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PowerPlay

Moon
Joined
Jun 9, 2019
Location
Somewhere
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I'm in the process of created a mega-thread and because of all the content I'm looking to incorporate, this thread is still very much a WORK IN PROGRESS.

Currently, I'm specifically looking for STAR WARS roleplays. :alien:

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TABLE OF CONTENTS:

1) STAR WARS UNIVERSE
Main Themes and Tags: Space Opera, Sci-fi, Fantasy, Jedi, Sith, & Aliens
Spin-off fanfiction and roleplaye based on and/or inspired by the STAR WARS franchise including films and comics.
[ POST #1 ]

2) MARVEL SUPERHEROES * Coming Soon *
Main Themes and Tags: Sci-fi, Heroes, Villains & Superpowers
Spin-off fanfiction and roleplaye based on and/or inspired by the Marvel Cinematic Universe (MCU films) and comics.
[ POST #2 ]

3) DISNEY FAIRY TALES * In Progress *
Main Themes and Tags: Disney, Princesses, Fairy tales, Fantasy
Spin-off fanfiction and roleplay based on and/or inspired by Disney's princesses and films, as well as Grimm's Fairy Tales.
[ POST #3 ]
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STAR WARS:
Universe Unleashed
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Welcome to the Lucasfilms' wonderful world of STAR WARS ~

I'm going to try to keep it as simple as possible, granted the complexity of the expansive universe, including (but not limited to) the films, comics, books, and video game content. To keep this consistent and organized, if you have ANY questions, feel free to message me. Remember the golden rule: Just because it isn't listed here, doesn't mean I'm not open to it! :)
HOWEVER, the age-old Star Wars Roleplay question is always: "Which timeline are we going to be setting this plot?" To be completely frank, as much as people place emphasis on timeline, to me, it isn't of particular importance. I'm open to CREATIVE LIBERTY, and as complicated as the timeline may be, it is not something we have to follow. All that aside, we can place the story into two vague timelines: 1) pre-Force Awakens and 2) post-Force Awakens.

Here is a general nutshell of the updated timeline: [ Star Wars Timeline (shows + films) ]

Pre-Force Awakens:
Pick a point in the timeline and/or pick a film and we will brainstorm.

Post-Force Awakens:
Here for the classic Kylo Ren x Rey? I'm all for it! (See below)
Want a fresh look on the timeline to introduce original characters? YEP. Let's do it!

- STAR WARS CHARACTERS -

* Below is my selection of Original (OC) Characters. Most of these characters are based off of the Star Wars universe, and use actual species from the Star Wars universe. However, there are a handful that are ORIGINAL CONTENT and non-Canon. Please note: All of my species descriptions are provided by (copied and pasted from) the Wookiepedia - Star Wars Wiki. For more information on the species and the universe, please refer to the Wookiepedia Wiki database! If you have any additional questions, please shoot me a PM! *

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KYLO REN X REY

I'm particularly interested in exploring a romance and partnership between Kylo Ren and Rey. I can see a romance developing between the two simply because of the fact that they need each other. We have several ways we can start this RP, whether it be at the very beginning of their relationship or later. It will depend on 1) which movie we decide to base it on & 2) how much of the latter film trilogy we actually choose to include. I'm open!

Some inspirational video compilations:
"Don't Be Afraid" --- Don't Be Afraid, I Feel It Too
"You Have Compassion For Her" --- Kylo Ren and Rey - You Have Compassion For Her
"Medicine" --- Reylo - Medicine

* * * SIDE NOTE * * *
1) I am also willing to pair Kylo Ren with ANY of my OCs (Original Characters) - SEE BELOW!

2) Willing to explore a pairing between HAN SOLO and REY, as well as LUKE SKYWALKER and REY (or even Luke Skywalker and an OC of mine that will take the same place/role as Rey).
* SEE ALL OF MY STAR WARS CHARACTERS BELOW! *
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ARTEMIS - Coruscant Mercenaries
[ Persephone ] - [ Tzipporah ] - [ Jubilee ] - [ Novalie ] - [ Venus ] - [ Pandora ] - [ Valhalla ] - [ Echo ]
[ Sig'ruun ] - [ Zodiac ] - [ Juniper ] - [ Moira ] - [ Gemini ] - [ Saphora ] - [ Fawn ] - [ Luna ]
Name: ARTEMIS
Organization: Mercenary gang of all-female assailants
Force-sensitive: Some
Lightsaber: Not Applicable - all women use a range of weaponry, but none use a lightsaber
Specialty: Exceptional combatants, assassins and mercenaries
Species: Mixed Near-Humans

BIO:
Artemis are a group of all-female mercenaries who are known to terrorize the underworld of Coruscant. They live by a lawless code of ethics, bonded to the gang by their loyalty to one another. They are considered to be one of the most wanted gangs in Coruscant, and have warrants for their arrests throughout the galaxy. The bounties on their heads equate to over a million credits. Over the years, they have grown from only a handful of members to over 15 mercenaries. Police of Coruscant are unable to say for certain how many are in the gang, but know of 16 members credibly (see above). Despite their numbers, Artemis has been widely unstoppable. They are incredibly intelligent, manipulative, and masters of disguise, escape, and deception. Their headquarter(s) are still unknown. There is also little information on their true identities or their backstories in government files, so police have had a difficult time catching them. Based on the limited pattern officials have managed to piece together, Artemis looks as though they seek largely corrupt targets. They have committed all sorts of crimes from grand larceny, grand theft, bank robbery, black market weapons trafficking, assault, and even murder.
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Caelcian Fett of Clan Fett
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Name: Caelcian "Cici" Fett
Organization: BOUNTY HUNTER
Force-sensitive: YES
Lightsaber: N/A
Specialty: Exceptional combatant and warrior
Species: Mandalorian Human
About the species:
Mandalorian was a demonym that referred to the people of the planet Mandalore. Mandalorian clan structure was like a pyramid, with the ruler or Mand'alor at the top and the Protectors enforcing their rule. Below them were the political factions known as Houses, made up of family Clans. The Mandalorians had a strong code of honor that could be invoked to settle disputes with one-on-one combat that would conclude with the death of one opponent. They spoke Mando'a as well as Galactic Basic.

APPEARANCE:
Hair: Extremely long dark brown hair
Eyes: Blue-green
Skin: Porcelain/pale
Height: 5 foot 8
Extra Details:
Lightsaber-resistant armour and weaponry.

BIO:
Caelcian Fett [pronounced: kale-see-in] is a descendant of Boba Fett and the Clan Fett. Her mother, however, was not of Mandolorian descent, raising Cici [pronounced: see-see] without the Mandalorian way of life. Because of being separated from the Mandalorian community, Cici found herself in an identity crisis as a teenager, and returned to Mandalore to explore her identity and birthright training. Once back on her home planet, she was taken in by Clan Fett to be trained. She became an expert in weaponry, martial arts and battle, ascending to her true Mandalorian self and adopting their code of ethics, honour, and ruthlessness. She went on to become an infamous bounty hunter, taking on the colors and uniform of Clan Fett to wreak havoc on the galaxy.
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Cheyadiskya(Cheya)- Desert Rat
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Name: Cheyadiskya (Cheya)
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Excellent mechanic and podracer
Species: Twi'lek
About the species:
Twi'leks, sometimes referred to disparagingly as "Tail-heads", were an omnivorous humanoid species originating from the planet Ryloth. They tended to eat cultivated molds, fungi, and rycrit meat. Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most alien languages; however, they usually preferred their native language of Ryl, which incorporated subtle movement of the lekku. When they wished, they could even communicate in complete secrecy using their versatile brain-tails. Twi'lek females were often used as slaves or dancers because of their beauty.

APPEARANCE:
Hair: None, two Lekkus
Eyes: Silver
Skin: Bright green
Height: 5 foot 1
Extra Details:
Severe scarring on the right side of her face, slight scarring on the left.

BIO:
Cheya is a desert rat from the rural planet of Tatooine. She has very few memories of her parents, having been orphaned and enslaved as a toddler. She lives in one of the few inhabited cities called Mos Eisley, an infamous spaceport known to host the scummiest of dealers. Like most, Cheya is immersed in a life of poverty and uses her skills as a mechanic to scrap together enough of a wage to survive. However, she is not a free woman, and most of her salary is owed to her debtor. Although she charges a pretty credit for her repairs, she is barely surviving on the little commission she makes. Although very young and of foreign species for the deserted planet, Cheya is well-known for being one of the best space mechanics at the port. She is also known in the underground of Tatooine as Chey-Chey; a successful podracer who has competed several times in the Boonta Eve Classic.
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Tefferia Calrissian - Daughter of Lando
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Name: Tefferia “Teffy” Calrissian
Organization: FORCE HUNTER (Bounty Hunter for Force-users)
Force-sensitive: POSSIBLY
Lightsaber: N/A
Specialty: Exceptional combatant and warrior
Species: Biracial/ Mandalorian Human
About the species:
Mandalorian was a demonym that referred to the people of the planet Mandalore. Mandalorian clan structure was like a pyramid, with the ruler or Mand'alor at the top and the Protectors enforcing their rule. Below them were the political factions known as Houses, made up of family Clans. The Mandalorians had a strong code of honor that could be invoked to settle disputes with one-on-one combat that would conclude with the death of one opponent. They spoke Mando'a as well as Galactic Basic.

APPEARANCE:
Hair: Extremely long blonde and brown dread locks
Eyes: Pale blue
Skin: Caramel, biracial
Height: 5 foot 10
Extra Details:
Lightsaber-resistant armour and weaponry.

BIO:
“I didn't know Tendra had a daughter...” A familiar smuggler would ask, pondering his thoughts over Lando's wife.
“She doesn't.”

