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The Primordials: A Superhero RP [Signups]

Joined
Sep 12, 2018
Perhaps you came here from the Interest Check. Well, nevertheless... let's get making.

This world has all kinds of heroes - campy, gritty, magical girl, tokusatsu... so on so on. Don't feel too limited. You can go lots of directions.

As per the rule listed, at least one of your characters has to be a hero who joins the obligatory namesake team. What you do with your other characters - do as you wish.

Plot will be explored during the course of the RP, in which different arcs have different tales to tell, with the very first arc off the bat being.

~~~

(Image Here)

Name:
Well?

Age:
Minimum 15.

Gender:

Role:
Hero? Villain? Civilian? Neutral person like a paid Bounty Hunter?

Alias:
What are they referred to as their hero persona?

Inspiration:
Western Comics & Adaptations | Tokusatsu | Magical Girl | Shonen Manga | Mystery Novels
This section won't really contribute to anything in the long run but just fill it or something. It's basically what kind of stuff your character's based on. This'll pretty much be what your character would be presented as if they had their own series.

Description:
Physical description in words to add to the picture up there.

Powers:
Well? Basically what superhuman feats they can perform.

Skills:
Their more 'humanly possible' feats if you may. Martial arts? Smarts in certain things? Mechanical capability?

Equipment:
Well?

Residence:
Basically their city followed by their country. We do use real countries and cities in addition to fictitious ones, so feel free.

History:
Explain how you got your powers within this. Since this RP is the origin story of our glorious JL Expy, whether you want a fresh start or whether you want to have experience as a hero prior is up to you.

Personality:
Well.

Non-consensual allowed:
From a character perspective.

Other Information:
 
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    Name: Ju-Won Lee
    Age: 19
    Gender: Female
    Role: Hero
    Alias: Zìyóu
    Inspiration: Western heroes/Shonen powers
    Description: Ju-Won stands at about 165cm (5'5") and is very easy on the eyes; conventionally beautiful, straight blue hair reaches her back when she lets it free, with bangs that frame her dark blue eyes, button nose and small mouth nicely. There are no visible scars or tattoos on her pale, smooth skin with the exception for her hands. Her knuckles sometimes show signs of abuse and are more callous than the average girl's. She often wears dark blue shirts paired with a dark skirt and black spats, as well as sneakers or tennis shoes when in her (secret) civilian identity. As a regular US citizen, Ju-Won wears rounded glasses with a dark-grey rim and a chrome metallic frame that has been designed by one of the most intelligent inventors of the world: the function of the glasses is to slightly alter the perception of people looking at Ju-Won so they won't associate her with her superhuman hero persona. As a civilian, she generally ties her hair into twin-tails behind her head, too.
    Powers: Aura manipulation that allows her to fly at Mach speed, gives her superhuman toughness to resist the strain of such endeavors as well as much harder hits, grants her superhuman physical abilities and the ability to fire deadly beams and blasts.
    Skills: Talent in martials arts that comes once in a million practitioners. Skilled in teaching.
    Equipment: Secret identity protection glasses as well as a necklace that alters the scent of the wearer to something completely mundane and different than the wearer's usual smell.
    Residence: Paradise City, CA, USA
    History: Ju-Won grew up in North Korea, second born of a family deeply involved with a plot to murder the Glorious Leader of the country. The plot was discovered when she was seventeen and the families of all involved with it were executed, with Ju-Won as the only exception. As the soldier was about to pull the trigger, she managed to duck and break the cuffs binding her wrists, pushing the barrel of the gun aside before fleeing the area at several dozen miles an hour: after shaking her pursuers, she instinctually learned how to float and soon after, how to fly: this allowed her to fly out of her homeland and over the sea. She broke the sound barrier and shook off the jets sent after her, before finally reaching the US' West coast, about three hundred kilometres away from San Francisco. Thankfully, the people in charge saw her not as a threat but as an opportunity and took her in as a secret refugee, setting her up with a fake identity and a shot at a new life.
    Non-con? maybe.
    Personality: diligent, kind, patient and selfless, in the order of most to slightly-less-so. Despite faking to be content with her lot in life, she is ambitious. And contrary to her kind disposition Ju-Won loves to fight.
    Other: you can find my f-list here. You can find a NSFW picture of Ju-Won here.

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    Name: Sei Klein
    Age: 21
    Gender: Female
    Role: Villain
    Alias: Shredder
    Inspiration: Western heroes
    Description: Sei is beautiful, in a waifish sort of way, standing at 175cm (5'9"). Her features are delicate and would shine more than the average woman, if Sei took more than the minimum pains to take care of her appearance. There's something cold that unsettles many, however. What is even more alarming and a real shame are her prosthetics- military-grade monofilament blades tip the claws she sports and steel cables mixed with tungsten tendons grants her veritable superhuman strenght. At a glance, she appears to be more plastic and metal than blood and flesh.
