CatScrezatio
Supernova
- Joined
- Nov 5, 2016
- Location
- The 5th Dimension
There are a few things in media that I genuinely love, but I generally don't like to discuss with other people. Primarily because the discussion around those things has become so vitriolic and spiteful, that it just sucks any enjoyment I may have gotten from openly talking about it, out of the whole discussion.
For those of you curious, among those things are the Star Wars franchise, and another vidya game sequel, "Evil Within 2" (it's better than the original, don't @ me)
And, at least for the time being, I think that "The Last of Us II" will be heaped onto that pile as well. This discourse sees the same general problems I see a lot with Star Wars (blaming all their problems on one specific person, who was a major driving force behind the thing they loved so dearly, and conveniently forgetting that the person or thing that was "conveniently missing" has also not had a perfect track record.)
Now, I don't want to judge anyone if they did or did not like the game. I won't blame you for that, but I will warn there may be SPOILERS of the game, which I'll try to contain to separate tags.
So, let's talk about TloU...
1. Not what People wanted
So, this is a talking point that I feel is pretty on-the-nose. It happens to a lot of sequels (Star Wars new trilogy especially) where you get this idea of the first in your head, and get some upset when it's different from your initial hopes of what it would be.
People wanted more of the Ellie/Joel road-trip game, and that's not what was delivered. It's not a story about fatherhood and creating a family and sacrifice, it's just.. Different.. And isn't that what a sequel should be?
About to jump into spoilers here, so let's go.
2. Ellie, Abby and the damages of revenge
3. The ending
4. The Last of Us Strikes Back
In a way, this really reminds me of "Star Wars episode 5: The Empire Strikes Back" it was very different from the first, ended on a very downer note, and was initially hated by fans. But now, it's beloved and heralded as the best of the series.
I'm not saying TloU 2 is Empire, I'm saying we haven't seen the last of the series yet. Considering how much critical acclaim this is getting, and how the player feedback is kinda starting to balance out, I think there will be a middling on this for awhile.
It's a very different game, with a very different tone, and frankly, if you're surprised and upset that nobody is safe in a game about the literal apocalypse, I will not have as much sympathy for you. I'm sorry.
Overall, this is the middle of the story of Ellie (presumably, since apparenrly plans for a thirs installment are in the works) and I don't think we can really pass judgment until we have the full story.
Personally, I quite enjoyed the game, and I think once people start replaying it and the initial shock wears off, other people will start looking favorably upon it too.
But that's just me, what do you think?
For those of you curious, among those things are the Star Wars franchise, and another vidya game sequel, "Evil Within 2" (it's better than the original, don't @ me)
And, at least for the time being, I think that "The Last of Us II" will be heaped onto that pile as well. This discourse sees the same general problems I see a lot with Star Wars (blaming all their problems on one specific person, who was a major driving force behind the thing they loved so dearly, and conveniently forgetting that the person or thing that was "conveniently missing" has also not had a perfect track record.)
Now, I don't want to judge anyone if they did or did not like the game. I won't blame you for that, but I will warn there may be SPOILERS of the game, which I'll try to contain to separate tags.
So, let's talk about TloU...
1. Not what People wanted
So, this is a talking point that I feel is pretty on-the-nose. It happens to a lot of sequels (Star Wars new trilogy especially) where you get this idea of the first in your head, and get some upset when it's different from your initial hopes of what it would be.
People wanted more of the Ellie/Joel road-trip game, and that's not what was delivered. It's not a story about fatherhood and creating a family and sacrifice, it's just.. Different.. And isn't that what a sequel should be?
About to jump into spoilers here, so let's go.
So, right off the bat, we have Joel getting beaten to death. It's really fucking brutal, and pretty upsetting to see a beloved character killed like that. On top of that, part of the game is played from the perspective of the killer.
This is a very bold move on ND's part, as well have absolutely no reason to like Abby, but we're forced into her shoes for about the same amount of time we spend as Ellie. By all means, it should be a terrible idea. But it has a point.
Abby is a broken person, like everyone else here. Her father was shot and killee by Joel, so she got revenge (one of the central themes of the game) and launcher Ellie into her own vengeance-driven warpath. They antagonize each other because they wanted to kill each other. They are, in a way, the facilitators of their own cycle of revenge.
Rather than being a surrogate father, daughter tale, it's a solemn lamentation on revenge and the effect it has on ourselves, as well as those around us.
So, let's talk about that...
This is a very bold move on ND's part, as well have absolutely no reason to like Abby, but we're forced into her shoes for about the same amount of time we spend as Ellie. By all means, it should be a terrible idea. But it has a point.
Abby is a broken person, like everyone else here. Her father was shot and killee by Joel, so she got revenge (one of the central themes of the game) and launcher Ellie into her own vengeance-driven warpath. They antagonize each other because they wanted to kill each other. They are, in a way, the facilitators of their own cycle of revenge.
