CatScrezatio
Supernova
- Joined
- Nov 5, 2016
- Location
- The 5th Dimension
One of my favorite media franchises as a whole, is Residents Evil (aka "The Resident of Evil Creek" if you're Hillary Cliton circa the 1990s)
So, since I preordered the remake for RE3, and the virus is keeping me home, I decided to play through the RE2 remake, as well as the original RE3 to wet my appetite.
They were still both great. I still love them both, I know them well enough that I can beat them relatively quickly, but as I was playing, I was thinking a lot about them, and with all this time on my hands, why not start a discussion about this topic.
I don't think it's an unpopular opinion to say that zombies have kinda flooded the market so to speak, to the point of over-saturation really. That doesn't mean I don't enjoy them. I love monsters in general, I have since I was little. Something about the imagination and design of some creature is really fascinating to me.
Zombies, like most other things, are really really interesting when they're done well. The problem with that is, when something does well and people like it, other people try to cash in to a much lesser extent.
Vampires, demonic possession, cosmic horror (this one hasn't gotten into full swing yet, but I see the writing on the wall, we're all gonna be rolling out eyes when we see a tentacle in a few years) and definitely zombies. It just gets to the point that the same story is told over and over again, and nothing interesting is really happening with it.
Zombies are everywhere. Everywhere you look, zombies. It just stops being horrifying after awhile, when it really should be. If I say a shambling corpse coming at me, I'd be losing my shit, and I bet most other people would be too.
Resident Evil always made them feel scary. They were always a threat because really, with minimal exceptions, you couldn't actually kill them. They'd get back up eventually and your problems wouldn't end.
Not to mention all the other weird shit that series cooked up (see Hunters, Crimson Heads, Tyrants, Nemesis, plagas, regenerators, eliminators, giant snake, zombie shark, etc.) There was always a threat to them, always a presence. Even when you realized if you let them get close you can blow up their heads with the shotgun, or when you're late-game and packing seven different weapons, it's still a mad-dash to not die, and there's still enough interesting variety to keep you engaged. Speaking of variety...
George Romero doesn't make the rules
Seriously. Night of the Living Dead is a good movie. I like that movie alot. But you can do your own thing with zombies. We don't need to treat the man like Tolkien and just recycle his zombies for new stories.
I can hear someone saying, "Oh, but Cat. Some zombies can run!" Okay... Cool... That's still not much of a change. Like, I get it. They're zombies, at their core they have all the ability of a dead body, but we can do better. Residents Evil did better by having weirdos do experiments on them and make terrifying aberrations that spit in the eye of god! And I love it!
My point is, they're more flexible than we given them credit for, and just limiting it to "zombie... Zombie but he run... Zombie but he a doggo" gets very old very quickly. Speaking of witty transitions.
The zombie apocalypse is overdone.
Yeah, I said it. I've seen it too many times, I have no interest in it anymore. The idea of the "group of survivors trying to survive in the tough new world" is boring. Go read the Walking Dead comic, you can get it out of your system (also the comic's really good) Personally, I find the aftermath more interesting.
The settlements and cities built on the ruins of the old, man taking back some semblance of structure against the undead. The wandering people living in the bombed out, undead world between these places. How does that all work? What's it like knowing that dead people might murder you? This is interesting!
Or, if you want to go the RE route, how does the world respond to a sudden and rapid rise in potential of bioterrorism. How do the people who were at ground zero when these diseases were released interact with the world. How do they see further assignments with different plagues and different effects. You know, these things that aren't explored in these stories!
I really like zombies, and I want more good zombie media, but sometimes I worry that the genre is doomed to become like its subject matter. A shambling, bloated corpse that should really just be out out of its misery.
What do you all think? What would your ideal zombie story be? I'm excited to hear different opinions
So, since I preordered the remake for RE3, and the virus is keeping me home, I decided to play through the RE2 remake, as well as the original RE3 to wet my appetite.
They were still both great. I still love them both, I know them well enough that I can beat them relatively quickly, but as I was playing, I was thinking a lot about them, and with all this time on my hands, why not start a discussion about this topic.
I don't think it's an unpopular opinion to say that zombies have kinda flooded the market so to speak, to the point of over-saturation really. That doesn't mean I don't enjoy them. I love monsters in general, I have since I was little. Something about the imagination and design of some creature is really fascinating to me.
Zombies, like most other things, are really really interesting when they're done well. The problem with that is, when something does well and people like it, other people try to cash in to a much lesser extent.
Vampires, demonic possession, cosmic horror (this one hasn't gotten into full swing yet, but I see the writing on the wall, we're all gonna be rolling out eyes when we see a tentacle in a few years) and definitely zombies. It just gets to the point that the same story is told over and over again, and nothing interesting is really happening with it.
Zombies are everywhere. Everywhere you look, zombies. It just stops being horrifying after awhile, when it really should be. If I say a shambling corpse coming at me, I'd be losing my shit, and I bet most other people would be too.
Resident Evil always made them feel scary. They were always a threat because really, with minimal exceptions, you couldn't actually kill them. They'd get back up eventually and your problems wouldn't end.
Not to mention all the other weird shit that series cooked up (see Hunters, Crimson Heads, Tyrants, Nemesis, plagas, regenerators, eliminators, giant snake, zombie shark, etc.) There was always a threat to them, always a presence. Even when you realized if you let them get close you can blow up their heads with the shotgun, or when you're late-game and packing seven different weapons, it's still a mad-dash to not die, and there's still enough interesting variety to keep you engaged. Speaking of variety...
George Romero doesn't make the rules
Seriously. Night of the Living Dead is a good movie. I like that movie alot. But you can do your own thing with zombies. We don't need to treat the man like Tolkien and just recycle his zombies for new stories.
I can hear someone saying, "Oh, but Cat. Some zombies can run!" Okay... Cool... That's still not much of a change. Like, I get it. They're zombies, at their core they have all the ability of a dead body, but we can do better. Residents Evil did better by having weirdos do experiments on them and make terrifying aberrations that spit in the eye of god! And I love it!
My point is, they're more flexible than we given them credit for, and just limiting it to "zombie... Zombie but he run... Zombie but he a doggo" gets very old very quickly. Speaking of witty transitions.
The zombie apocalypse is overdone.
Yeah, I said it. I've seen it too many times, I have no interest in it anymore. The idea of the "group of survivors trying to survive in the tough new world" is boring. Go read the Walking Dead comic, you can get it out of your system (also the comic's really good) Personally, I find the aftermath more interesting.
The settlements and cities built on the ruins of the old, man taking back some semblance of structure against the undead. The wandering people living in the bombed out, undead world between these places. How does that all work? What's it like knowing that dead people might murder you? This is interesting!
Or, if you want to go the RE route, how does the world respond to a sudden and rapid rise in potential of bioterrorism. How do the people who were at ground zero when these diseases were released interact with the world. How do they see further assignments with different plagues and different effects. You know, these things that aren't explored in these stories!
I really like zombies, and I want more good zombie media, but sometimes I worry that the genre is doomed to become like its subject matter. A shambling, bloated corpse that should really just be out out of its misery.
What do you all think? What would your ideal zombie story be? I'm excited to hear different opinions
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