I was hesitant to make this thread remember that most people in the world are completely against D&D because they lack brainular cogs.
And then I remembered I was on Blue Moon and there was a Magic: The Gathering thread on page one and nerdtastic hobbies are accepted at least begrudgingly.
And so I make a thread based around D&D, not just discussion about new releases and events, but also favorite D&D stories.
I know I've got some awesome ones from my group.
But I think I'll open with a topic of discussion: What do you think of 4th edition so far?
My opinion:
And then I remembered I was on Blue Moon and there was a Magic: The Gathering thread on page one and nerdtastic hobbies are accepted at least begrudgingly.
And so I make a thread based around D&D, not just discussion about new releases and events, but also favorite D&D stories.
I know I've got some awesome ones from my group.
But I think I'll open with a topic of discussion: What do you think of 4th edition so far?
My opinion:
I've played both 3.0-3.5 and 4th edition now. Granted in 3.5 I had almost no upper limitations to the crazy stuff I could do to my character, my favorite build was actually my spell thief/assassin. Oh yeah, I killed mages like there was no tomorrow, as it's widely known that mages are squishy yet horridly dangerous if left alive and unchecked. But that point aside I'm actually enjoying 4th edition more than 3.5. In 3.5 if you wanted to play a caster and your DM didn't force you to hustle about your actions like you're really supposed to combat would drag for hours, when the fighter or barbarian's turns would end within seconds of their initiative the cleric or wizard would sit there gawking at the PHB or possibley the spell compendium like idiots trying to decide what's best for the situation.
In this respect I love 4th edition, by limiting what you can do but making the abilities more accessable it stream lined combat to a much more enjoyable pace, campaigns and battles go so much smoother now that instead of having to listen to someone go, "I cast...." And then wait for half an hour while he/she decides it becomes a matter of, well you've got two encounters, a couple at wills and a daily, do you feel like opening with gusto or would your rather hold out for the boss?
Some might say that the lack of choices is a bad thing but I love it, making the game less complex makes it more inviting to new players. One of my friends that refused to play with us because she hated doing so much reading is now playing a Tiefling Sorceror and loving every second of it because the game is much more player friendly.
And there's nothing like having Goliaths as a standard race now. Hurray for +2 con and +2 str!
In this respect I love 4th edition, by limiting what you can do but making the abilities more accessable it stream lined combat to a much more enjoyable pace, campaigns and battles go so much smoother now that instead of having to listen to someone go, "I cast...." And then wait for half an hour while he/she decides it becomes a matter of, well you've got two encounters, a couple at wills and a daily, do you feel like opening with gusto or would your rather hold out for the boss?
Some might say that the lack of choices is a bad thing but I love it, making the game less complex makes it more inviting to new players. One of my friends that refused to play with us because she hated doing so much reading is now playing a Tiefling Sorceror and loving every second of it because the game is much more player friendly.
And there's nothing like having Goliaths as a standard race now. Hurray for +2 con and +2 str!