Rather than being a surrogate father, daughter tale, it's a solemn lamentation on revenge and the effect it has on ourselves, as well as those around us.
So, let's talk about that...
2. Ellie, Abby and the damages of revenge
TloU 2 is very different in tone and themes. It's dark, somber and incredibly bleak. Like before, it deals with family. But where TloU is about finding family, TloU 2 is about pushing them away.
Ellie is grieving for Joel. Not only that, but she feels guilt over his death, as well as the fact that she never made up with him after their falling-out over him taking her away from the Fireflies. She's dealing with her guilt, as well as her anger, by seeking revenge for his death.
This leads her and her girlfriend, Dina, across the country, and into serious danger, trying to find and kill Abby. Ellie puts herself, as well as her pregnant girlfriend at risk, as fuel for her desire to get even for Joel's death.
This drive for revenge pushes Dina away, as well as causes Ellie to lose two of her fingers. The last scene is very important, seeing her in the abandoned house she used to share with Dina, and failing to play the guitar because of her lost fingers. The life she had, was lost, all because she couldn't let go.
Abby is a similar case, she's driven to brutally murder Joel, and becomes a deranged maniac throughout the game, nearly killing a pregnant woman, and nearly drowning twice.
The game focuses on the cyclica nature of revenge, and how it corrupts and destroys people. Each character is affected by it, and had Ellie gone through and murdered About in the end of the game, she would have become a victim same as her. Speaking of which, let's talk about..
Ellie is grieving for Joel. Not only that, but she feels guilt over his death, as well as the fact that she never made up with him after their falling-out over him taking her away from the Fireflies. She's dealing with her guilt, as well as her anger, by seeking revenge for his death.
This leads her and her girlfriend, Dina, across the country, and into serious danger, trying to find and kill Abby. Ellie puts herself, as well as her pregnant girlfriend at risk, as fuel for her desire to get even for Joel's death.
This drive for revenge pushes Dina away, as well as causes Ellie to lose two of her fingers. The last scene is very important, seeing her in the abandoned house she used to share with Dina, and failing to play the guitar because of her lost fingers. The life she had, was lost, all because she couldn't let go.
Abby is a similar case, she's driven to brutally murder Joel, and becomes a deranged maniac throughout the game, nearly killing a pregnant woman, and nearly drowning twice.
The game focuses on the cyclica nature of revenge, and how it corrupts and destroys people. Each character is affected by it, and had Ellie gone through and murdered About in the end of the game, she would have become a victim same as her. Speaking of which, let's talk about..
3. The ending
Ellie could not have killed Abbie in the end, or it would have rendered the whole story absolutely pointless.
I need to get that out there right up front. A lot of people I've seen have complained that there was no justice for Joel. I would argue, justice was a lost cause the moment Ellie set out after Abbie from the farmhouse.
Joel would not have wanted Ellie to risk her life. He would have wanted her to stay and be happy with Dina, have the happy home life that he lost in the apocalypse.
If Ellie kills Abbie, she becomes no better than Abbie. She becomes the same thing she set out to destroy, and nothing changes. The whole point of the story, is Ellie learning that revenge will no solve anything. Killing Abbie won't make her feel better, and it's only brought ruin upon her so far. Again, we go back to the last scene and it's clear that she's lost so much. Everything seems hopeless, unless...
I need to get that out there right up front. A lot of people I've seen have complained that there was no justice for Joel. I would argue, justice was a lost cause the moment Ellie set out after Abbie from the farmhouse.
Joel would not have wanted Ellie to risk her life. He would have wanted her to stay and be happy with Dina, have the happy home life that he lost in the apocalypse.
If Ellie kills Abbie, she becomes no better than Abbie. She becomes the same thing she set out to destroy, and nothing changes. The whole point of the story, is Ellie learning that revenge will no solve anything. Killing Abbie won't make her feel better, and it's only brought ruin upon her so far. Again, we go back to the last scene and it's clear that she's lost so much. Everything seems hopeless, unless...
4. The Last of Us Strikes Back
In a way, this really reminds me of "Star Wars episode 5: The Empire Strikes Back" it was very different from the first, ended on a very downer note, and was initially hated by fans. But now, it's beloved and heralded as the best of the series.
I'm not saying TloU 2 is Empire, I'm saying we haven't seen the last of the series yet. Considering how much critical acclaim this is getting, and how the player feedback is kinda starting to balance out, I think there will be a middling on this for awhile.
It's a very different game, with a very different tone, and frankly, if you're surprised and upset that nobody is safe in a game about the literal apocalypse, I will not have as much sympathy for you. I'm sorry.
Overall, this is the middle of the story of Ellie (presumably, since apparenrly plans for a thirs installment are in the works) and I don't think we can really pass judgment until we have the full story.
Personally, I quite enjoyed the game, and I think once people start replaying it and the initial shock wears off, other people will start looking favorably upon it too.
But that's just me, what do you think?