Ampere
Super-Earth
- Joined
- Dec 2, 2014
Good day to everyone.
As I've previously mentioned, I have a bit of a thing for heroines with a tendency to find themselves in all manner of helpless distress. In the past I've tried asking others to run the kinds of game I wanted, but this time I've decided to have a go myself (please be gentle).
My plan is to use a version of the Bondage Adventure system to run a simple fantasy game for 3-4 soon-to-be heroines in distress.
Any villains they might encounter will focus on capture rather than anything lethal and, at least initially, the possibility of escape will remain, even should our heroine's falter. While the system focusses mostly on bondage, there are options for more chemical forms of restraint and control (which I am very keen to explore as well).
Although I might favour a 'fade to black' approach to whatever else the villain's have planned for their captives, I'm happy to discuss other options (assuming there is interest in the basic idea).
Rather than ramble on, I shall leave things at that and try to flesh things out more once someone bites.
Thank you
Amps
As I've previously mentioned, I have a bit of a thing for heroines with a tendency to find themselves in all manner of helpless distress. In the past I've tried asking others to run the kinds of game I wanted, but this time I've decided to have a go myself (please be gentle).
My plan is to use a version of the Bondage Adventure system to run a simple fantasy game for 3-4 soon-to-be heroines in distress.
Any villains they might encounter will focus on capture rather than anything lethal and, at least initially, the possibility of escape will remain, even should our heroine's falter. While the system focusses mostly on bondage, there are options for more chemical forms of restraint and control (which I am very keen to explore as well).
Although I might favour a 'fade to black' approach to whatever else the villain's have planned for their captives, I'm happy to discuss other options (assuming there is interest in the basic idea).
Rather than ramble on, I shall leave things at that and try to flesh things out more once someone bites.
Thank you
Amps