Tefferia Calrissian is the bastard child (the result of a complicated affair) of Lando Calrissian. She is the younger half-sister of Lando Junior - commonly referred to as Chance – Lando's son and only child with his wife, Tendra Risant Calrissian. Her mother was a Mandolorian warrior who traveled the Outer Rim Territories. When she became pregnant, she returned back to Mandalore to raise Tefferia in the Mandarolian culture. Tefferia grew up completely embedded in that code of ethics. She grew up her entire life training in weaponry, martial arts, and battle, becoming one of the best female warriors Mandalore had ever seen. Not only was she quick on her feet and brute in strength, she was exceptionally cunning, even forging lightsaber-resistant weapons as early as the age of 12. By the time the First Order had wiped Jedis from the face of existence, Teffy had mastered her two most iconic weapons; the double-curved daggers. The blades, made from forging Mandalorian Iron with Cortosis, are completely resistant to the heat of lightsabers, capable of even deflecting laser blasts and blaster bolts. The technology, included in Tefferia's unique armor, allows her to enter close-combat directly with a Sith or Jedi wielding a lightsaber. If used consistently and correctly, the blades are capable of short-circuiting and stunting lightsabers, rendering the enemy opponent defenseless. Like her father, Tefferia is also a skilled pilot.
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Xen'Kya Renko - Fallen Padawan
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Name: Xen'Kya Renko
Organization: Jedi Order (previously)
Force-sensitive: Yes
Lightsaber: Bright yellow (previously)
Specialty: Absolutely fearless
Species: Zabrak-Human Mix
About the species:
Zabraks were a near-human carnivorous species native to the planet Iridonia. The species had distinctive horns atop their heads and two hearts.

APPEARANCE:
Hair: Black
Eyes: Lavender
Skin: Beige with an orange hue
Height: 5 foot 7
Extra Details:
Small horns scattered over her forehead and scalp, with black line tattoos running from her eyes down to her chin.

BIO:
Xen'Kya [pronounced: zen-kia] was a troubled Jedi student. She was exceptionally force-sensitive as a young child and recruited rather late into the academy. Xen'Kya, more commonly known by her last name - Renko - was an extraordinary combatant, however lacked greatly in teamwork and social courtesies. She was known primarily for her fearless spirit, but this lack of worry often left her with poor judgment. She was a firecracker, disobedient, a Jedi delinquent in both her attitude and her constant nightlife escapades. A constant problem for any Master, she bounced around from trainer to trainer. Close to expulsion, her case was presented at a meeting in order to determine if her cunning wit and strong skills could outweigh her recklessness, however she lost her case - and was disbanded from the academy.

Renko saw this as a betrayal, and rather than adhering to the Jedi way to earn her way back into the Jedi Academy, she became a Fallen Jedi. Xen'Kya fell into the criminal underworld of Coruscant, using her brute strength and combat skills to become an assailant. She became known as "The Krohza" to the darkest side of Coruscant; a Zabrak word meaning "The Crow" or "Raven". Renko was a 'collector', a bounty hunter of sorts retrieving all owed goods from credits, to precious jewels, to expensive artifacts, and even... bodies.
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Kaana-Ko Kaavri - The Jedi Master
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Name: Kaana-Ko Kaavri
Organization: Jedi Order
Force-sensitive: YES
Lightsaber: Double-bladed, Green
Specialty: Jedi Master
Species: Togruta
About the species:
The Togruta were a sentient species from the planet Shili. They were characterized by their colorful skin tones, large montrals and head tails, white facial pigments, and thirst for war. Although Shili was their homeworld, they also had a colony of some 50,000 individuals on the planet Kiros. Togrutans had humanoid bodies, however their species was mainly defined by their montrals, which gave them enhanced sensitivity, as they were able to sense where someone or something was without the need for The Force.

APPEARANCE:
Hair: None, Montrals
Eyes: Black
Skin: Dusty peach
Height: 6 foot
Extra Details:
Muscular, despite appearing voluptuous

BIO:
Kaana-Ko, or Kaana for short, was a princess of Kiros, one of the colonies of Togruta when she was a child. She was highly force-sensitive at a young age and traded a life of royalty to become a recruit in the Jedi Order at just 6 years old. She was an exceptional learner and even better combatant, earning her ranks quickly. She soon became a Jedi Knight, experienced in many missions, battles, and training with her Master. Though, her values in the Jedi Order soon became lost as she traveled to a distant planet and met an Arkanian man. With him, she fell madly in love. She left the Order to pursue a newfound dream of a family life with her husband. However, only two years later, her past caught up with her. A nasty Sith, consumed in a bloodthirsty rage for revenge, tracked Kaana and her husband down to slain them. With her lover murdered, Kaana - pregnant with her first and only child - miraculously survived the attack. Though, her unborn child, sadly did not.

Overwhelmed with guilt, Kaana becomes lost in life. She is rescued by her previous Jedi Master and encouraged to return to the force to heal. Rather than turning to vengeance, Kaana turns to hope and becomes a Jedi Master. She becomes one of the best Jedi Masters, having successfully trained and produced some of the most successful Jedi Knights in the Order. Now older in years and much wiser, she is highly respected - a natural favorite even to the Grand Master.
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Princess Idalia of Datar
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Name: Princess Idalia of Datar
Organization: Thustran Monarch
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: N/A
Species: Ghostling-Sephi hybrid
About the species:
Ghostlings were a species of ethereal humanoids indigenous to the planet Datar. While mostly Human-like in anatomy, Ghostlings had key differences from that species. The Ghostlings' shiny, tan-coloredskin radiated an aura of light. Their lower limbs ended in five-toed feet that gave the species a tip-toe posture. Because they were accustomed to the low gravity of their homeworld, Ghostlings were quickly overexerted on planets with higher gravitational pull. They were easily injured in such conditions, with a mere touch enough to cause a bruise and with even a slight blow potentially proving fatal. They were also sought after as pets or slaves by individuals who valued the Ghostlings for their extreme beauty and rarity. Ghostlings and Humans found each other mutually fascinating and attractive. However, due to the fragile structure of the Ghostlings, sexual relations between the two species inevitably proved fatal to the Ghostling partner.

Sephi were a species of humanoids indigenous to Thustra. They were very similar in appearance to Humanstock, the key difference being their long, pointed ears. Many Sephi were tall and healthy-looking, with a narrow waistline and long-fingered hands. The Sephi evolved on Thustra, a terrestrial planet located in the eponymous star system of the Sumitra sector, in the Expansion Region of the galaxy. The Sephi formed a space-level civilization led by a monarch. Due to the species' longevity, Sephi sovereigns tended to stay in place for a long time. They had developed a culture of elegance and sophistication in art, which was even reflected in the delicate design of their walkers, flyers and tanks. They had contacts with the wider galactic community, or at least with the Arkanians. For centuries, they stood as staunch defenders of the Republic, and the Sephi monarch exerted a powerful influence over the neighboring systems. They were also in good terms with the Jedi Order.

APPEARANCE:
Hair: White
Eyes: Emerald green
Skin: Golden (glowing)
Height: 4 foot 11
Extra Details:
Big scar on left side of face from the eye down the cheek.

BIO:
Idalia is the one of the only mixed Ghostling individuals in history. She is the first-ever child to be born as a result of Ghostling and Sephi breeding. Because Ghostling's are so delicate in form, breeding with other species normally results in the Ghostling's death. Despite this, while on a mission on Datar, the Prince of Thustra, a Sephi man, fell in love with a Ghostling Duchess named Geshalyn. Despite their relational difficulties, the two were determined to have a baby. While the Prince was visiting Datar, Geshalyn became pregant with Idalia, who was born prematurely. Due to post-natal complications, Geshalhyn became ill, and died as a result of the birth of her daughter. With nothing left in Datar, the Prince took his daughter to his homeworld, Thustra, where she would grow under the heading of royalty.

Because Idalia was raised on Thustra, she became better accustomed to standard (higher) gravity, and grew to be stronger than Ghostlings. Although she still bruised easier than most humanoids, she was not nearly as fragile as her maternal species. As she aged, she became increasingly beautiful and sought out after by many potential suitors for her exotic and glowing appearance.

Additional/Optional: She was kidnapped by slave traffickers and smuggled off of Thustra to be sold on the black market. Due to her genetic hybridization, she was considered not only rare and beautiful, but unique; a one-of-a-kind (a quality highly sought after).
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Alzeena - Servus of Dorion
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Name: Alzeena - Servus of Dorion
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Mutated, Albino
Species: Orc (Fantasy-Based)
About the species:
*Non-Star Wars Content*
Orcs are a species found commonly in the Fantasy genre, not so much Sci-Fi, however, I love this picture, and would love to incorporate the classic species into the Star Wars universe.
Orcs are a humanoid species from the planet Tolkien. Tolkien was a swampy and densely forested wetland planet part of the Mid Rim Systems. They are home to the native species Orc, who are widely known by their large sizes, bow-legs and long arms. They are generally larger than humans (and starkly different) and are physically stronger. Orcs are generally ugly and filthy, with prominent fangs, tusks, and facial features tending toward the grotesque (generally a mixture of the ape-like and pig-like). Their skin is typically a shade of green, gray, black, brown, or sometimes red.
Orcs are aggressive scavengers and opportunistic carnivores (with a taste for both in-species cannibalism and human flesh). While possessing a low cunning and crude culture of their own, they are generally portrayed as a subject race used as soldiers (or battle fodder) by beings of greater power and intelligence. Violent by nature, they will fight ferociously if compelled or directed by a guiding will, but tend towards more chaotic behavior (including cowardice) if left to their own devices. They often use boars, wolves, and wargs, and other unusual beasts for battle transport.