    Powers: (Note that these powers are the result of a power being used on her, so they are not active powers that Shredder uses) Heavily modded and hyper-efficient cyberware to rip and tear. Sei has enhanced speed (her fastest being just under mach 1, so still subsonic), endurance, strenght and reflexes. She has heightened healing capabilities and a much stronger immune system than the average human. Because she has chosen to hack off her limbs and replace them with cold, unfeeling metal her very soul has suffered: her mind has become unfeeling of many things and apathetic to most emotions- in summary, manipulating her mind takes dozens of times more effort than a regular Joe.
    Skills: Knowledgeable in the occult. Very good at close quarters combat.
    Equipment: First aid kits, flashbangs and equipment she requisitions from her contacts when on heists or other illegal activities. The one who is responsible for her cyborg parts also provides her with spares and regular check-ups for repairs.
    Residence: Santa Monica, USA
    History: Sei was born and raised in Germany, with a mother that loved her dearly and a father that didn't. I'll leave it at that, for now, and update the story if anyone cares enough about this character to ask.
    Non-con? Yes.
    Personality: Diligent, temperate in her behaviour and less than patient for screw-ups. She comes across as cold, given her usually expressionless facade: the emotion that comes most easy for her is anger.
    Other: you can find a NSFW picture of her here.

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    Name: Alex Rossi
    Age: 21
    Gender: Male
    Role: Villain
    Alias: Imperatore
    Inspiration: Western heroes/Fantasy
    Description: light red skin, lithe figure and silver hair; standing at about 178cm (5'10") the Cambion exhudes so much confidence that many think him arrogant. With a frequent smile on his lips, the half-demon wears clothing that leaves part of his chest exposed almost all the time. Even during the winter, he wears shirts with a deep 'v' neck that go a bit beyond his pecs, or even button shirts that he leaves half or completely open to show off his body: at a glance, it has lightly defined muscles and would look just right on an olympic swimmer.
    Powers: airborne mind-altering pheromones that he exhudes constantly in a 65 foot radius (20m). It is a power that is horrific because it bends the very mind of the person into thinking the Cambion is attractive; it also induces a state of subdued happiness to just be near the half-blood and being separated from him makes the person undergoing such a state go into a state of withdrawal that makes them feel drained and dispassionate. Thankfully, heavy clothing coupled with a gas mask makes it possible for even the average Joe to stay safe over a few hours to being exposed to Alex' power. In addition, the more lust people feel around him (even if it's for one another and not aimed at him), the stronger, faster and more resilient he becomes. The current limit is twenty time as strong as a regular man. He can focus his aura to shoot blasts at his enemies and make their bodies unresponsive and flush with arousal.
    Skills: Very good at sports and at driving ground vehicles.
    Equipment: A revolver with enough ammo to last a day of continuous shooting at the range, a taser, a telescopic baton, more cars than he could drive a day in a month and all the resources that he can buy with the money of various wealthy CEOs.
    Residence: Las Vegas, USA
    History: Alex grew up pampered by the mob boss of the Cosa Nostra, in Sicily: he was never refused any toy or entertainment when he was a child, as his sustained presence among the mobsters made it so that they were wrapped around his finger. Growing up, he started to ask for mature and adult entertainment as he underwent puberty: his lifestyle started to become more and more debased and hedonistic. Unfortunately for him, his influence over the mafia boss caused the latter to slip up in negotiations with the Camorra and the 'ndrangheta, who used this opportunity to kill him with a very skilled hitman. Alex, bereft of his father figure and hounded by his rivals, wisely decided to leave Italy altogether and settle down in Las Vegas. He swiftly seized a few important businessmen and women by the metaphorical balls and started his life of wanton debauchery anew.
    Non-con? Yes.
    Personality: Hedonistic, uninhibited, cruel and envious. At least he is diligent enough to stay fit and groom himself to be as trendy and handsome as the most successful male actors.
    Other: you can find a NSFW picture of him here and here.

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    Name: Shimizu Fuyuko
    Age: 24
    Gender: Female
    Role: Villain
    Alias: Mahotsukai
    Inspiration: Magical girls
    Description: Shimizu Fuyuko stands at about 168cm (5'6") and the first thing people tend to notice is her impressive, wild mane of pink hair. It does not show signs of dye and is incredibly smooth and soft to the touch. Her healthy, pale skin is akin to silk and unsullied except for her underbelly: her hairless pubes has a very bright pink womb tattoo that glows ever so often with unknown purpose. Her eyes have gold-colored irises laid in pitch black orbs. The witch's bountiful D cup is barely covered by her dress, which also leaves the shoulders uncovered, albeit the cloak she wears slightly offsets this effect.
