ImaginationGoneWild
Loremaster Extraordinaire!
- Joined
- Jan 27, 2018
Hi Bluemoon!
I've been working on a worldbuilding project for some time but I still have lots of work to do. Here's an intro of it already to give you an idea of what I have so far.
There's some questions I have for you guys like;
1) What kind of races do you like, that are based on Mythology?
2) How many planets should I have? Cause I wanted to make the planets and/or moons simple by basing them on the mythologies. Like for example nordic mythology planet has snowy regions but also pine forests, mountains, etc... You're typical viking setting.
3) How advanced should I make my technology? There is space travel thanks to solar energy sails but should I also have tv's or radio's and such? Because I don't want my setting to be too futuristic. I want to maintain the fantasy charm. Aesthetically things are inspired by the Age of Sail and the Victorian Era. So late 1500's - late 1800's. It's got some steampunky vibes but the steam is replaced with green energy (windmills, watermills, solar energy)
Feel free to ask questions yourself if you need more info or are just curious. : 3
I've been working on a worldbuilding project for some time but I still have lots of work to do. Here's an intro of it already to give you an idea of what I have so far.
Mythoverse: Tales from the Sunna Realms is a Supernatural - Science Fantasy setting that largely draws inspiration from Mythologies, Treasure Planet, Howl's Moving Castle, and Spirited Away. The setting focuses on the daily lives of those that live in the Sunna System during the Age of Space Exploration while the Spirit World meddles with the mortal realms on a daily basis. Entire cities are powered with Wind- and Watermills while Solar Energy makes space travel possible. But modern technology would be nowhere without the discovery of the ‘God Script’. Hexen, manipulators of life energy, exist only thanks to special bloodlines. This caused sorcery to become taboo across most of Sunna. But with the aid of the Spirit World they continue to thrive in secret.
There's some questions I have for you guys like;
1) What kind of races do you like, that are based on Mythology?
2) How many planets should I have? Cause I wanted to make the planets and/or moons simple by basing them on the mythologies. Like for example nordic mythology planet has snowy regions but also pine forests, mountains, etc... You're typical viking setting.
3) How advanced should I make my technology? There is space travel thanks to solar energy sails but should I also have tv's or radio's and such? Because I don't want my setting to be too futuristic. I want to maintain the fantasy charm. Aesthetically things are inspired by the Age of Sail and the Victorian Era. So late 1500's - late 1800's. It's got some steampunky vibes but the steam is replaced with green energy (windmills, watermills, solar energy)
Feel free to ask questions yourself if you need more info or are just curious. : 3
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