Vekraihr
Berserkir
- Joined
- Mar 17, 2019
- Location
- Ginnungagap
It was nighttime in the station city of Proxima Luminaris and the metropolis never seemed to have a quiet moment. People and robots moved through the streets as cars flew through the corridors between the buildings that rose towards the heavens, engines humming and howling into the night as the magnetic drives and ducted fans propelled them through the air. The self-contained atmosphere had weather all its own and, for some god-forsaken reason, it seemed to favor rain most evenings. This one was no exception as the droplets fell through the night sky to be illuminated by neon signs, LED indicators, and bright streetlamps. One could look up and see the low-hanging clouds, pierced by the brightly lit windows of the buildings which rose into those dark pillows. Small puddles rippled with the ever-falling droplets that made their way to the streets, interrupted by the splash of a foot— or a wheel or tread— as the various nocturnal denizens went about their business. A slight haze hung over the streets, steam rising from metal grates and from leaks in pipes adding to the lazy mist that further cooled the air.
Proxima Luminaris seemed like a wonderful idea at the time. Create a city on a platform at the L1 Lagrange point between the Earth and the Moon, govern it, and populate it with humans, cyborgs, androids, and many other races in order to help create a varied, balanced community. However, fiction reads much better than reality and, in the short-sidedness of the Commonwealth of Terra, they neglected to consider that a self-governed city-state might run afoul of some criminal activity. Quite quickly, several factions rose to power, but none rose to the meteoric heights of the Halcyon Cabal. Within a few decades, they’d garnered a considerable following within the city and wound up becoming untouchable by the local policing force. Rather than dispatching fresh faces to deal with the criminal syndicate, the Commonwealth decided to ignore the problem and pretend that it simply didn’t exist.
And so, drawn by the allure of a city in space, many people found themselves taken in by the city before realizing the darker nature of what occurred behind the scenes. However, life was still rather pleasant despite the rather unsavory activities of the Halcyon Cabal, and most grew to adjust to the somewhat grim circumstance or embraced it all together. One such individual, Ares Ingram, was just 17 when he moved to the city in order to escape the banality of his parents’ expectations. Born in the year 3701, Ares was the result of genetic manipulation through the use of various methods to create an ideal human. Everything had been accounted for: height, weight, intelligence, muscle definition, constitution; all of it had been considered. However, somewhere within the formulation, or perhaps as a consequence of it, Ares had been born without empathy or remorse for most. Labeled as a sociopath at a young age, his parents were stricken by the fact that their son had developed in a cruel direction— and yet, they did nothing but try and foster a moral barometer within him so that he would, at the very least, be capable of discerning right from wrong.
To a degree, it had succeeded and he didn’t act indiscriminately. However, his cruelty was focused on those he considered ‘deserving’, and the swiftness of his ire was only outdone by his lust for blood. And so, he went on to Proxima Luminaris, hoping to find something life to do that he found more enjoyable than his studies and what his parents asked of him. Rather immediately, he’d caught himself in the middle of a conflict between the Halcyon Cabal and a lesser syndicate known as the Brotherhood of Briareus. Jumping into the fray, Ares strangled one of the lieutenants of the Brotherhood to death with a gleeful look in his eyes. Rather quickly thereafter, the situation was handled and the Halcyon Cabal, with a mixture of concern and delight, brought this newcomer to meet with their leader, a man who simply went by the name Drakko. For 15 years, he served as a member of the Cabal and rose through the ranks until he was Drakko’s right hand. He grew notorious for handling things no one else would touch— and doing so with more than just a slight, sadistic enjoyment. It didn’t go entirely smoothly for him and he found himself with a cybernetic replacement for his left arm when he was 24. This seemed to only make him more effective as the cybernetic replacement could be outfitted with weapons and was capable of delivering much more strength than his already powerful stature could provide. Things were going well for him and he was making a (not so) honest living on this platform city he called home. He even founded a successful nightclub after saving enough money from his stipend as the Cabal’s right hand and purchasing a dying business to demolish and renovate at his discretion. Sure, it’d been dying because he’d crippled the owner, but that wasn’t much of his concern.