APPEARANCE:
Hair: Silver and gray
Eyes: Sclera Silver
Skin: Greenish-Beige
Height: 6 foot 3
Extra Details:
Small upper body with wide hips and thick thighs. Extremely muscular, especially legs.

BIO:
"Do not look upon thee, for she is deformed, and ugly."
- An Orcan woman, in reference to her slave, Alzeena

Although objectively beautiful to most Human, Near-Human, and Humanoid standards, Alzeena is considered, by her Orc civilization to be mutated, albino, and hideous. Her appearance deviates from normal Orcan biology by the paleness of her skin, the strange purple pattern over most of her face and body, and her small facial features; such as her petite and narrow nose, shrunken tusks, and round head. Because of her deviant appearance, she was disowned by her mother and sold as a slave child to a wealthier Orc family. Alzeena served a prestigious Orcan lineage, known on Tolkien as the Dorions, whom had many ties and relations to the outside world.

A typical Orc has larger, more brute features, such as in this example.

IDEAS:
In terms of how she's fit into the Star Wars universe, there are so many ways we can incorporate her. Because she is a slave and of little Orcan value, she could be sold to someone. She could also come in contact with many other species from the galaxy. A general idea could be that someone would come to Tolkien to do business of some sort, or even your character would end up on Tolkien by accident (perhaps crash landed), and stumbled across my character, who would be unlike anything he's ever seen.
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Tazaria - The "Gasglow Killer"
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Name: Tazaria “Tazmaniac"
Organization: N/A
Force-sensitive: No
Specialty: Assassin and mercenary, exceptional shooter and combatant
Species: Zeltron Mix
About the species:
Zeltrons were a near-Human species, made physically distinctive by their skin which came in different shades of red ranging from light pink to deep red, and hair which could be red or blue. Most of them were considered highly attractive by Human, near-Human, and even some non-humanoid standards. They possessed two biological traits of note. The first was that they all produce potent pheromones, similar to the Falleen species, which enhanced their attractiveness and likeability. The second was a limited telepathic ability, used to project emotions onto others, as well as allowing them to read and even feel the emotions of others; some Zeltrons were hired by the Exchange for this ability. Because of their telepathic ability, positive emotions such as happiness, love and pleasure became very important to them, while negative ones such as anger, fear, or depression were shunned.

APPEARANCE:
Hair: Dark indigo (purple-blue hue)
Eyes: White schlera, silver eyes
Skin: Light pink
Height: 5 foot 8
Extra Details:
Perceived as extremely beautiful, Tazaria is a hunter and killer as much as she is a seductress. She takes many shapes in order to lure her prey. Tazaria also has several markings (tattoos) on her face, chest, and other parts of her body).

BIO:
Many have described Tazaria, known only by the pseudonym “Tazmaniac”, as a perceived psychopath. Since gaining recognition in the past few years for her insurmountable amount of kills, Tazmaniac has become one of the Most Wanted criminals and assassins in the Galactic region. Known most commonly by her trademark, a Gasglow smile, which she leaves on every single one of her victims. Also dubbed the “Gasglow Killer”, her kills are normally of people who are of political or criminal significance. Although some victims may appear to be innocent citizens, investigations are consistently leading to secrets of the individual, normally revolving around themes of corruption, drug and sex trafficking, paedophilia, rape and hidden violence.
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Nereida - Ambassador of Nereusis
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Name: Nereida
Status/ Organization: Ambassador for the Kingdoms of Nereusis, Nereusian royalty
Force-sensitive: YES (but untrained with the Force)
Lightsaber: None
Specialty: Exceptional aquatic abilities, cartilaginous skeleton, night vision
Species: Nereusian
About the species:
* This is an original species, which does not formally exist in the Star Wars universe *
- Nereusians were humanoid aquatic species native to the ocean planet, Nereusis. Nereusis was a small planet in which mass is made up of majority ocean and freshwater. Nereusian's were often considered Near-Human, as their figure physically resembled that of humans. They were tall, typically between 6 and 7 feet, were bipedal with long legs, shorter torsos, and webbed toes. Their feet were similar to humans in that they had distinct toes, though were only made up of one big toe and three smaller (but still elongated) digits that were all webbed to support their aquatic lifestyle. Despite this, Nereusians had human-like five digit hands that were only partially webbed. Like many other aquatic species, Nereusians had many sea-like features, such as color skin patterns, scales, and various forms of fins that were most often found on their forearms, elbows, shins, shoulders, neck, face and head. Rather than hair on their head, Nereusians had something called a Dorsal Gown, which essentially acted like a light, soft, flowy fin that was often wide and lengthy. Additionally, the species was capable of both breathing through lungs and gills. They had a cartilaginous skeleton, which made them very flexible. They also possessed double-layered eyes that allowed them to switch from dark/night vision to light/day vision. It also worked to provide impeccable eyesight both in and out of water. Nereusians were completely amphibious – capable of living out of water as much as in.

Throughout their evolution and technological advancements, Nereusians have mainly cemented on land by the shore, and live mostly out of the water (though, they do require water-contact and much hydration to survive). They developed a complex Parliamentary government consisting of several political parties known as Kingdoms. Each Kingdom represents a geographic area and group of people (called a district), which is ruled by a group of leaders that are chosen by the people. Each Kingdom runs its own district, though, for issues pertaining to the entire planet, or outer-planet concerns, the Kingdoms gather together in unity to rule and decide. Nereusians also have a lavish and rich culture. They are highly intelligent and artistic, and embellish themselves in lavish gowns and natural jewelry (from the lands) which are often used to symbolize status and respect within the community.

APPEARANCE:
Hair: N/A – Dorsal Fin
Eyes: Sclera blue
Skin: Gray and multicoloured pattern
Height: 5 foot 9
Extra Details:
Very slim, almost lanky physique with several fins across the body. Slightly webbed fingers and toes.

BIO:
The planet of Nereusis, ruled in unision by 13 Kingdoms (districts), despite their educated and wealthy empire, have mostly failed in terms of universal communication. They have mainly stayed secluded from galactic affairs, wars, and political conflict in order to keep neutrality and peace. Though, recently, pressure on the Kingdoms to branch out led to the launch of a project known as “Galactic Gaia”. This project would created a bigger, better, more universal space station that would provide Nereusians access to other galaxies. The project would provide flights to and from Nereusis to the space station – which would be used as a terminal for other species and companies. The decision was made mainly to allow Nereusians to travel off-planet, but was mostly heavily influenced by the specie's growing interest in the Force. Nereusians are highly force-sensitive species, but lack of universal communication has not allowed them to embrace adequate training. As part of the Galactic Gaia project, the Jedi Order has joined the mission to seek out and train Nereusians, giving them that once lacked opportunity.

Nereida is a Nereusian political representative for the Kingdom of District Atlympia. She was voted by the 13 Kingdoms of Nereusis to be the planet's Ambassador and representative to the outside universe. She was chosen by both district parties, and by the people of Nereusis. She acts as the lead communicator between Nereusis and the outside world, but more specifically, works hand-in-hand with the Jedi Order to ensure both the safety and satisfaction of her people. She would be among the first of her kind to leave the homeworld to live in Coruscant. She is as intrinsically beautiful as she is respected, and very intelligent.
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Zelenia - The Dark Jedi
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Name: Zelenia
Organization: Sith (fallen – turned Dark Jedi)
Force-sensitive: YES
Lightsaber: Lavender/ Purple
Specialty: Uses the dark side of the Force, cartilaginous skeleton (heightened flexibility)
Species: Vahla
About the species:
The Vahla were a nomadic, near-Human species who roamed the galaxy in search of their homeworld. They were tall and slender, and possessed cartilaginous skeletons, which gave them exceptional flexibility. All were Force-sensitive, and they were regarded as having a natural shrewdness about them. Many Vahla belonged to a dark side-cult called the Ember of Vahl, and all Vahla were expected to heed the dictates of the cult's central coven.
- Homeworld: Lost Vahla homeworld
- Language: Vahla
- Extra Details: Believe in a goddess named Vahla

APPEARANCE:
Hair: White
Eyes: Lavender-Pink
Skin: Light orange/ beige
Height: 5 foot 3
Extra Details:
Symbol of the Ember of Vahl tattooed on her forehead.

BIO:
Zelenia was born and raised in the highly religious culture of Vahla, where the Dark Side of the Force is worshiped. Born with ashy-white hair and fairer skin than most, she was blessed for her resemblance to the Vahla deity; the Goddess Vahl. Zelenia, like most Vahlas, was highly force sensitive, and was enrolled in the Sith Order at a very young age for training. She was taught to use the sheer rawness of her emotions in order to deepen the connection to the Force, and fuel her power. She trained under a Master who was cruel, often manipulating her emotional state in order to produce results. He was constantly unhappy with her performance, despite constantly proving her extraordinary abilities to him. He became unhealthily obsessed with her, and soon began to resort to violence to battle his desire for her. That is, until he couldn't resist her any longer, and forced himself on her. He raped and violated her, and when she tried to escape, he chained her in a dungeon. In his confinement, he tortured and abused Zelenia, trying to get her to agree to marry him. When she relentlessly refused, after months of failed attempts, he banished her from the Sith Order, and sold her to a slave dealer. She was stripped of her lightsaber, and enslaved as property.

She was soon after sold to a slum crime lord, who used her beauty and good looks to make money. He used her as a slave dancer, and promised her freedom if she performed willingly and made triple her purchase fee. She ended up earning more money in week than three dancers combined, and was able to offer him her pay-back after just 10 days. When he refused to free her without having sex with her, something in Zelenia changed. She became enraged, and for the first time, was able to yield the energy of the force in her palm without the use of a lightsaber. Completely confused with uncontrollable anger, she slayed the crime lord, and freed the slaves.