    Powers: she has an impressive array of spells: one that makes her invisible, one that allows her to fly at speeds best described as 'unsafe', one that forms a barrier around her that is harder than five inches (16cm) of tungsten, one that fires an impressive beam of force and cold in a straight line and yet a couple of others that create a storm of sharp ice needles around her or heavy, blunt, red-hot glowing mini-meteors. Last but not least, she can teleport herself and up to four other creatures anywhere on Earth, although she can only use this spell once a day.
    Skills: Exceptionally good at cooking and alchemy; very skilled at sewing. She is also a very good singer.
    Equipment: A magical pin that looks like the male gender symbol piercing the female symbol's circle, attached to her hat that pulses with magic: people around Shimizu will feel progressively more aroused the longer they are around her; as the wearer, she is immune. A belt to hold various potions and vials: currently in possession of a potion that, when thrown and shattered, releases a tentacle monster with a need to breed, another potion that increases the fertility of a woman tenfold and all but guarantees pregnancy and lastly two potions that release a debilitatingly arousing airborne aphrodisiac.
    Residence: Sotenbori, Japan
    History: Fuyuko was a normal woman working in a high-end restaurant in Sotenbori, the Jade Crane: she was used to working overtime for an unappreciative boss. But when he criticized her for a mistake one of her co-workers had made, she finally understood that no one, not even the people who were friendly to her face-to-face, were on her side. She'd been thrown under the bus so easily... At three in the night, after another hard evening at work, after having been chewed out by her employer in front of customers and again in his office for good measure, having been denied her vacation and seeing her monthly bonus taken away from her for the same excuse, she looked over the metal railing of the bridge she walked on and had half a dozen suicidal thoughts, most of which included murder of those formerly close to her at work. Suddenly, a blast in the middle of the bridge sent her flying, spinning in the air before she fell into the water in an arc. But something resonated within her, and the magic that had started to be thrown around was forcefully ripped away from the road and entered Fuyuko who absorbed it all greedily. Her clothes shredded by magic were replaced by her witch attire and she flew back up to meet the two formerly magical girls, who were baffled at the absence of their powers: they took the brunt of Fuyuko's aggression that night, but they recovered with time- something that could not be said of the Jade Crane, whose personnel and owner were found beaten and battered, strewn around Sotenbori.
    Non-con? Yes.
    Personality: Cruel, wrathful and thorough in her endeavors: these are the best words to describe the Mahotsukai of Sotenbori.
    Other: you can the complete picture of her here.

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    Name: Marcus "Mark" Piper
    Age: 20
    Gender: Male
    Role: Citizen (Reporter)
    Alias: N/A
    Inspiration: N/A
    Description: Marcus stands at 184cm height (6'), with a lean body and side-swept blonde hair that pairs very well with his icy blue eyes. His skin is pale and everything about him screams 'scandinavian': his wrinkle-free skin is unsullied by any scars or tattoos and his nails are always manicured and well kept, just like his pearly whites. Unfortunately, they are not often seen as his default expression is bored seriousness or a stare that is silently somewhat critical.
    Powers: None worth mentioning.
    Skills: Extremely good at detecting bullshit, very good at bowling, volleyball and swimming as well as obstacle running. Average in most other things. Animals intensely dislike him.
    Equipment: Half a dozen state-of-the-art digital cameras, a laptop, a macbook, a motorcycle and various audio-recording devices.
    Residence: Paradise City, CA, USA
    History: Marcus came from a very apathetic family, with both parents fairly successful CEOs. He grew up and learned a lot about business, with the expectation that he'd one day take over one of the two businesses. He did not want to follow in his parent's footsteps, however, and spent a lot of time with his detective uncle: because of this, he developed a passion for news and a hankering for sports. Now he works for the most reputable news outlet of the US, doing his damndest to deliver important content to the plebeian masses.
    Non-con? Yes.
    Personality: diligent, cynical and lustful, the young reporter tries to write articles of things that actually matter, with as much honesty as he can given his rather unimportant position.
    Other:
 
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Name:
Akao Hikaru​

Age:
26

Gender:
Male​

Role:
Hero

Alias:
Miracle Aurora​

Inspiration:
Magical Girl (primary)
Tokusatsu (secondary)

Description:
Hikaru is a tall man of about 180cm tall. His complexion is on the lighter side, but you can definitely see that he's been under the sun for a decent amount of time. His body was well-built and toned with notable abdominal muscles, results from his training. He is often seen with shirts adorned with the 'Kick Hoppers', a series of heroes that have appeared across cities in Japan (twice in the USA!) to save the world and their respective towns, accompanied by jeans - some days they're blue, other times they're brown.

