Morathor
Supernova
- Joined
- Feb 19, 2012
- Location
- Midwestern USA
Dungeon of Bad Ends will be played in my homebrew system, Despair and Desire. This thread will provide a very brief overview, and will document which optional rules are in effect. Also we will be testing a new optional rule; all the details will be in this thread rather than on the google doc.
Overview
Despair and Desire is based loosely on Dungeons and Dragons (specifically fifth edition). It is somewhat simplified, with many tweaks intended to streamline forum-based gaming. It is also designed for the player characters to inevitably face defeat and rape.
Each character (including your enemies) has three core stats: Strength, Finesse, and Will. These range from +5 to -4; if any of your stats falls to -5, you are disabled and at your opponents' mercy. There is no HP, only stat damage.
Despair and Desire does not have races, classes, or equipment in the traditional sense; these are all expressed via stats and abilities. Want to play an archer? Build a character with high Finesse and a ranged attack. For more of a tank, go with high Strength and take abilities that protect your allies or heal yourself.
Optional Rules
The following rules are in play:
--Stamina
--Purity
--Relics
--Safe Haven
--Last Stand
--Sanity
Overview
Despair and Desire is based loosely on Dungeons and Dragons (specifically fifth edition). It is somewhat simplified, with many tweaks intended to streamline forum-based gaming. It is also designed for the player characters to inevitably face defeat and rape.
Each character (including your enemies) has three core stats: Strength, Finesse, and Will. These range from +5 to -4; if any of your stats falls to -5, you are disabled and at your opponents' mercy. There is no HP, only stat damage.
Despair and Desire does not have races, classes, or equipment in the traditional sense; these are all expressed via stats and abilities. Want to play an archer? Build a character with high Finesse and a ranged attack. For more of a tank, go with high Strength and take abilities that protect your allies or heal yourself.
Optional Rules
The following rules are in play:
--Stamina
--Purity
--Relics
--Safe Haven
--Last Stand
--Sanity
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