Zelenia, now free, returned to the Sith Order and surprised her Master by murdering him. She crucified his naked body, castrated him, replaced his eyeballs with his testicles, and stuffed his own phallus down his throat. All this to send a message: a lot of people were about to die. Taking back the lightsaber he had taken from her, Zelenia went on a killing rampage which would later become known as the “Sith Slaughter”. Full chaos broke out in the facility, and by the time Zelenia was done, she had killed over 200 people, freed over three dozen, and had successfully escaped.

Once the news spread across the nations, Zelenia had become a sort of antihero to many communities, including her own. She became widely known as “Dark Jedi Vahla”; and not as an evil Sith, but now as a passionate freedom fighter. In proving to the universe that raw emotions and darkness could be used in a twisted tale of good faith, Zelenia not only redefined her religion, but triggered a public galactic anarchy against both the Sith and Jedi Order.
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Eris - Disturbance of the Force
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Name: Eris
Organization: N/A
Force-sensitive: YES
Lightsaber: White
Specialty: Highest midichlorian count since the creation of Anakin Skywalker (over 20,000 per cell), extreme destructive power when using the Force
Species: Echani
About the species:
- The Echani were a Near-Human species from the Inner Rim world Eshan. The Echani had anatomy similar to humans, but a common feature was that they had light skin, white hair and silver eyes. They exhibited among themselves a remarkable sameness in body type and facial traits. It was believed that the Echani were a result of Arkanian experimentation with the Human genome, a theory which could explain the resemblance among these members of the species.
- Homeworld: Eshan
- Extra Details: Exceptional fighters, warriors, and tactical combatants

APPEARANCE:
Hair: Silver
Eyes: Silver
Skin: Pale-white
Height: 5 foot 6
Extra Details:
None.

BIO:
Eris is a young female character who's existence was first brought to the conscious of Yoda when one stormy night – 21 years ago – there was a massive “disturbance in the Force” that was so immense, it awoke nearly an entire community of force-sensitives across the universe. This was the birth of Eris, soon to be known as one of the most powerful Force users in the universe since Anakin Skywalker. It is estimated that her midichlorian count is in excess of over 20,000 per blood cell. This would make Eris not only the first female to possess such power, but it would also make her the first Force user in the history of the Echani race (a race that is not force-sensitive).

Eris is the product of genetic testing by the infamous intellects, the Arkanians. Arkanians, also not force-sensitive, have been known for their crazy experiments, and are rumored to have even created the Echani species. Through a series of years-long tests and genetic engineering, the Arkanians have secretly found a way to increase midichlorian counts in blood cells through an infusion process, which would enable species with low-counts, to then have the potential to use the Force. The experimentation, all illegal and conducted in secrecy, failed for the better half of a century, until there was a breakthrough with a Human surrogate who was impregnated with an Echani-bred fetus, specially test-tube engineered with high resilience to survive the experiments.

When the surrogate – a Human containing already high midichlorian counts – was given a DNA-enhancement infusion, her midichlorians began to duplicate. Slowly at first, and then suddenly increasing in speed – lodging the body into a critical antibody reaction, which then caused the blood cells to begin to multiply at an incredible rate. Within minutes of the infusion, the pregnant female began to convulse and objects began to launch across the room. The infusion caused an inexperienced force-user to quickly turn into an uncontrollable, unstoppable force. Before anyone could administer any sort of treatment, the facility was in chaos, and the patient surrogate was dying. With her vitals through the roof, she was flat-lining on the table. Her body and her baby were beginning to mutate. Within seconds of the sudden destructive telekinesis, the surrogate physically detonated, leaving an enormous Force-powered explosion that blew the facility to pieces. Leaving hundreds dead, millions of force-users awoke to a deep and troubling disturbance in the Force.
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Princess Adara of Arkania
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Name: Princess Adara of Arkania
Status/ Organization: Royalty (Princess, pureblood)
Force-sensitive: NO
Specialty: Immune to most diseases and toxins
Species: Arkanian
About the species:
- The Arkanians were a near-Human species which resided primarily on the frozen planet of Arkania. Arkanians considered themselves the pinnacle of evolution, and as such many were distinctly arrogant. Arkanian scientists had been experts in genetic manipulation for millennia, and by the time of the Mandalorian Wars the species had been split into many sub-species, making it hard to determine exactly what a baseline Arkanian was. Most could pass for Human, though the most pure of blood had pure white eyes and four clawed digits on each hand. Arkanians were capable of seeing into the infrared spectrum, and their eyes were sensitive to sources of extreme heat. This was helpful on their dark and frigid homeworld, but when traveling offworld, many were forced to wear blinders on planets with hotter, younger suns. It was also not unusual for an Arkanian to enhance themselves with internal and/or external cybernetics. It was also standard practice for Arkanians to undergo genetic manipulation of their own bodies, enhancing themselves so as to be better than "lesser" species.
- Homeworld: Arkania
- Language: Arkanian
- Extra Details: Possess extreme intelligence, have four-clawed hands, and are able to see into the infrared spectrum

APPEARANCE:
Hair: White
Eyes: White (both sclera and iris)
Skin: Pale-white
Height: 5 foot 2
Extra Details:
Normally wearing royal garments and jewelry.

BIO:
Adara is a noble woman formally known as Princess Adara of Arkania or as Adara of the House of Adasca. She is a leading member of the Adasca family, who are very wealthy noblemen made up of Arkanian purebloods. The Adasca family is responsible for a large majority of planetary profits. The House of Adasca founded and run the Adasca BioMechanical Corporation of Arkania (or known simply as Adascorp), which is a vast medical corporation famous for its bioengineering and medical research. The family as well as their corporation have strong influence in the Arkanian Dominion (government). The family is also responsible for the ancient capital, Adascopolis, which strictly segregates Arkanian Offshoots (non-purebloods) from the city.

The House of Adasca was known for their involvement with many organizations on and off Arkania. Recently, Adascorp had entered a mutual agreement with several scientific and political powerhouses all searching for the same thing: disease immunity. Since the Arkanians had garnered a reputation for genetic mutation, a cure for many common disease and poisons was on the horizon. It took several years and countless failed tests before the species engineered any sort of definitive vaccine, but they did. Before the vaccine could be finalized, approved, and mass-produced for the general public, a security breach left the facility crippled. Military-grade spies broke into the medical research facility and proceeded and outward attack on the building. Shooting dead anyone that got in their way, the team of intruders moved quickly and violently to capture their target; the vaccine.

With the facility surrounded, and nowhere left to run to or hide, the Head of Adasca, Adara's father, was left trapped with nothing but a single vial of the antidote, and his daughter. In a desperate attempt to save his company's breakthrough, the royal leader stabbed the vial into Adara's arm, and injected her with the vaccine. When the intruders broke into the room only to discover the vaccine was lost in the body and blood of the Arkanian noblewoman, the masked men kidnapped the royal Princess and escaped.
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Skyhawk - The Wanted Criminal
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Name: Kanara (known as Skyhawk)
Status/ Organization: Wanted Criminal
Force-sensitive: YES (Untrained)
Lightsaber: None
Specialty: For-Hire, psychometry (ability to read the memories of objects, including dead corpses)
Species: Kiffar-Human mix
About the species:
- The Kiffar were a species of Near-Humans from the planet Kiffu. About one in a hundred Kiffar had the ability to read the memories of inanimate objects—including formerly animate objects like corpses—by touch, an ability known as psychometry. It was not, however, normal for a Kiffar to be able to read the living. Visually, they were comparable to any Human except for their distinct facial markings. These markings, called qukuuf, applied as tattoos when young, were passed down through families on the mother's side, except for on those rare occasions where an individual's mother was not a Kiffar, in which case the father's markings were taken on.
- Homeworld: Kiffu
- Language: Basic
- Extra Details: One in one hundred possessed psychometry, force-sensitive, facial tattoos

APPEARANCE:
Hair: Chestnut brown with blonde highlights
Eyes: Colorless
Skin: Tanned
Height: 5 foot 6
Extra Details:
Master of disguise; constantly changing outfits including hair and eye color through use of costumes and technology.

BIO:
Kanara is a Kiffar-Human mix, who was abandoned by her mother as an infant. She spent most of her upbringing bouncing from orphanage to orphanage. The instability caused her to develop into a child troublemaker and later into a delinquent. By her late teens, Kanara was mostly homeless and poor, and lived off of the streets of the Coruscant underworld. She predominant grew into a lifestyle of general crime, adhering to the many criminal ways of Slum District G17 (area of the underworld that contained bars, cabarets, gang hangouts, gun market, etc.). Despite her upbringing, Kanara was extremely intelligent, cunning, and charming, and used these characteristics to build a reputation for herself as a legitimate criminal. Known mostly for her skills in thievery, Kanara became a wealthy and prominent figure in the Coruscant underworld and became a popular choice For-Hire. By her 20s, Kanara had become known as Skyhawk – and after stealing extreme valuables and for her involvement in organized crime, earned her name onto a Most Wanted list.

Having little knowledge of her roots other than the facial tattoos her mother left her, Kanara discovered her Kiffar ancestry at a young age, since she was highly force-sensitive, and was able to see and feel memories and emotions from inanimate objects. Living mostly on her own, Kanara self-taught herself the unique ways of psychometry, without the use of formal training. This ability became a key aspect in her life as well as her criminal career – giving her the upper hand in many facets of the underworld.