As Miracle Aurora, he- or rather she- is a mere 135 centimetres tall with a small, developing bust. In her Arcane Stance, she wields a witch hat. The purple mana charges her body, turning her hair and eyes a dark shade of purple while decorating her in a frilly dress.​

Powers:
Hikaru can use the power of his Miracle Brace (that he insists is called the Miracle Driver) to transform into Magical Girl Miracle Aurora. Miracle Aurora takes the form of a young girl about 15 years of age, and can shift between different 'Stances'. No matter the stance, Miracle Aurora is able to use magic, and has enhanced superhuman feats. Miracle Aurora can hover with ease.

🃏 Miracle Aurora's Arcane Stance is considered her default form, and the form she assumes before the others. In this stance, she can manipulate magic in its rawest form and deal heavy blows, focusing on pure damage as opposed to side effects.
Miracle Aurora's Burn Stance uses both the warmth of love and the burn of rage to ignite as spells turn to flame. Her attack and defense are much stronger in this form as she burns enemies to the ground. At a cost, her speed is reduced slightly.
Miracle Aurora's Freeze Stance harnesses cold to freeze opponents. Her defense and speed are much stronger in this form as her touch becomes colder. Her attack is reduced ever so slightly.
Miracle Aurora's Shock Stance uses the power of lightning to stun opponents. Her attack and speed are stronger in this form. Her defenses are reduced slightly in this form.
???

Skills:
Hikaru knows martial arts, something that he very well integrates into his combat. Additionally, he is a great cook.​

Equipment:
🃏 The Arcane Stance uses the Miracle Staff as a means to channel spells and whack enemies at close range.
The Burn Stance uses the Heart Heat Blader, a sword to slice opponents away.
The Freeze Stance uses the Diamond Cold Shooter, a great warbow to shoot from afar.
The Shock Stance uses the Spade Spark Lancer, a horn lance to pierce enemies with range.
???

Residence:
Byakuya City, Japan​

History:
Akao Hikaru was born to the Akao family. Hikaru was always a fan of the Masked Heroes of Japan, heroes that firmly believed in justice and using their fists to protect, especially the heroes Kick-Hopper #1 and Kick-Hopper #2. These were heroes he had admired when he was 10, and they have gone missing for a long, long time. For a long time, he has wanted to be like the other Kick-Hoppers who have succeeded them.

One day, he was visited by a strange fuzzy creature named Nozomi who heard his desire to become a hero and decided to grant it to him while he was in the middle of fighting the goons of a great villain, where he used his own strength to fight them off but was tiring out. Nozomi gave him the Miracle Bracelet and told him that it was a transformation device. Originally excited to turn into a hero, much to his dismay, he became a magical girl - Miracle Aurora. He protested, saying that he wanted to become a manly hero like the Kick-Hoppers. Nozomi shrugged and gave him other trinkets that would've otherwise gone to other girls, making him more like modern Kick-Hoppers - in the way that he could change between multiple forms.

He accepted his fate, but hated it. Still, he continued to fight crime, especially his greatest foes - Bisse Marque and her army!

Personality:
Hikaru is a heroic man who believes in justice, A LOT of justice. Despite looking like a hobo, he's actually loved by the kids in his neighbourhood and plays with them a lot. He will stand up for what's right and defend the weak whenever he can. On the other side of the coin, he is very awkward with women and finds it hard to interact with them, and if he isn't, chances are he sees said woman as a kid.​

Non-consensual allowed:
Yes.

Other Information:
N/A​
 
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    "I am only the beginning!"

    Name: Dr. Inzhu Astana

    Age: 43 (appears ~20)

    Gender: Female

    Role: Hero

    Alias: Alpha

    Inspiration: Modern western comics

    Appearance: Sixty-three inches of sweat, bone, and lean muscle, wrapped in form-fitting athletic gear and accessorized with specialized electronic mouth and eyepieces.

    Powers: When on her drugs, regenerates injuries at superhuman speeds and can maintain "peak human" feats for superhuman periods of time - essentially, she's an Olympic athlete and the most quick-witted person alive at their best moment on their best day, but continuously without tiring for as long as the drug lasts. More subtle, long-term drugs maintain an essentially superhuman metabolism and reverse the effects of aging. May be able to bring about other "powers" if she can mix up a different drug. Without her drugs, she has no powers, but still has the body of an extremely fit twenty-year-old.

    Skills: Visionary biochemist and pharmacologist. Lacks a medical degree, but is probably the next best thing even when it comes to non-pharmaceutical medicine. Trained (at various points in her life) in gymnastics, ballet, and Capoeira - not a master of any of them, but her spectacular agility makes up the difference. Decent at designing and hand-crafting drug delivery systems, whether injected, ingested, or inhaled. Speaks German, English, French, Russian, and Kazakh. Fucking amazing at Scrabble.

