Phoklore
Moon
- Joined
- Dec 5, 2019
I dont rp on other platforms so you will have to do with roleplaying here. Other than that I am fairly flexible.
And so there you have it. If you find any of these interesting just send me a pm
Wynter (MC) is a legend across the wasteland. Feared and respected by the cannibals. Hated and hunted by the bandits. Wynter comes back to his small decrepit farmhouse ruin where he lived with his family to find that it had been burnt down and all his family except for his daughter had been brutally murdered. His daughter kidnapped. He heads into Old Tree Settlement where his ambushed but a band of bandits.
Then a stranger (YC) walks into Hangman Saloon at Old Tree Settlement looking for Wynter wanting become his apprentice bandit hunter.
There Will be Blood!
I would like all those who read this to know it is meant to be a dark rp.
This is your trigger warning
Name: unknown
Alias: Wynter, Phantom of the Wasteland
Age: 35
POB: The Wasteland
Physical Description
Height: 6" (often described as 6'5" or taller)
Weight: 180 lbs
Dark Brown Hair
Grey eyes
Aged face
Athletic
Clothing & Items
homemade fur and leather coat
Paramedic military bag
.357 magnum revolver
.45 M1911
.50 caliber Beowolf Assault Rifle Semi Auto
Homemade Bowie Knife
Homemade Bush sword with a saw back
His real name is unknown the name given to him by bandits and cannibals is Wynter. He is respected by the cannibal tribes feared by the bandit gangs of the wasteland. Because very few bandits have survived an encounter with Wynter he is spoken of as a myth or legend and is often referred to as the Phantom of the wasteland
Then a stranger (YC) walks into Hangman Saloon at Old Tree Settlement looking for Wynter wanting become his apprentice bandit hunter.
There Will be Blood!
I would like all those who read this to know it is meant to be a dark rp.
This is your trigger warning
Name: unknown
Alias: Wynter, Phantom of the Wasteland
Age: 35
POB: The Wasteland
Physical Description
Height: 6" (often described as 6'5" or taller)
Weight: 180 lbs
Dark Brown Hair
Grey eyes
Aged face
Athletic
Clothing & Items
homemade fur and leather coat
Paramedic military bag
.357 magnum revolver
.45 M1911
.50 caliber Beowolf Assault Rifle Semi Auto
Homemade Bowie Knife
Homemade Bush sword with a saw back
His real name is unknown the name given to him by bandits and cannibals is Wynter. He is respected by the cannibal tribes feared by the bandit gangs of the wasteland. Because very few bandits have survived an encounter with Wynter he is spoken of as a myth or legend and is often referred to as the Phantom of the wasteland
This to me is more of a character than a roleplay plot. Simply put Seymour is a warlock who investigates paranormal happenings and often finds himself in dangerous mishappenings with his side kick.
Adam J Seymour
Immortal Human
Born in London, Britain on October 31, 1719
Clairvoyant in Retrocognition
Occult specialist
Private investigator
Warlock
Seymour was born on October 31, 1719. He fought in the civil war that made The United States of America as a country. He learned the secret to eternal life in 1749 and has travelled to many places all over the globe. Seymour once travelled with an explorer through South America. He has also encountered hunters. One particular hunter had tracked Seymour to Salem just after he had been accepted into the Council of Salem. When this hunter had found a young witch that had been Seymour's pupil in 1776 she was hung from a tree. Seymour enraged had invited the hunter to a spot of tea. Seymour had a short conversation with this hunter that ended with the Hunter dying of asphyxiation. It was deemed a choking accident but Seymour had a special magic that had been developed as a counter to the usual conjuring of elemental magic. He used the magic power of suggestion. A magic that can only work on weak-minded people. The Council of Salem scattered to the four winds and formed pocket covens of the same name as different chapters. Seymour has finally rested in Pleasant.
Hailing from a family of witchcraft and Wicca, Adam has always had an interest in the paranormal. He had studied many different books of spiritualism, demonology and magic.
His list of Warlockery includes elemental magic, Portal travelling, Retrocognition, Warping Reality, immortality/time magic, hexes and rituals, voodoo, spirit communication, potions and elixirs.
Loves to sing, learned classical piano in 1808
Has become fully-fledged Warlock
Knows most ancient languages
Collects ancient magical items
Always wearing the golden ring of Solomon on his right middle finger. The Ring of Solomon allows him to communicate with spirits freely and gives him power over the keys of Solomon. The ring of Solomon forces demons to bend to Seymour's will. It helps that Seymour is a descendant of Gilgamesh. Some have speculated he might even be a reincarnation.
Always wears a medallion with the eye of Horus with an aquamarine opal stone in the center that amplifies his magical and spiritual energy. This allows him to use magic freely. Seconds as a stylish magic accessory and may even be able to resurrect the dead. Though it hasn't been tested. The Eye of Horus enhances all forms of magic, especially fire magic.
Magical Knowledge:
Reality Warping: This magic gives Seymour the ability to change and twist reality to certain commands based on the object he is using. This also makes him capable of using the power of suggestion. The power of suggestion can only work on people of a weaker mind or unable to defend telepathic attacks. Or people who have underlying mental disorders.