Kanara is extremely difficult to catch, as she is mainly untraceable due to her disconnected upbringing. Because she has no family, little to few friends, and no legitimate legal identity, she is known mostly as a virtual ghost to society. She is a barely recognizable face among a city containing millions of individuals. Those who tracked her knew simply that she was female, near-human, and that she was referred to as “Skyhawk”. But, to Kanara's dismay, she was accidentally captured on a private security camera, one which she failed to disconnect on a job. Unfortunately, in the photograph, Skyhawk's face is covered from the eyes down, and she is hooded. The photo is also of poor quality, but did manage to identify part of her forehead tattoo. Although her head was mostly covered by a big hood, the two circles above her eyebrows were foggily captured on the image, along with her distinct ghostly white irises.
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Damaris - Soldat of Draco
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Name: Damaris - Soldat of Draco
Status/ Organization: Draconian Military
Force-sensitive: No (can be changed)
Lightsaber: None
Specialty: Exceptional soldier and assailant, capable of great manipulation
Species: Umbaran
About the species:
The Umbarans, also known as the Shadow People, were a near-human species native to the planet of Umbara. They were characterized by their pale, bluish skin and colorless eyes. In the waning decades of the Galactic Republic, the Umbarans were represented in the pan-galactic Senate by Mee Deechi. However, after Deechi's murder by a fellow senator during the Clone Wars, they joined the Confederacy of Independent Systems, bringing their extremely advanced technology to the enemies of the Republic. On their gloomy homeworld of Umbara, the so-called "Shadow People" formed an organized society divided into castes, and they constantly schemed to improve their social rank. Their technology was more advanced than that found in most of the galaxy. A traditional Umbaran garment was the voluminous shadow cloak.
- Homeworld: Umbara
- Language: Basic, Umbaran
- Extra Details: Rumored to be able to read minds, manipulated, ability to see in the ultraviolet spectrum

APPEARANCE:
Hair: White
Eyes: Colorless/ gray
Skin: Gray
Height: 5 foot 11
Extra Details:
Extremely muscular, scar over the left-side of her face, freckles, dressed in militia armor and uniform.

BIO:
Damaris is a renowned soldier (soldat) of the Draconian Military, the biggest branch of Umbaran military known for its advanced weaponry, space-crafts, and technology. She has no official ranking title, as she has no official identity or paperwork. She is known simply as a rumor, someone to whom most refer to as "Shadow-Ipsa", derived from the Umbra species nick-name of "Shadow People". Damaris reports to the commander of the Draconian military, known as "Draco" (title of the highest rank). The Draconian military has had several Shadow-Ipsa throughout history, however because of the anonymity and secrecy of the organization, most have been impossible to identify.

* More info to come *
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Zrora - The Dark Knight
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Name: Zrora'krudu'duotta (Zrora)
Status/ Organization: Dark Knight (Ex-Sith)
Force-sensitive: YES
Lightsaber: Red & Blue (two)
Specialty: Uses the dark side of the Force, exceptional combat, night vision
Species: Chiss Mix
About the species:
- The Chiss were a tall, blue-skinned Near-Human civilization from the planet Csilla in the Unknown Regions, best known to most Humans as the people to which Grand Admiral Thrawn belonged. Due to the remote position of their home territory in the Chiss Ascendancy they remained largely an enigma to the rest of the galaxy, and contact with outsiders was limited even in the days of the Galactic Alliance.
Homeworld: Csilla
Language: Cheunh, Sy Bisti, Minnisiat, Other languages
Extra details: Not normally force-sensitive, good night vision

APPEARANCE:
Hair: Glowing white
Eyes: Bright red
Skin: Light blue
Height: 5 foot 9
Extra Details:
Wields several lightsaber combinations, including one that is red and another a bright blue. Often has half her face covered by a mask, especially in battle.

BIO:
Zrora'krudu'duotta is a Chiss mix and anarchist commonly known as Zrora for short (pronounced Z-roar-a). She is the leading founder of the anarchist mercenary group called the Dark Knights. The Dark Knights are made up of fallen Jedis, Dark Jedis, and fallen/estranged Sith who have rejected the ideologies of both the Jedi and Sith Order. They are force-users who do not identify solely to one Order or the other. They are extremists who are at war with corruption, politics, and both Jedi and Sith. All members of the Dark Knight organization share a united belief – that one does not have to adhere strictly to one side of the force, or the other. Dark Knights believe both light and dark can be used together to achieve optimal meaning and use. Most Dark Knights have fallen from the Sith Order in order to escape its evil. Those who have fallen from the Jedi Order do not embrace evil, but rather, believe that the aggression-free and emotion-free ways of the Jedi are too weak, and not abrasive enough to create change.
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Aeza - The Club Dancer
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Name: Aeza'veka
Organization: Club LUSH
Force-sensitive: YES (Potentially)
Lightsaber: None
Specialty: Exceptional singer and dancer
Species: Twi'lek
About the species:
Twi'leks, sometimes referred to disparagingly as "Tail-heads", were an omnivorous humanoid species originating from the planet Ryloth. They tended to eat cultivated molds, fungi, and rycrit meat. Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most alien languages; however, they usually preferred their native language of Ryl, which incorporated subtle movement of the lekku. When they wished, they could even communicate in complete secrecy using their versatile brain-tails. Twi'lek females were often used as slaves or dancers because of their beauty.

APPEARANCE:
Hair: None - two green lekkus
Eyes: Violet
Skin: Green
Height: 5 foot 8
Extra Details:
Often dressed scantily and/or in revealing dancing uniforms adorned in fake jewelry and accessories.

BIO:
Club LUSH is one of the most infamous underground super clubs buried in the ever-growing black market of Coruscant. Having now become a center haven for illegal activity and unlawful negotiations, it is a high-end night club and bar harboring customers from crooks, to criminals, to even corrupt politicians. Club LUSH had them all. Despite its flagrant reputation, it is deemed virtually untouchable; protected by its bound criminal ties and cemented fortunes. Many called it "illegally legal", but still, it grew from a hole in the wall to a glorious empire.

Now, it employed dozens of artists of various talents, from your typical exotic pole dancers and club singers, to aerial artists and accomplished musical groups - there was entertainment to suit many tastes. Though, one particular entertainer, a young Twi'lek named Aeza (Ay-zah), had gained recent popularity among Club LUSH frequenters. She was was standard club singer, with incredible vocals and spellbinding and voluptuous movemenst. She as skilled with her voice as she was with her hips and her eyes - capable of rendering even the strongest of men completely smitten. Although locally acclaimed, she was not a free woman. Imprisoned to the owner of Club LUSH, a notorious drug lord known only by his street name Grim after becoming indebted to him, she was not a star, but a slave.
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Kamaria - The Unholy Hybrid
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Name: Kamaria Naguuia
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Exceptional combatant and warrior
Species: Half-Nagai, Half-Arkanian
About the species:
The Nagai were near-Humans with pale skin, jet-black hair, gray eyes, and angular features. Their appearance gave the impression that they were dead rather than alive. They believed strongly in honor and battle and crafted small, short-bladed weapons called Tehk'la blades. They lived on the planet Nagi, beyond the borders of both the Galactic Republic and theGalactic Empire in the satellite galaxy known as Firefist. Despite their isolation, a number of Nagai ventured into the wider galaxy, with some becoming Jedi Padawans in the days of the Republic.

APPEARANCE:
Hair: Black
Eyes: Sclera White
Skin: Pale Grey
Height: 5 foot 4
Extra Details:
None.

BIO:
Kamaria was born to an Arkanian mother and a Nagai father. Her father was a Jedi Knight who, while on an exclusive mission on the planet of Arkania, had a passionate affair with a married member of Arkanian aristocracy. While visiting the prestigious and ancient city of Adascopolis, Kamaria's mother was assigned as a tour guide and ambassador to the young Jedi years ago. The two were polar opposites, Kamaria's mother being a gentle and articulate woman whereas Kamaria's father, a true Nagai to the core, was rough around the edges and more brutish in speech. Despite their differences, the two were drawn to each other. Kamaria's mother unhappy in an arranged marriage and the Jedi Knight longing for companionship, the two turned to one another. The affair resulted in a pregnancy, and Kamaria's mother planned on escaping Arkania with the Nagai Jedi and leaving her life behind. However, during an unforeseen invasion, Kamaria's father was slain while protecting her in battle and died before she was born. Kamaria's mother was left to wallow in the shame and shadow of her Arkanian husband - a cold, and narcissistic man who blackmailed her into staying in the broken marriage. She agreed to remain by his side if she allowed him to keep the baby. He agreed, and Kamaria was born into an otherwise pure-blood Arkanian family.

However, despite being born into Arkanian aristocracy, Kamaria was shunned and humiliated for her unusual appearance. She was born with pale, almost grey skin and hair as dark as the black night's sky; although two white orbs for eyes reminded those of her half Arkanian lineage. Despite her efforts to fit in, she was an outcast. As a child, Kamaria struggled with issues of identity. She was a shame among the family, and the only person who loved her unconditionally was her mother (who not only adored her, but preferred her to her other children).

Though, tension had arisen in the family. And one dark night, Kamaria was forcibly removed from her bedroom and taken by a swarm of masked men. Only a child, she could not understand what they were saying, but only what her mother was screaming. “No! You punish me!” Her mother hurled, tears fleeting down her cheeks as she lay sprawled on the ground, begging for mercy from her husband. “Please!” She begged, grabbing on to Kamaria's hand as she was being hauled away. Kamaria yelled for her mother, erupting into panic as they were being pulled apart. “No, my baby!” Her mother resisted, fighting the strength of her husband who held her back. Kamaria had been vindictively sold to Nagai slave dealers by her own malicious step-father. It was a vicious act used to purposely hurt her mother; punishing her for the betrayal she had committed years ago. “Forgive me...” She sobbed, melting to the ground before the door slammed; separating the two of them forever.
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Kita'lani Furtopa
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Name: Kita'lani Furtopa
Organization: N/A
Force-sensitive: No
Lightsaber: N/A
Specialty: Exceptional combatant, expert thief
Species: Farghul
About the species:
The Farghul were felinoid sapients indigenous to Farrfin. They had claws, incredible strength and speed, and were covered with tawny fur and possessed prehensile tails. The species had a reputation for being both fearsome fighters as well as cunning thieves. In addition, Farghuls are thought to be extremely self-conscious about their appearance, and often wore elaborate clothes or jewelry (which are commonly perceived as outlandish or scandalous).