    Equipment: Carries a supply of single-use hypodermics containing beneficial drugs (for herself) and tranquilizers (for her enemies, but only as a last resort, for fear of an unexpected reaction). Wears a respirator that can deliver drug cocktails and cutting-edge, "augmented reality" laboratory eyepieces that can analyze something's chemical structure if she gets a good look at it.

    Residence: Munich, Germany

    History: Born in Germany to Kazakh immigrants, Inzhu was identified as a gifted child from an early age an enrolled in prestigious schools. As a young child her greatest passion was ballet and, later, gymnastics, but in her teens she started to experiment with soft drugs such as cannabis and alcohol. They were a minor but welcome part of her life - an escape from the pressures of her schoolwork and demanding parents - but her world changed the first time she dropped acid. Immediately entranced with the effects of chemicals on the body and mind, she turned her attention to biochemistry and pharmacology. After graduating from higher learning, she developed medicines and cancer treatments for a while, but when experimenting with DMT, was inspired to research the possibility of optimizing human biology through chemical means, or basically, biohacking.

    Dr. Astana spent years developing drugs that would change the human body, experimenting on herself as soon as rodent trials has succeeded. She developed drugs which, taken long-term, would supercharge her metabolism, induce tissue regeneration, and reverse the effects of aging; despite being in her early forties and only doing basic exercise, she has the body of a young adult in peak physical condition. She developed drugs that accelerate her mental and physical processes and remove fatigue for short periods of time. These drugs are safe, have no crash, and are not physically addictive. They are not, however, ready for market - she did all her testing on herself, and the cocktails she uses are measured very exactly to her weight, genetics, and other drugs in her system. It will take years of refining and testing before her drugs are ready for the public, not to mention trying to make them legal. When they are ready, however, she's positive they'll change the world.

    Personality: Alpha is passionate, aggressive, focused, and determined. She has an intense sense of right and a desire to protect the world. She also has enough hubris to fill a warehouse. It's not enough that she is a genius, it's not enough that she's a world leader in her field, and it's not even enough that her invention will change the world; she has to be facing death, fighting evil and protecting the innocent with her own fists. Her hubris is what led her to experiment with drugs, her hubris is what led her to experiment on herself, and her hubris is what led her to become a superhero - the belief that she can and must do everything and that no danger is too great for her. It's what lets her bounce back from her failures and trauma - whether physical, mental, or sexual.

    Non-consensual allowed? Yes

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    "Even if you kill my body, the spirit inside me cannot be defeated!"

    Name: Hachi Nanako

    Age: 18

    Gender: Female

    Role: Hero

    Alias: Kick-Hopper

    Inspiration: Tokusatsu

    Appearance: Outside of her suited form, Hachi is a slim, doe-eyed girl of 5'2" with fair skin and long, black hair. She is pretty, but in a more girl-next-door way than classically beautiful. She is toned, but is not obviously so unless wearing something that exposes a lot of skin. Her suited form is humble, almost crude in comparison to other Kick-Hoppers, with almost no metal or hard plastic except for her helmet; the rest of her body is covered by material similar to synthetic motocross gear, layered thicker on her torso to resemble body armour.

    Powers: With a cry of "Henshin!", Kick-Hopper can transform herself into her suited form. Her motorcycle and special equipment transform as well, but only if she is touching them. She is also able to detect the presence of supernatural suffering and evil, but not in a specific sense; only enough to say "there's something going on around here". This power also does not detect mundane, human evil or suffering brought about by mundane means. She's not any tougher than a fit, trained human in body armour, but she's exceptionally hard to kill (able to survive injuries that would cause an ordinary human to bleed out or suffer organ failure) and heals unusually fast (able to recover from a brutal beating within hours or a broken bone within days).

    She does not have any preternatural speed, strength, or fighting ability. She is weaker and has fewer and less impressive powers than almost any other known Kick-Hopper. It's almost as if she was never intended to be a Kick-Hopper at all.

    Skills: Hachi is a highly trained martial artist, mostly focusing on karate but dipping into some weapon forms in order to use and defend herself against those weapons. She's a skilled motocross racer and stunt driver, but only competes in the local scene because her superhero work takes precedence over her career. She's also a highly skilled mechanic, not only able to maintain and modify her motorcycle but also able to develop technology compatible with her Kick-Hopper transformation; she doesn't know how it works, just that it does.

    Equipment: Kick-Hopper's suit is as tough and protective as heavy motocross gear, but is much lighter and more form-fitting, allowing full freedom of movement. The helmet also resembles a grasshopper's head. Her motorcycle has been modified to suit Hachi's preferences, and if she's touching it when she transforms, it also transforms to be more resilient, handle tighter corners, and match her colour scheme. She also has a collapsible naginata she designed and constructed herself; at full length, it's about seven feet long, but collapses down to about eighteen inches. When transformed, the haft is thicker and the blade longer, but is just as easy to handle, and the blade crackles with energy.

