- Joined
- May 25, 2011
Sometimes two cultures meet, find their values compatible, and get along just fine. This is not one of those times. Sometimes cultures clash; this can often lead to wars, but there are times when one culture doesn't want to fight, and so tries in vain to make peace. In these scenarios, politicians can unwisely allow members from a culture that is fundamentally incompatible with theirs immigrate into their lands, hoping that coexistence can lead to peace. Instead, the invading culture simply forms isolated communities within the host culture and begins a campaign of terror and crime as an expression of their disdain for their hosts. Gangs form and turf gets carved out, inside of which law enforcement is scared to tread. Inside these criminal fiefdoms, the gangs can do more or less as they please so long as law enforcement is unwilling or has been ordered not to interfere. In particularly drastic cases, these gangs can perform particularly heinous acts, including the abduction, rape and grooming of young women into sex slaves and prostitutes. The real-world implications of this are horrifying, but I'm looking to make it into something dark-but-sexy.
What to expect - The following are ideas about plots where young women are abducted by monsters/aliens and broken over time to become sex slaves. In the long term, this might develop into the normalization of a slave trade within the host culture, but that's for us to work out as we discuss the trajectory of the game. My characters will have a disdain of some sort for the culture they have immigrated into and will take out on the young women of the people hosting them. This will probably lead to bad ends for these girls, and perhaps the host culture as a whole, so please adjust your expectations accordingly.
Kinks that are a must -
The Ideas -
Beastmen (Fantasy or Sci-Fi) - Be they mutants spawned by exposure to magic or a strange, barbaric, caprine race on an alien world, the beastmen despise the opulence of civilization. They see cowardice where the "civilized" races build walls and balk at the idea of advanced government. For the beastmen, strength is all that matters: they organize themselves under warlords who rule through the force of steel and brutishly take what the want from anyone too weak to stop them. And, for some reason, someone decided that it might be possible to civilize these barbarians. Certainly there are advantages to welcoming the beastmen: their feral strength makes them excellent laborers and mercenaries, but is it worth the risk? Many beastmen balk at the invitation to move into the cities to live among the "civilized" folk, but some more clever see it as a clever ruse. After all, if the enemy throws open their gates and invites you in, it would be foolish to say no
The Lupine Demesne (Sci-fi) - As humans take to the stars, they begin to encounter alien races who have reached a similar level of technology. Some of these races are friendly, with cultures that allow for cooperation, but the Demesne is another beast. Populated by large, wolf-like aliens with a penchant for expansionism and conquest, the lupines have been spreading across the stars ever since they discovered the technology to do so. While there are many races that trade and do business with the lupines, there is a sticking point that the Demesne will not budge on: women are fit only for slavery. This leads some races to be cautious in how they engage with the lupines, as it is not difficult at all for alien women to become slaves to the Demesne, but engage many do, for the lupines have some of the most advanced military technology in the galaxy and they're more than happy to trade it. This can lead some races to invite lupines to settle on their worlds in order to better facilitate this trade, but this comes with risk: after all, to the lupines, any woman without a registered owner is considered fair game for enslavement
What to expect - The following are ideas about plots where young women are abducted by monsters/aliens and broken over time to become sex slaves. In the long term, this might develop into the normalization of a slave trade within the host culture, but that's for us to work out as we discuss the trajectory of the game. My characters will have a disdain of some sort for the culture they have immigrated into and will take out on the young women of the people hosting them. This will probably lead to bad ends for these girls, and perhaps the host culture as a whole, so please adjust your expectations accordingly.
Kinks that are a must -
- Misogyny - My characters will see the women of the host culture as lesser than them
- Rape/Non-Con - Duh
- Bondage and Slavery - Kind of a core theme of the game
- Abuse/Cruelty - These girls will not be treated well by their masters
- Humiliation/Degradation - Half the fun of having a slave
- Watersports - A fantastically fun way of degrading a sub
- Public Sex - Again, an excellent form of humiliation. Also, what better way to show that no one can stop you than fucking a girl in public?
- Bestiality - What's more degrading than being made to fuck an animal?
- Body Modification and/or Amputation - For both sci-fi and fantasy plots, this means things like tattooing the girls whether they like it or not and - obviously - removing body parts. In a sci-fi setting, there's a lot of fun to be had with replacing those body parts with cybernetics for their master's pleasure
- Powerful Women - So I've got a bit of a thing for degrading women who are physically strong or hold positions of power. Yes, it's fun to degrade a proud warrior woman, but it's also fun to rape the queen on her throne
- Young Masters - For some reason, I find the idea of a sixteen-year-old dominating an older woman incredibly sexy
- Futas and Traps - Sorry, these just aren't my style
The Ideas -
Beastmen (Fantasy or Sci-Fi) - Be they mutants spawned by exposure to magic or a strange, barbaric, caprine race on an alien world, the beastmen despise the opulence of civilization. They see cowardice where the "civilized" races build walls and balk at the idea of advanced government. For the beastmen, strength is all that matters: they organize themselves under warlords who rule through the force of steel and brutishly take what the want from anyone too weak to stop them. And, for some reason, someone decided that it might be possible to civilize these barbarians. Certainly there are advantages to welcoming the beastmen: their feral strength makes them excellent laborers and mercenaries, but is it worth the risk? Many beastmen balk at the invitation to move into the cities to live among the "civilized" folk, but some more clever see it as a clever ruse. After all, if the enemy throws open their gates and invites you in, it would be foolish to say no
The Lupine Demesne (Sci-fi) - As humans take to the stars, they begin to encounter alien races who have reached a similar level of technology. Some of these races are friendly, with cultures that allow for cooperation, but the Demesne is another beast. Populated by large, wolf-like aliens with a penchant for expansionism and conquest, the lupines have been spreading across the stars ever since they discovered the technology to do so. While there are many races that trade and do business with the lupines, there is a sticking point that the Demesne will not budge on: women are fit only for slavery. This leads some races to be cautious in how they engage with the lupines, as it is not difficult at all for alien women to become slaves to the Demesne, but engage many do, for the lupines have some of the most advanced military technology in the galaxy and they're more than happy to trade it. This can lead some races to invite lupines to settle on their worlds in order to better facilitate this trade, but this comes with risk: after all, to the lupines, any woman without a registered owner is considered fair game for enslavement