APPEARANCE:
Hair: Brown
Eyes: Black sclera, Green cat-eyes
Skin: Caramel fur (feline), striped
Height: 5 foot 8
Extra Details:
Humanoid feline female with a cat nose, whiskers, and fangs.

BIO:
* In Progress *
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Zahirya - The Unknown Species
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Name: Zahirya
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Alien Species
Species: Unknown
About the species:
Zahirya is an alien female who's origin species is a mystery. Zahirya has all five of her senses exceptionally enhanced. She has the vision of a hawk, the smell of a wolf, and the hearing of a bat (including echolocation). She has nearly double the amount of taste buds as the average human, making her ultra sensitive to foods. She can also use her enhanced sense of taste and smell to identify proteins, minerals, and other materials. Similarly, Zahirya is capable of smelling pheromones on people, as well as other undetectable human scents and chemicals that allow her to interpret a person's feelings, intentions, and moods. Due to the unique design of her wings, legs, hands, and feet, she is an extraordinary climber, leaper, and glider. Her legs allow for increased agility and speed when in combat. Her heightened senses allow for incredible detail in her surroundings, giving her prime instinctively combatant abilities (she knows who's around her at all times and can sense people and animals from a mile away). Lastly, Zahirya possess superhuman intelligence.

APPEARANCE:
Hair: Blue and Purple
Eyes: Sclera blue and black
Skin: Purple and pink patterned
Height: 5 foot 4
Extra Details:
Although Zahirya is a unique original character, I did use Dren from the film Splice as inspiration and as a physical model for Zahirya's body. Zahirya will have the same collapsible wings, as well as the same tail, hand, legs and feet of the character Dren. However, I am open to modifying her body to accommodate other designs.

BIO:
Her species is virtually unknown to the universe - no one being able to identify exactly what planet she came for or exactly what species she truly is. Her entire existence is a total mystery. Not only is she an not human, even an alien, but she is an alien to aliens - a creature so foreign, no one even knows what to call her. Although she has knowledge in Basic, Zahirya has very little recollection of her origins. She suffers from severe amnesia, a condition believed to have been caused by a mixture physical head trauma and mental trauma. How she got to (insert planet) is unknown - though it is suspected that she may have been either transported there through universal smugglers.

IDEA:
Zahirya is a literal blank slate. She will be foreign to any city/ planet we set her in and would have little to no knowledge of how the world or even universe works around her. The roleplay would include a lot of teaching or even correcting, and could perhaps be rather humourous (think Thor when he first came to Earth - walking in the middle of the street). She would perhaps be transferred to a facility or program of some sort to help her reintegrate into mainstream society. She would be very naive of the human world - although an exceptionally fast learner. The plot and how to integrate her will heavily depend on which male character we pair her with.

I'm currently craving to have her attend some sort of high-status, formal gala or event of some sort. We could add in, also, that she is being hunted (for whatever reason). Which could add some drama/adventure to the play. Whatever the idea, I'm very open to it. Zahirya is a sort of blank slate and can fit into nearly any plot and with any pairing. Send me your ideas!
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MARVEL:
Superheroes & Heroines
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* COMING SOON *
 
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DISNEY FAIRY TALES:
Princesses and Other Tales
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*** HALF OF MY CHARACTERS ARE UP.
THE OTHER HALF ARE COMING SOON ***

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KIARA ~ "Lion King II: Simba's Pride"
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MY CHARACTER:
Name: Kiara
Age: 18-23 years old
Background:
Kiara is the daughter to King Simba and Queen Nala. She is their eldest child, one day scheduled to take the throne from her father and mother before her. She is a fierce and independent woman, constantly looking for adventure, freedom, and excitement. She has grown restless with the sheltered life her father has raised her in – unable to explore beyond the Pride Lands at her own free will. Rather, to ensure she stays within “safe” boundaries, for her entire life, she has been accompanied by her father's faithful servants, Pumba and Timone. Finally of woman age, her father has no choice but to allow her to venture on her own for the first time – something he promised her years ago.

This will be her preliminary outfit.

YOUR CHARACTER:
Kovu 1 (Jason Momoa – Stargate Atlantis) OR Kovu 2 (Clive Standen – Vikings) OR Kovu 3 (Keith Hamilton Cobbs - Andromeda)
(Feel free to provide your own faceclaim, as well!)

Name: Kovu
Age: Older than Kiara
Background:
Kovu is the bastard son (or adopted son) of Taka (known as Scar), Mufasa's half brother. Scar himself a bastard son to father Ahadi, who although allowed him to live among the pride, always dotted his favourite son Mufasa (Simba's father). Although Scar was older than Mufasa, and traditionally set for the throne, Ahadi chose Mufasa as his heir, rather than Taka. Scar, feeling rejected and enraged, began to plot his bitter revenge to take the throne. The plan lingered for years, until the right moment arose when Simba was just a boy. Scar, the evil man he was, started a stampede in the canyons where Simba, just a child, was left to fend for his life. Scar signaled to help from Mufasa, luring his in to the canyons where Mufasa risked his life to save his only son. Although successful, the stampede left Mufasa injured and weak. Holding on for dear life to the edge of the cliff, he called for the help of his brother, Scar, to save him. Though, rather than helping him up, Scar stomped on Mufasa's hands, sending him plummeting feet down to be trampled to death. Scar blamed Simba for the death, to which he convinced the child to run away and never return. Simba complied, allowing for the next heir to become Scar. He ruled with an Iron Fist, but left the Pride starving and bare. It wasn't until the return of Simba, now a grown man, to challenge his betraying Uncle. Sima won the throne with the help of his faithful army, however spared Scar's life out of a compassion.

Scar retreated to the Outlands, a territory of few natural resources, where all members of the Prideland Kingdom were banished. There he started his own Pride with an Outland Queen, Zira, who had children (Kovu one of them) before her devotion to Scar. Although Scar soon passes from illness, his dotting Queen Zira continues in his vengeful legacy. She raises Kovu, just a young child at the time of Scar's death, that the Pridelands were a place of riches, and that the riches rightfully belonged to Scar and the Outland Kingdom. He grew up with anger, dismay, and bitterness for the Prideland Kingdom, vowing like his mother to avenge the death of the only father figure he had ever known, Scar.

Plot:
As Kovu grows older, his family concocts a plan to get him accepted into the Prideland Kingdom. Kovu's mission, in all of its devious planning, would be to save the precious Princess (Kiara) from a fiery death. And with King Simba indebted to Kovu, Kovu will beg for forgiveness, convincing Simba and Kiara that he had left the Outlands and his family because they were evil, and that he wanted a new life; a fresh start.

In the film, The Lion King II: Simba's Pride, it's actually Kovu and his brother and sister who initially start the fire, which ends up blazing a huge part of the Prideland territory – trapping Kiara, who is out hunting (however it will be meditating in our roleplay), among its lethal flames. The goal is to get Kovu close enough to Simba to kill him, rule the Prideland Kingdom, and have the Outlands take it over in what would become a bloody war. However, in the film, Simba does not trust Kovu, and assigns his daughter (who begged for him to give Kovu a chance) to chaperone him every where he goes (disallowing Kovu to get anywhere near Simba alone, as Kiara is following him everywhere). The two, very opposites in talents and personalities, end up learning a lot from one another. Feelings develop, which begin to conflict with Kovu's initial plans.

Setting:
I'm thinking of LOOSELY setting the roleplay on 16th century Ethiopia, in Gondar. Although, of course, the film takes place in the Safari, that is not entirely feasible for a human kingdom. So I figured we could improvise and fictionalize the kingdom(s). I'll be using the Fasil Castle in Gondar as a castle-claim for the Prideland Kingdom. The royal territory is pretty significant, with several structures/ buildings throughout the property. Kiara will have a private mini castle.

I'm open to suggestions/ideas/modifications as well!
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BELLE ~ "Beauty and the Beast"
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* Please choose between option 1 or option 2 *
MY CHARACTER:
Name: Rosabelle "Belle" Lafleur
Age: 18 - 23 years old
Background:
Belle is the only daughter of Maurice, a widowed father and quirky inventor whom the town often ridicules. She is a non-conformist woman, spending most of her time with her nose buried in a book rather than socializing. She is very well-educated and well-versed as a result, even though she has been shamed for not marrying. Having grown up most of her life on farmland in a small village, she is an extraordinary cook and gardener.

YOUR CHARACTER:
Prince Adam 1 (Jason Momoa - because, well, Jason Momoa)
Half-Beast (Jason Momoa)
Full-Beast (Jason Momoa)

Prince Adam 2 (Dan Stevens - played The Beast in the 2017 Beauty and the Beast live-action remake)
The Beast 2 (Dan Stevens)

Name: Prince Adam (referred to as The Beast)
Age: Depends on the plot, but definitely older
Background:
In Disney's 1991 classic, Beauty and the Beast, the prologue explains the story of an enchantress, disguised as an old beggar, who offers a rose to a young prince, in exchange for shelter in his castle from the cold... though, Adam refuses. For his arrogance, the enchantress transforms him into a beast and places a spell on the castle. She gives him the enchanted rose that she had offered him initially, and tells him that to break the spell, the prince must learn to love another and earn love in return before the rose's last petal falls. If he fails, he will remain a beast forever.