    She does not have any other forms or equipment, but she hasn't been doing this long. She will likely add more forms and equipment to her repertoire when failure forces her to adapt her stretegies.

    Residence: Osaka, Japan

    History: Hachi's mother was an uncouth, hard-drinking, counter-cultural motocross racer and her father was a phlegmatic mechanic who wanted some excitement in his life. Neither were held in high esteem by conservative Japanese society, but they loved each other and were happy. Hachi's earliest childhood memory is of cheering with her father as they watched her mother race. Her most traumatic childhood memory is riding on the back of her mother's motorcycle on the way home from Hachi's school when they were slammed by a drunk driver. The driver sped off and was never found, leaving an injured Hachi staring at her mother in the gutter, neck bent at an unnatural angle. The next several years were a blur of seething, righteous anger always just below the surface. She watched magical girls on TV and wished she could be them, so she could prevent random, senseless deaths like her mother's and punish those that escaped responsibility like her killer. But she never got her animal sidekick, pink scepter, or magical powers. Instead, she channeled her anger into martial arts, mechanics, motorcycle riding, and cynicism towards society's bullshit.

    She was riding her motorcycle across an empty bridge on a rainy night when a car veered out of its lane and collided with her from behind. Her motorcycle skidded out of control, slamming into the railing on the side of the bridge. Hachi almost went over the side but fell onto the sidewalk instead, moaning in pain. All she could do was curl her fingers and toes as the car stopped and the driver got out, face shrouded by the dark of the night and Hachi's blurred vision, and approached her. She was struggling to tell him her name and blood type when he bent down, grabbed her in both hands, and hefted her the side of the bridge. She hit the water and sank, death approaching, but could even be afraid - all she could feel was rage at the injustice, that the man and many like him would escape and continue to hurt the innocent. Everything was going black when something came to her. She doesn't remember exactly what; her next memory is exploding out of the water, body screaming in pain but unbending, wrapped in the suit of a Kick-Hopper.

    Hachi has been Kick-Hopper for less than a year. In that time, she's suffered constant beatings and temporary defeats, even when facing relatively minor foes. For whatever reason, she cannot seem to tap into the true power of the Kick-Hopper; her suit is primitive, her equipment simple, her abiltiies lacking. It's as if everything in the universe is telling her this path is not for her. But Hachi does not give up for anyone, even the universe, and has always come back to defeat those foes in the end.

    Personality: Whenever she gets knocked down, Kick-Hopper comes back twice as hard, and she gets knocked down a lot. Her sense of justice, righteousness, and anger will not allow her to stop, no matter how many setbacks she suffers, until she succeeds. She is not mindless; while she might throw herself mindlessly into a challenge at first, after every defeat she will reflect and adapt her strategy as necessary.

    Even when out of Kick-Hopper form, Hachi's speech is very rough around the edges. She uses the pronoun boku and, while always humble and never explicitly insulting, dispenses with many typical Japanese honorifics in favour of plain, utlitiarian language. This comes across as overly familiar at best and more likely downright rude, with the effect magnifying depending on the relative social status of her and the person she's speaking to.

    Non-consensual allowed: It seems almost inevitable.

F-list is here.
 
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    Name: Yukiko Yoshino

    Age: 22

    Gender: Female

    Role: Hero

    Alias: Blizzard

    Inspiration: Western Comics and a bit of Shounen Manga

    Description: Standing at around 170 cm (roughly 5'7), Yukiko is a beautiful young woman with clear skin, dark blue eyes, and long, dark hair that covers most of her back when she lets it down. Her creamy skin is smooth to the touch, and she exudes a mild natural scent that one might only be able to describe as "fresh." Her body is toned and shapely, which Yukiko accredits her tai chi regimen to. In her civilian guise, she is always seen with red glasses and her hair tied up in some form, usually a simple ponytail. It is only when she changes into her hero attire -- a white bodysuit with a light blue cape that barely extends halfway down her back -- that she tosses her glasses and lets her hair down.

    Powers:
    Yukiko possesses the power of ice manipulation; simple on paper, but like anything else, more than formidable under the right mind. She has a versatile array of applications at her disposal, such as conjuring up ice in any shape or form she can imagine, cryokinetic flight or sliding, encapsulating something in ice with a touch, adjusting the properties of ice, and more. Passive effects of her ability include immunity to the cold, automatic ice healing for her wounds, and possible others as well.

    Skills: Skilled practitioner of tai chi; though she primarily uses it for personal health purposes, Yukiko is certainly able to put up a decent fight with it as well. Coupled with her intimate knowledge of pressure points on the human body, she can make for a competent fighter even without her powers. To that end, though she does not carry any weapons around by default, Yukiko is also decent at stickfighting. Also, depending on how one looks at it, she is either a terrible driver or an amazing driver.