Time magic: A magic that is banned by most as it disrupts the natural flow. Seymour learned this magic against the wishes of his mentor. Studying it thoroughly learning the ins and outs of time magic. At the age of 29 he cast a curse on himself that makes his painting age I stead of himself. That curse has since been broken with his resurrection. His expertise in time magic is Retrocognition or seeing past events in time. The spells used in time magic require certain conditions and long amounts of time to prepare.
Hexes/Rituals: This is a type of magic that can be dangerous. Hexes from illness curses to making one vulnerable to dangerous magic. Rituals that can summon demons or guardians to fight for him. Though he can only summon one familiar spirit he can only do so with an item such as a curse sword or dagger. This significantly weakens his magic power and limits him to simple spells while the spirit is being conjured and after the spirit has been destroyed. voodoo rituals and hexes that can help or harm the target but they require some sort of a connection to the target of the hex such as blood, teeth, hair, or cloth from clothing.
Potions/Elixirs: These are items that Seymour can make using alchemy. They can be used to affect the physical world in a ritual or by consuming them to have some sort of enhancing effect like perception or endurance.
They take hard to acquire rare ingredients that can only be found in alchemical shops. And can only be used one per concoction.
Spirit Communication: Seymour can read Tarot cards and communicate with spirits directly or through performing a seance and using a Ouija/Spirit board. He has studied paranormal, demonology and ancient or dead languages. Seymour can speak eight languages. Japanese, Chinese, Gaelic, Latin, Ancient Greek, Yiddish, Arabic, English and Diné
Adam J Seymour
Immortal Human
Born in London, Britain on October 31, 1719
Clairvoyant in Retrocognition
Occult specialist
Private investigator
Warlock
Seymour was born on October 31, 1719. He fought in the civil war that made The United States of America as a country. He learned the secret to eternal life in 1749 and has travelled to many places all over the globe. Seymour once travelled with an explorer through South America. He has also encountered hunters. One particular hunter had tracked Seymour to Salem just after he had been accepted into the Council of Salem. When this hunter had found a young witch that had been Seymour's pupil in 1776 she was hung from a tree. Seymour enraged had invited the hunter to a spot of tea. Seymour had a short conversation with this hunter that ended with the Hunter dying of asphyxiation. It was deemed a choking accident but Seymour had a special magic that had been developed as a counter to the usual conjuring of elemental magic. He used the magic power of suggestion. A magic that can only work on weak-minded people. The Council of Salem scattered to the four winds and formed pocket covens of the same name as different chapters. Seymour has finally rested in Pleasant.
Hailing from a family of witchcraft and Wicca, Adam has always had an interest in the paranormal. He had studied many different books of spiritualism, demonology and magic.
His list of Warlockery includes elemental magic, Portal travelling, Retrocognition, Warping Reality, immortality/time magic, hexes and rituals, voodoo, spirit communication, potions and elixirs.
Loves to sing, learned classical piano in 1808
Has become fully-fledged Warlock
Knows most ancient languages
Collects ancient magical items
Always wearing the golden ring of Solomon on his right middle finger. The Ring of Solomon allows him to communicate with spirits freely and gives him power over the keys of Solomon. The ring of Solomon forces demons to bend to Seymour's will. It helps that Seymour is a descendant of Gilgamesh. Some have speculated he might even be a reincarnation.
Always wears a medallion with the eye of Horus with an aquamarine opal stone in the center that amplifies his magical and spiritual energy. This allows him to use magic freely. Seconds as a stylish magic accessory and may even be able to resurrect the dead. Though it hasn't been tested. The Eye of Horus enhances all forms of magic, especially fire magic.
Magical Knowledge:
Reality Warping: This magic gives Seymour the ability to change and twist reality to certain commands based on the object he is using. This also makes him capable of using the power of suggestion. The power of suggestion can only work on people of a weaker mind or unable to defend telepathic attacks. Or people who have underlying mental disorders.
Time magic: A magic that is banned by most as it disrupts the natural flow. Seymour learned this magic against the wishes of his mentor. Studying it thoroughly learning the ins and outs of time magic. At the age of 29 he cast a curse on himself that makes his painting age I stead of himself. That curse has since been broken with his resurrection. His expertise in time magic is Retrocognition or seeing past events in time. The spells used in time magic require certain conditions and long amounts of time to prepare.
Hexes/Rituals: This is a type of magic that can be dangerous. Hexes from illness curses to making one vulnerable to dangerous magic. Rituals that can summon demons or guardians to fight for him. Though he can only summon one familiar spirit he can only do so with an item such as a curse sword or dagger. This significantly weakens his magic power and limits him to simple spells while the spirit is being conjured and after the spirit has been destroyed. voodoo rituals and hexes that can help or harm the target but they require some sort of a connection to the target of the hex such as blood, teeth, hair, or cloth from clothing.
Potions/Elixirs: These are items that Seymour can make using alchemy. They can be used to affect the physical world in a ritual or by consuming them to have some sort of enhancing effect like perception or endurance.
They take hard to acquire rare ingredients that can only be found in alchemical shops. And can only be used one per concoction.
Spirit Communication: Seymour can read Tarot cards and communicate with spirits directly or through performing a seance and using a Ouija/Spirit board. He has studied paranormal, demonology and ancient or dead languages. Seymour can speak eight languages. Japanese, Chinese, Gaelic, Latin, Ancient Greek, Yiddish, Arabic, English and Diné