Plot:
There are several ways we can go about this. In the film, Adam is in a permanent Beast-form. However, I would like to change it so that he is not ALWAYS a Beast, just certain times a day. We can explore this concept similarly to that of gothic Werewolf literature, where the Prince would turn into a "beast" once the sun sets. In literature, werewolves are often depicted as having no human control over themselves and being wild, hungry and vicious when in beast form. We can choose to follow that or reject (perhaps give him a human conscious when in beast form). Typically werewolves cannot speak, either. This is something we can choose to incorporate or deny, as well. We can also reverse the folklore to have him transform into a beast in the DAY and only at night is Prince Adam human. That could be a sort of, wicked condition of the curse that doesn't allow him to live a normal human life. All of this is up for discussion.

I'm also open to exploring different time periods, as well. We can have it set in 18th century France, like in the film, OR we can explore two other options; a) Nazi-Occupied France in WWII, and b) a modern setting.

18th Century France:
For this setting, the story would remain more or less the same as the animated film. Belle would go looking for her father, who has disappeared after leaving for an inventor's convention. She becomes stranded after days of horseback travel, when her horse becomes frightened by wolves and heaves her off his back. There is a blizzard-heavy storm passing through the area, and Belle finds herself lost and later unable to defend herself against a pack of hungry wolves.

German/Nazi-Occupied France in WWII:
The curse would still have been placed in the 18th century, however because it was never broken, he remained cursed and immortal as a result of the enchantress' magic. He would not have aged, or would have aged very, very slowly. In this scenario, Belle would be a French Jew who is trying to escape the invasion. She could have had her own small chateau (France is filled with small chateaus) ceased by German officials, and would have escaped their capture. She takes off into a more rural part of France, hoping to escape the antisemitic wrath of Nazi Germany by hiding out in densely forested and abandoned regions. She would live mainly in the woods for several weeks before settling cold winter nights threatened her survival. She would stumble upon Prince Adam's castle one stormy, blizzard night where she would hope to seek refuge from the cold.

Modern Day France:
The curse would still have been placed in the 18th century, however because it was never broken, he remained cursed and immortal as a result of the enchantress' magic. He would not have aged, or would have aged very, very slowly. Belle would be a struggling teacher from a small, rather poor village. Her father would have died years ago, leaving her with the farm but no family and alone. Not able to support the costs of the farm lifestyle on a meager elementary school teacher's salary, she seeks another job to make ends meet. She advertises her service as a cook, gardener, and farmer where an agent contacts her about a possible job at a castle about a 45 minute drive from her village. Although far, the job would pay extraordinarily well. The service would be for Prince Adam, who has since also lost all of his family and is alone in the world. He enlists the help of an agent to find him someone to help him maintain his large property. The agent hires Belle, though, one night a massive blizzard prevents her from leaving. (I'm also thinking that although she works there, she never sees the Prince/ her employer, so she thinks she's alone when she's working.)
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THE ENCHANTRESS ~ "Beauty and the Beast"
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MY CHARACTER:
Name: Ella (Enchantress)
Age: Unknown
Background:
[video=youtube]https://youtu.be/x2rDrKUb6bM[/video]

YOUR CHARACTER:
Prince Adam 1 (Jason Momoa - because, well, Jason Momoa)
Half-Beast (Jason Momoa)
Full-Beast (Jason Momoa)

Prince Adam 2 (Dan Stevens - played The Beast in the 2017 Beauty and the Beast live-action remake)
The Beast 2 (Dan Stevens)

Name: Prince Adam (referred to as The Beast)
Age: Depends on the plot, but definitely older
Background:
In Disney's 1991 classic, Beauty and the Beast, the prologue explains the story of an enchantress, disguised as an old beggar, who offers a rose to a young prince, in exchange for shelter in his castle from the cold... though, Adam refuses. For his arrogance, the enchantress transforms him into a beast and places a spell on the castle. She gives him the enchanted rose that she had offered him initially, and tells him that to break the spell, the prince must learn to love another and earn love in return before the rose's last petal falls. If he fails, he will remain a beast forever.
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MULAN ~ "Mulan"
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* Please choose between option 1, 2 OR 3 *

MY CHARACTER:
Name: Hua Mulan
Age: 16-21 years old
Background:
Mulan is a Chinese young woman who's father is a legendary war hero. She grew up in moderate wealth; her family owning substantial property, a farm, and a nice home. Although her father was well-known for his battlefield expertise in the last war, he has grown old, and the last war has left him with a weak, crippled leg. When a new war arises, one against the Huns, he is called back to serve in the war. Devastated and knowing her father would never last in his condition, she steals his equipment and runs away to the camp to impersonate a man and enlist in the army in his place.

YOUR CHARACTER:
Shan Yu - Leader of the Huns
If you have another face claim you'd like to use, send it to me!

Name: Shan Yu
Age: Older, Your choice
Background:
Shan Yu is the leader of the a nomabic tribe of warriors known as The Huns. He is one of the most ruthless and merciless villains in the Disney universe. He is not above killing his enemies in cold blood to prove his strength and he has been shown to make jokes about it: After capturing two imperial scouts and sending them to deliver his challenge to the emperor, he asks his lead archer how many men it takes to deliver a message. The archer then draws his bow and replies, "One." Ultimately, only one scout delivers the message, implying that the archer kill the other.

Plot:
Mulan takes her ill father's place in the war by impersonating a soldier. It takes merely two days in the training camp before she is discovered to be a woman. Although this is cause for her death, her courage and dedication lead Captain Li Shang to give her a chance. He spares her life and allows her to continue fighting with their army; where she succeeds despite being a woman. The Imperial Army finally meet up with the Huns, who are being lead by the notorious Shan Yu. The Captain and Mulan are well outnumbered, and in a rash decision, Mulan decides to fire a canon up into the mountain. The explosion causes an avalanche, which begins to wipe out most of the Huns Army in seconds.

Adaptation: Mulan takes this opportunity to chase the horse-mounted Shan Yu, and make a final attack. She surprises him from behind; launching herself from the back of her horse in attempt to soar through the air and stab him from above. This attempt fails at taking his life, and rather, Mulan stabs Shan Yu in the leg; nearly falling off his horse and killing herself in the process. Struggling to hold on to the side of Shan Yu's horse; Mulan is vulnerable to an attack. Before Shan Yu gets the chance to eliminate her, the avalanche approaches and swallows them whole. Fortunately, the Imperial Army escape this fate and flee the area. They assume everyone is dead, including Mulan and Shan Yu, and return to the Emperor to commence a celebration across China. Despite these assumptions, Shan Yu survives and resurfaces from the rubble of snow and dead soldiers. He finds he is the sole survivor of his army before discovering Mulan partially buried several meters from him; still breathing but barely conscious.

I'm thinking there are several possibilities here:
- Despite his anger that his victory had been stolen from him, Shan Yu finds himself impressed by the fact that a woman could pull off such a mass defeat, and in respect for that face, spares her life.
- OR He finds himself attracted to the young maiden, and rather than killing her or leaving her to die in the cold, he takes her with him.
- OR He decides not to kill her because he's seeking answers. Perhaps he ties her up and waits for her to wake up, or even cares for her. Who knows.
- OR All of these / multiple of these.

How they end up meeting/ battling can be changed, as well, so long as the avalanche wipes up most of Shan Yu's army. Any point after that, we can brainstorm and discuss how they meet again.
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ESMERALDA ~ "The Hunchback of Notre Dame"
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* Please choose between option 1, option 2 or option 3 as a faceclaim! *​
MY CHARACTER:
Name: Esmeralda
Age: 18-25 years old
Background:
Esmeralda is a young Romani woman residing in the underbelly of Paris, France. Her people, the Romani travelers, are outcast from most of Europe, for being impure. Seen as dirty and poor, the group, known more commonly as their pet name "gypsies" are ridiculed and shamed from their distinct native language, religion, and riveting culture. Esmeralda works as a performer, particular dancer, on the streets of Paris for money, and resides with the rest of her traveling community deep in the catacombs of Paris, in an area known by the Romani as the "Court of Miracles". She is as cunning as she is beauty, her education mostly street-ridden, though she is wise beyond her years. Unlike most Parisian women of that time period, Esmeralda is outspoken, rebellious and devious. She is unafraid of using her tongue to defend herself and her community, despite discrimination. Although her people are seen as "thieves", "scam artists" and practicing "witchcraft', Esmeralda remains headstrong.

Regarding appearance:
In the Disney film, Esmeralda is portrayed as being a dark skinned, dark haired and green-eyed Gypsy of Romani descent. However, in the original play, Esmeralda was actually born of a French prostitute mother (making her Caucasian) but was raised by "gypsies". I've provided 3 very different physical face claims. The first is a more traditional, medium-skinned Esmeralda. The middle is the fairest, most European-looking of the three. And the third is the darkest, modeled after the Romani's Indian descent. You may choose whichever you like best!

YOUR CHARACTER:
Phoebus (Short Hair) OR Phoebus (Longer Hair) (Or your own character choice!)
The face claim is from Game of Thromes (Jamie Lannister), but can be swapped out for another.

Name: Captain Phoebus
Age: 31 years old (according to Disney)
Background:
Phoebus is the Captain of the King's Guard
French Knight of the King's Army. He is noted to have a highly reputable caliber in the wars based on his bravery accounted in his service record. He is the only soldier in the movie that stands apart from the other soldiers and is claimed to be a knight in shining armor. Though he tends to over-analyze and act like he knows what he's doing, he is described as a soldier who is sarcastically witty, brave, confident, and enjoys finding humor in situations. Although he can keep a straight face when it's required of him, you can tell deep down, he'd rather tell a joke. Phoebus is almost always seeming to get into arguments, and enjoys challenging authority when it is nonsensical.