    Equipment: Nothing of much note, aside from her glasses and a hair tie.

    Residence: New York City, USA

    History: Yukiko was born in Japan to loving parents who raised her dutifully, who instilled within her the prime Japanese virtues of humility, patience, respect, honesty, the whole nine yards. However, Yukiko's father quickly fell sick and passed away to illness when she was still a little girl. Shortly afterward, Yukiko's mother decided to move with her daughter to the United States for a fresh new start, where the woman supported herself and her child opening up a business as a massage therapist. Yukiko's childhood was rife with trials and tribulations as she had to not only deal with the challenge of growing up in a whole new country and culture, but also the sudden appearance of her ice powers that manifested during puberty. With her mother's tireless efforts though, Yukiko was able to get a good handle on her powers and -- not wanting to attract any attention to herself with them -- kept them a secret from the general public all the way up until college.

    Once Yukiko had moved away briefly to college, no longer under the scrutiny of her mother, Yukiko decided on a whim one day to try her hand at being a superhero like the ones she saw running around the world. Initially, Yukiko only became a hero for the thrill of it, stopping a few petty crimes initially, but over time, before she knew it, Yukiko had found that she had come to genuinely care for the well-being of others, and gradually became a bigger and bigger name in New York once she had fully embraced her role as Blizzard, the newest hero on the block, making headlines for the first time after foiling a high-stakes bank robbery all by herself. However, it came to the point where Yukiko was unable to balance her studies with her hero duties, and eventually decided to drop out of college, returning to live with her mother and working part-time alongside her as a massage therapist. Having easily deduced that her daughter was behind the foiling of the bank robbery, Yukiko's mother reluctantly decided to allow her to continue operating as Blizzard, knowing that her daughter was now a young woman capable of making her own decisions now. Now, Yukiko continues to operate as Blizzard in New York, her official hero career going on for just over a year at this point.

    Personality: Yukiko usually presents herself as a laid-back person with a cool-headed disposition, who finds the most personal value in balance and moderation. Having spent her early childhood in her birthplace of Japan, Yukiko is naturally well-mannered, magnanimous, and gregarious, but spending the rest of her life in the United States has also instilled within her a droll mien; sardonic and even snarky at times yet well-meaning in the end. From person to person, she can be polite and thoughtful or playful and flirty just as easily. As such, she fancies herself as someone who is able to roll with most kinds of people, considering herself a flexible kind of person. At her worst though, Yukiko can be a bit vain as well; she's beautiful, she knows it, and she can often spend a bit too much time being concerned about how she presents herself to others, but ultimately will always put the needs of others before her own as a hero, true to her upbringing.

    Non-consensual allowed: Yes
 
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Name:
Ifrit, Mikazuchi & Nereid
The Daughters of Kulshedra

Age:
17, 16, 15

Gender:
Female

Role:
Neutral

Alias:
N/A

Inspiration:
Modern Fantasy

Description:
Ifrit, despite being the oldest of the trio, is the smallest, reaching up to 140 centimetres from head to toe and signified by her long red hair and red eyes.
Mikazuchi in the middle is 155 centimetres tall.
Nereid is 170 centimetres tall with a slightly bigger bust than her older siblings.

None of them are seen wearing clothes at all.

Powers:
The daughters of Kulshedra wield her respective dragon magic - fire, storm and water. They are all capable of flight without wings, and all have feats above human level, especially when they veil themselves with their elemental auras. Their strengths are great enough to level buildings and toss cars, and their speed is able to outrun jets.
Ifrit wields fire skillfully.
Mikazuchi has the power of storm, and controls wind, lightning and thunder.
Nereid has authority over water, controlling rain, water, ice and hail.

Skills:
The daughters of Kulshedra are hunters and fighters by upbringing, using some type of feral fighting style. Some might find it similar to certain martial arts, especially dragon-based martial arts like certain branches of Shaolin Gongfu.

Equipment:
Do they look like they carry anything with them?

Residence:
Dragon Eden, Hidden from the World
(They do not reside anywhere on the known map per say, but can easily access places.)

History:
Kulshedra was the archnemesis of the hero Penmight. She was a three-headed dragon who formed the evil organization CRIMSON. One day, CRIMSON was having a bit of a civil war, and Kulshedra told Penmight about this, agreeing to work with him and the original team to take down the now vulnerable CRIMSON. Afterwards, with CRIMSON destroyed, Kulshedra retreated back to Dragon Eden to think of her ways, never to be seen by humanity again.