However, the dynamic began to shift whenever their gang began to take in slaves and Ares found himself struggling with the idea.
Then, one slave came in who made it clear to him how he felt and earned herself his protection whenever he found himself around her. Persephone had to have been the sweetest girl he’d ever met and he made it clear that no harm was to come to her. When he was around, he would care for her and ensure she was fed and warm at night. Anytime the others would raise a hand or voice to her, he wouldn’t hesitate to send them to their asses and, in one instance, through the window of a car. He wouldn’t kill one of the Cabal, however, as they were a family and there was a deranged code of honor in it. However, he couldn’t be around all the time, and it was those moments the gang took advantage of. And the horrific things they did to her...He was glad he wasn’t around for the worst parts of it else might have tried to rip the whole Cabal apart with his own hands.
However, with things as they were, he felt too conflicted to stay and, after having a heated argument with Drakko, stormed from their complex in the port district of the city before leaving for his nightclub in downtown Proxima. Drakko, seemingly less concerned with his departure than he was for the guarantee that his men would come back to him whole, instructed those of the Halcyon Cabal that Ares was not to be followed, hassled, or crossed. For all intents and purposes, Drakko declared him untouchable, on the constituency that he was confident he had plenty enough evidence against him to leverage him into an uncomfortable enough position to bend the knee once again. Ares, upon his arrival to his nightclub, instructed the bouncers to allow no one from the Halcyon Cabal within and to personally escort Persephone within the premises should they see her, Along with these instructions, he gave them a short description of her appearance, though he could have listed few details and she would have easily stood out to them.
Downtown Proxima was a little livelier than other parts of the city at this time of day and there was a line down the street outside of a building stylized on the outside to appear like a fusion of ancient Grecian architecture with a modern flair. A sign of stylized, violet flames reads ‘Erisian Twilight’ and there was the low din of a gathered crowd within as a large security guard stood attentively at the open doors leading within. In part, the club served as an outlet for whatever Ares desired and so the interior was inclined to change on a whim when he decided he wanted a specific aesthetic or vibe for that evening. Tonight, within the club, there was a large dancefloor that was currently set up like a lounge with a bunch of seating booths scattered around where the acts performed on the main stage across from the entrance against the far wall. One of the adjacent walls held a long bar which was attended to by several bartenders who were dressed in tuxedos and were pouring drinks for guests as, on stage, an act performed a dark, jazzy piece. The act, silhouetted against the crowd by a wall of blue flames that licked and crept upwards behind them, played a sultry, slow piece with a tall, familiar figure playing the saxophone.
Proxima Luminaris seemed like a wonderful idea at the time. Create a city on a platform at the L1 Lagrange point between the Earth and the Moon, govern it, and populate it with humans, cyborgs, androids, and many other races in order to help create a varied, balanced community. However, fiction reads much better than reality and, in the short-sidedness of the Commonwealth of Terra, they neglected to consider that a self-governed city-state might run afoul of some criminal activity. Quite quickly, several factions rose to power, but none rose to the meteoric heights of the Halcyon Cabal. Within a few decades, they’d garnered a considerable following within the city and wound up becoming untouchable by the local policing force. Rather than dispatching fresh faces to deal with the criminal syndicate, the Commonwealth decided to ignore the problem and pretend that it simply didn’t exist.
And so, drawn by the allure of a city in space, many people found themselves taken in by the city before realizing the darker nature of what occurred behind the scenes. However, life was still rather pleasant despite the rather unsavory activities of the Halcyon Cabal, and most grew to adjust to the somewhat grim circumstance or embraced it all together. One such individual, Ares Ingram, was just 17 when he moved to the city in order to escape the banality of his parents’ expectations. Born in the year 3701, Ares was the result of genetic manipulation through the use of various methods to create an ideal human. Everything had been accounted for: height, weight, intelligence, muscle definition, constitution; all of it had been considered. However, somewhere within the formulation, or perhaps as a consequence of it, Ares had been born without empathy or remorse for most. Labeled as a sociopath at a young age, his parents were stricken by the fact that their son had developed in a cruel direction— and yet, they did nothing but try and foster a moral barometer within him so that he would, at the very least, be capable of discerning right from wrong.
