I just want to know why you include it
I have done this myself in my main request thread and I can of course only speak for myself but it is in my mind the same thing as someone applying for a job as a gardener including that they have so many years of experience trimming trees, and hedges. It doesn't necessarily mean that there are not those with a month's experience of cutting grass one summer, to some extra money, who would do a better job but it does show experience and in most cases skill comes with experience, whether that skill was considerable after a mere month or not it will still have grown with experience, hopefully.
Perhaps it would help if they differentiated between in-person role play and written role play. Does umpteen years of running AD&D characters really apply to a written scenario? I don't know.
This is a valid point indeed and it has made me review my own request thread accordingly.
I certainly wouldn't expect someone who has been playing dice based roleplaying games to be good at written freeform roleplays by default, no more than I would expect it from someone with experience in Live Action Roleplaying. To link it to my response above I wouldn't bey default expect someone who has experience with cutting grass on a golf course to be good at trimming hedges as well.
If I was only a year in, I personally don't think I would be as diverse and as comfortable with the role plays that I do now. I'd surely be overwhelmed.
I think this really explains it best. There is a vast difference between being a good writer and an experienced writer. With experience comes versatility, flexibility and diversity. I can again only speak for myself but despite my experience I still find myself repeating certain phrases to start a transitional sentence, especially when writing in English, which is not my native language, as I think the case is for many of us here. Experience has however made me aware of this flaw in my writing and I often rework my posts at least once, sometimes more, before publishing them.
There are of course also examples of experienced roleplayers and writers who keep hammering out the same kind of stuff as they did when they started writing/roleplaying, who still play the same character under different names in the same sort of situations over and over as if stuck in some sort of creative loop. Of course there are also newbies that can throw a dozen different scenarios with as many, or more, original and diverse characters, at you off the top of their heads. It all comes down to creativity really.
It is also important to remember that there are different levels of commitment to roleplaying and writing. Some do it to pass time between work and sleep, some do it to find an outlet for their fantasies, for others it is a form of therapy, an escape from their mundane lives, others use it as what might perhaps be their only social interaction, for others yet it is more serious. This of course all affect how much any number of years of experience is worth.
Still I find it to be a good thing to know about a potential partner, especially if it is combined with examples of what to expect from them in terms of narrative quality, post lengths and initiative to progress the storyline, as I myself have done in my request thread.
It doesn't provide a guide with regard to ghosting.
Sadly no. It doesn't. And that in my opinion is a much bigger issue here. People who simply stop communicating and vanish. If you're not feeling it, or need a break for whatever reason, just say so. I am fairly certain that people here won't bite if you are open about not being able to post whatever the reason is.
And this got a bit long in the wind so I'll just stop now.