Kulshedra, while pondering in her homeland, found three young human girls washed ashore. If they were adults, she would've killed them on the spot, but they were young ones, so she not only showed them mercy, but raised them as her own, and by her own I mean as dragons. The three were originally afraid of her, but learned to love the mothers known as Kulshedra's heads. Kulshedra even taught the three her magic, and gave them new names as they would slowly forget their original ones. She named them Ifrit, after the djinn of fire in Islamic cultures, Mikazuchi, after the Thunder God Mikazuchi of Japanese tales who pinned the great earthquake-creating catfish with a rock, and Nereid, after the sea nymphs that would accompany Poseidon on his trips.

The trio heard of tales of humans from their mother, so they wanted to go out to the world and judge the humans for themselves, as their mother said that humans 'were evil, but some may have good in them'. And so they did.

Personality:
Ifrit is the one who keeps the other two in check, and has a rather short temper. Still, she is the one who wants to get along with others.
Mikazuchi isn't fond of strangers, and does not trust humans except for her sisters, preferring to turn to dragonkind for help and advice. She's the more babbling, jittery kind than the cold, scoffing kind in this aspect.
Nereid is like a rushing wave who is always up for a fight. It seems that of the three, she is the one who has truly embraced the nature of dragonkind.

Non-consensual allowed:
Yes

Other Information:
N/A
 
e23447ed38985ab13acebcde9122720a.jpg
Name:
Ashton
(Normally whatever alias he's using)

Age:
22

Gender: Male

Role:
Its complicated. He was at one point, an assassin for hire but then became a force for good. However, his only reason for becoming a force for good is an unknown benefactor paying him for what he wants whenever he wants it. Antihero is the best word for it.

Alias:
Grim Reaper

Inspiration:
Western Comics

Description:
He is, at 6'7 quite a tall figure and his muscles help impose this terrifying character onto other people. His hair remains up to ear length or longer and his tattoos cover parts of his body, especially his arm and are ones that grow as he kills more and shrinks when he spends less time killing.

Powers:
Power Negation- The ability to negate the effects of supernatural powers
Persuasion- The ability to persuade people to doing things
human voodoo doll- He doesn't use this often but he can link himself to someone else and anything that is done to him, effects the other 10 fold.

Skills:
Highly trained in various martial arts, a perfect shot and a silver tongue

Equipment:
Various military grade (and better) ranges of guns and fancy clothes

Residence:
He begins in Las Vegas, USA- looking for a mob boss (Alex Rossi)

History:
Son of an archangel... Lucifer. He was granted with powers and a inherent sense of evil or so he believes. He was raised by his mother before, at 14, he told her to kill herself to alas find her do exactly that. The strange thing was that it didn't bother him. He then lived on the streets, honing his skills and joining several mobs and gangs at the same time and hiding his powers before he was offered a job as a hired hit at 16. Since then, he was working at a high rate and was making several millions a month and sending them to offshore accounts as he travelled and did business all over the world. He then came to a point where an unknown figure sent him an encrypted message offering to pay him what he wants, whenever he wants as long as he carries on killing but only killing evil people. It has occurred to him that this unknown figure may in fact be his father wanting more souls in Hell and an access point to his son.

Personality:
Manipulative, calm and calculating when he's fighting but at times, he loses himself to his anger. He is extremely sexual and is dominant in his relationships, his attitude as well as his everyday life and is often quite sarcastic and rejects authority.

Non-consensual allowed:
As long as he doesn't bottom

Other Information:
 
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Name: Pedro Pinto
Age: 70
Gender: Male
Role:
Hero
Alias: Pink Punk
Inspiration: Ember McClain and the and bebop form ninja turtles
Powers:

  • Audiokinesis: With his Pink guitar she literally has the ability to control sound.
  • Telekinesis: Pedro is able to summon his guitar from a long distance.
  • Teleportation: She can appear and disappear in a pink smoke cloud or disappear
  • Healing factor: he can heal all wounds in just a matter of seconds also why he looks so younger then his actual age.

Alias: The Pink Punk

Birth Place: Dimension Rock

Sexual Preference: Straight I swear

Skills: A talented rock musician and self promotor

Equipment:
Pedro has tons of merchandise old VHS tapes of his greatest hits t shirts action figures lunch boxes mix tapes of the songs he wrote but mostly he has a magic Guitar ibjemjrsppk.jpg

History: A outcast in his home dimension he came here to become famous he joined the punk movement and noticed all these superhero's and realized the best way to embody the punk movement was to become a villain which got him the fame, fortune, Groupies however times have changed his top henchwoman and her crew left him 29 years ago sending him into down word slop now he get's no respect from modern Evil-doers. He now just trying to relive his glory days and has developed a substance problem. he recently learned of this social media thing and is looking to use it in order to help him get more attention he also plans to kidnap a consultant or some one who understands this internet thing

Personality: Pedro is hot-tempered, eccentric, and overly-dramatic, self promotor he desperately want to be famous/infamous and will do what ever it take to get the respect he rightly deserve

Pink Punk.png
 
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