Plot:
Esmeralda is a well-known performer, someone who has garnered the obsessive attention of Frollo, Phoebus' superior. Frollo, conflicted with his attraction to Esmeralda, frequently uses her at events like the Festival of Fools despite her being a "gypsy girl". However, at this years festival, a deformed gentlemen (Quasimodo) is crowned the Fool of the Festival, though is soon ridiculed after the crowd realizes his appearance is not a mask, but his true face. He becomes humiliated by the crowd, with guards tying him up and allolwing the audience to throw tomatoes and other things at him to further shun him. Frollo does not stop the events and instead allows Quasi to be publicly disgraced. However, Esmeralda cannot bear to watch an innocent man fall victim to a cruel crowd, and instead of standing by, actively defends him against the rioting audience. Frollo orders her to stop her actions, though in an act of defiance, she takes a dagger and frees Quasimodo from his restraints and claims "You speak of justice yet you are most cruel to those that need your help! It appears we crowned the wrong fool. The only fool I see... is you!. Appalled and humiliated by her direct betrayal of orders, Frollo orders that Phoebus arrest Esmeralda. Phoebus orders his men to get Esmeralda, but although she is duly outnumbered, she manages to escape their capture with witchcraft and theatrics, even making a public show out of it which gets the crowd cheering. Phoebus, completely smitten by her energy and wit, is amazed at her vast abilities and bravery.

The roleplay would take place right after Esmeralda's escape, where Phoebus is ordered to find her and bring her back to Frollo alive.

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POCAHONTAS ~ "Pocahontas"
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* Please choose between option 1 or option 2 *
MY CHARACTER:
Name: Pocahontas
Age: 17-20 years old
Background:
Pocahontas is the daughter of Chief of the Powhatan, known as Great Powhatan, making her the second most important individual of her tribe, second to her father. She is very curious and adventurous in nature, and has been known to live independently despite her father's efforts to have her conform. She is being courted by the fiercest Powhatan warrior, Kocoum, although she dislikes his rigid, uptight nature and does not find herself attracted to his character.

YOUR CHARACTER:
John Smith (Or a character of your choice!)
The face claim is from Game of Thromes (Jamie Lannister), but can be swapped out for another. (Pretty much any image that suits the time period is fine!)

Name: John Smith
Age: Your choice
Background:
John Smith is a British settler who has traveled to the New World from London in search for gold. He is travelling under Governor Ratcliffe, a greedy and gluttonous man who believes the Natives are nothing but savages, and that they are hiding the gold from them.

Plot:
One day while piked on Grandmother Willow (a massive willow tree by the village), Pocahontas witnesses a series of "strange clouds" in the sky. Little does she realize, the strange clouds are actually big, white sails of Captain John Smith's ship, which is sailing onto nearby shores. Pocahontas though, in her free-spirited and curious nature, follows the strange clouds until it leads her to the ship. From a far distance, she spies on the boat and its crew, fascinated by the pale, dead-looking men who scurried about. She relays news of these new settlers to her father, who seeks the help of the tribe's shaman, Kekata. Her warns that "These are not men like us, they're strange beasts with bodies that shine like the sun, and weapons that spout fire and thunder. They prowl the earth like ravenous wolves, consuming everything in their path!" Although Kocoum requests to destroy them like they did their previous enemy, the Chief votes against it, claiming that in the past war they knew how to fight their enemies, whereas this time, they don't. Instead, he enlists in a group force of his own men to stake the "pale visitors" in order to retrieve more information. Meanwhile, Captain John Smith is enlisted with the task of finding the whereabouts of the "Indians", in order to ensure they do not end up meddling with their plans to dig for gold. Out on his quest to explore the land, he takes rest by a fresh waterfall spring where he notices the reflection of a foreigner in the water. When he turns around, he sees no one. Knowing someone is lurking nearby, Smith readies his rifle and hides behind a tree by the water. When the foreigner retreats from hiding, he jumps out, expecting to find an male Indian ready to attack him. Instead, he finds standing before him a beautiful woman, Pocahontas.

I'm also leaving the option OPEN to pairing Pocahontas with an Original Character, not just John Smith.
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JASMINE ~ "Aladdin"
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* Please choose between option 1 or option 2 *
MY CHARACTER:
Name: Princess Jasmine of Agrabah
Age: 18-23 years old
Background:
Jasmine is the daughter of a Sultan, and the Princess of Agrabah. As the Princess, she is confined to the palace and not permitted to leave without the approval of her father, and the accompaniment of multiple guards. However, recent political turmoil between regions has left his tensions, and Jasmine's father has banned her from leaving, in fear that she will be assassinated or kidnapped for ransom for her status. Additionally, she has been confirmed in an arranged marriage to an elderly, widowed Sultan. The political marriage serves as a unison between two states. Jasmine is also a talented belly dancer, and is often prompted to dance in order to entertain guests and other important political individuals.

YOUR CHARACTER:
Name: Your choice
Age: Your choice
Background: Your choice

Plot:
Tired of the restless royal life, Jasmine seeks adventure and freedom. Absolutely disgusted by the man she is to wed, she vows to leave the palace forever. However, her father, suspicious that she may try to leave, enlists in the help of several guards to keep watch over the entrance of her room at night. Despite his efforts, Jasmine still manages to escape the palace undetected one early morning (right after sunrise). There she would venture into the busy streets, dazzled by the hundreds of vendors who's merchant displays range in product and produce. Although hidden under the guise of her black lace veil and cloak, her wealthy ignorance and appearance has left her easily identifiable.

From here, we can take the roleplay nearly anywhere we want it to go.
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ARIEL ~ "The Little Mermaid"
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MY CHARACTER:
Name: Princess Ariel
Age: 16-18 years old
Background:
Princess Ariel is the protagonist of Disney's classic 1989 animated feature film, The Little Mermaid. She is the seventh daughter of King Triton, ruler of the undersea kingdom of Atlantica. She lived through much of her young life with a longstanding, yet forbidden, admiration of the human world, and longed to someday experience life upon the surface.

YOUR CHARACTER (OPTION 1):
Prince Eric (Henry Cavill from The Tudors) --- * can also be paired with Captain Hook (see below)
Name: Prince Eric
Age: Older, your choice
Background:
Despite being of royalty, Eric is an accomplished mariner who is often seen partaking in various duties aboard ships in his own fleet. Eric is a skilled helmsman as he is seen steering ships in both the 1989 film and its sequel. This could be due to the fact that Eric's kingdom is coastal and most of the subjects make their livings by shipping and fishing, and as such it is expected that the rulers be skilled in maritime trades. Eric spends much of his free time out at sea, fishing, going on explorations, or even taking the sail to celebrate his birthday. Grimsby, his servant and personal confidant, often accompanies him on his voyages, and disapproves of Eric's stubbornness and lack of interest in potential wives.

Plot:
In the film, she trades her voice for legs by making a deal with the Sea Witch, Ursula. Once ashore, she meets Prince Eric and falls in love with him. For the roleplay, we can adapt any way we want. She doesn't necessarily have to trade her voice - perhaps she trades something else? I'm also open to having their romance develop in her mermaid form and only later incorporating legs.

YOUR CHARACTER (OPTION 2):
Captain Hook 1 (Colin O'Donoghue as Hook from Once Upon A Time)
Captain Hook 2

Name: Killian “Captain Hook” Jones
Age: Older, your choice
Background:
Killian Jones, better known as Captain Hook or simply Hook, is one of the main characters of Once Upon A Time. He is a determined pirate captain who was unfortunate enough to humiliate and anger the feared Rumpelstiltskin (portrayed in the show as a man with crocodile-like skin), who ripped the heart out of his beloved Milah (lover) and cut off his hand. In the books, Hook loses his hand as a result of a crocodile bite.

Plot:
Since Ariel is a mermaid and lives in the sea, it wouldn't be quite a stretch to have her come across the notorious Captain Hook in his sea travels. Let's shoot some ideas!
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WENDY ~ "Peter Pan"
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* Please choose between option 1 or option 2 *

MY CHARACTER:
Name: Wendy Darling
Age: 16-18 years old
Background:
Wendy Moira Angela Darling is a fictional character and the protagonist of Peter and Wendy by J.M. Barrie, and in most adaptations in other media. Her exact age is not specified in the original play or novel by Barrie, though it is implied she is about 12 or 13 years old, as she is "just Peter's size". Wendy expresses an innocent admiration for Peter as soon as they meet. As a girl on the verge of adulthood, she stands in contrast to Peter Pan, a boy who refuses to grow up, the major theme of the Peter Pan stories. Wendy hesitates at first to fly off to Neverland, but she comes to enjoy her adventures. Ultimately, she chooses to go back to her parents and accepts that she has to grow up.

YOUR CHARACTER:
Captain Hook 1 (Colin O'Donoghue as Hook from Once Upon A Time)
Captain Hook 2

Name: Killian “Captain Hook” Jones
Age: Older, your choice
Background:
Killian Jones, better known as Captain Hook or simply Hook, is one of the main characters of Once Upon A Time. He is a determined pirate captain who was unfortunate enough to humiliate and anger the feared Rumpelstiltskin (portrayed in the show as a man with crocodile-like skin), who ripped the heart out of his beloved Milah (lover) and cut off his hand. In the books, Hook loses his hand as a result of a crocodile bite.

Plot:
In my adaptation, I would like to set the storyline for when Wendy is older, about 16-18 years old. She would have had a romance with Peter Pan that was never acted upon, since she ultimately chose to return to England rather than be with Peter. In the roleplay, I would like for her to return to Neverland as an older teen. She would have lost interest in Peter, no longer interested in a boy (as she has grown into a woman). She would somehow end up in trouble, seemingly resulting in her coming into the hands (perhaps even capture) of Hook, who barely recognizes her and is smitten by the woman she's blossomed in to.
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