plothook Ideas
YC is the High Queen of Lithea. Many lives rest upon you being successful in this diplomatic exchange. How much are you willing to sacrifice for your people's salvation?
YC is the jealous younger sister/cousin of the High Queen, and sees this diplomatic exchange as her opportunity to seize power. To that end, you arrange a secret meeting with Gror.
YC is the daughter of the High Queen. By your mother's decree, you are to enter into an arranged marriage with Gror as apart of a diplomatic compromise.
YC is a human/Elf/Dwarf assassin sent to kill Gror. The manner of which is left to your discretion.
YC is a human or dwarf Diplomat/Noble/Royal who attempts to take advantage of the situation.
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