Shiver
Slaver Bait
- Joined
- Apr 26, 2019
The majority of my RPs involve me in a GM/DM role. I love world building, and I love playing a cast of NPCs of varying types and significance. But lately I've noticed something about my DM/NPC writing and I'm not sure how I feel about it. So I'm soliciting opinions!
When I DM I narrate from the perspective of my player's character. As in, I describe the world around him to what he can perceive. When it comes to NPCs, I write what they say, what they do, or the obvious things they seem to be feeling via body language or facial expressions. But I don't definitively write what they think or feel, since the player character isn't omniscient. This is especially important in system games like D&D, of course.
But sometimes NPCs stay on the scene for a while, or even become permanent fixtures. When that happens, should I be switching to their 2? Revealing their thoughts and feelings more like a PC? Would that be stylistically jarring?
What would you want as a player in this circumstance?
When I DM I narrate from the perspective of my player's character. As in, I describe the world around him to what he can perceive. When it comes to NPCs, I write what they say, what they do, or the obvious things they seem to be feeling via body language or facial expressions. But I don't definitively write what they think or feel, since the player character isn't omniscient. This is especially important in system games like D&D, of course.
But sometimes NPCs stay on the scene for a while, or even become permanent fixtures. When that happens, should I be switching to their 2? Revealing their thoughts and feelings more like a PC? Would that be stylistically jarring?
What would you want as a player in this circumstance?