To a degree, it had succeeded and he didn’t act indiscriminately. However, his cruelty was focused on those he considered ‘deserving’, and the swiftness of his ire was only outdone by his lust for blood. And so, he went on to Proxima Luminaris, hoping to find something life to do that he found more enjoyable than his studies and what his parents asked of him. Rather immediately, he’d caught himself in the middle of a conflict between the Halcyon Cabal and a lesser syndicate known as the Brotherhood of Briareus. Jumping into the fray, Ares strangled one of the lieutenants of the Brotherhood to death with a gleeful look in his eyes. Rather quickly thereafter, the situation was handled and the Halcyon Cabal, with a mixture of concern and delight, brought this newcomer to meet with their leader, a man who simply went by the name Drakko. For 15 years, he served as a member of the Cabal and rose through the ranks until he was Drakko’s right hand. He grew notorious for handling things no one else would touch— and doing so with more than just a slight, sadistic enjoyment. It didn’t go entirely smoothly for him and he found himself with a cybernetic replacement for his left arm when he was 24. This seemed to only make him more effective as the cybernetic replacement could be outfitted with weapons and was capable of delivering much more strength than his already powerful stature could provide. Things were going well for him and he was making a (not so) honest living on this platform city he called home. He even founded a successful nightclub after saving enough money from his stipend as the Cabal’s right hand and purchasing a dying business to demolish and renovate at his discretion. Sure, it’d been dying because he’d crippled the owner, but that wasn’t much of his concern.
However, the dynamic began to shift whenever their gang began to take in slaves and Ares found himself struggling with the idea.
Then, one slave came in who made it clear to him how he felt and earned herself his protection whenever he found himself around her. Persephone had to have been the sweetest girl he’d ever met and he made it clear that no harm was to come to her. When he was around, he would care for her and ensure she was fed and warm at night. Anytime the others would raise a hand or voice to her, he wouldn’t hesitate to send them to their asses and, in one instance, through the window of a car. He wouldn’t kill one of the Cabal, however, as they were a family and there was a deranged code of honor in it. However, he couldn’t be around all the time, and it was those moments the gang took advantage of. And the horrific things they did to her...He was glad he wasn’t around for the worst parts of it else might have tried to rip the whole Cabal apart with his own hands.
However, with things as they were, he felt too conflicted to stay and, after having a heated argument with Drakko, stormed from their complex in the port district of the city before leaving for his nightclub in downtown Proxima. Drakko, seemingly less concerned with his departure than he was for the guarantee that his men would come back to him whole, instructed those of the Halcyon Cabal that Ares was not to be followed, hassled, or crossed. For all intents and purposes, Drakko declared him untouchable, on the constituency that he was confident he had plenty enough evidence against him to leverage him into an uncomfortable enough position to bend the knee once again. Ares, upon his arrival to his nightclub, instructed the bouncers to allow no one from the Halcyon Cabal within and to personally escort Persephone within the premises should they see her, Along with these instructions, he gave them a short description of her appearance, though he could have listed few details and she would have easily stood out to them.
Downtown Proxima was a little livelier than other parts of the city at this time of day and there was a line down the street outside of a building stylized on the outside to appear like a fusion of ancient Grecian architecture with a modern flair. A sign of stylized, violet flames reads ‘Erisian Twilight’ and there was the low din of a gathered crowd within as a large security guard stood attentively at the open doors leading within. In part, the club served as an outlet for whatever Ares desired and so the interior was inclined to change on a whim when he decided he wanted a specific aesthetic or vibe for that evening. Tonight, within the club, there was a large dancefloor that was currently set up like a lounge with a bunch of seating booths scattered around where the acts performed on the main stage across from the entrance against the far wall. One of the adjacent walls held a long bar which was attended to by several bartenders who were dressed in tuxedos and were pouring drinks for guests as, on stage, an act performed a dark, jazzy piece. The act, silhouetted against the crowd by a wall of blue flames that licked and crept upwards behind them, played a sultry, slow piece with a tall, familiar figure playing the saxophone.