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Penny's Dungeons and Dragons: Submission Holds

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At one time, the Dancing Goblin tavern may have been a nice place, but that was a long time ago. Now, the walls are darkened with soot from decades of torchlight and the floor bears stains from decades of spilled drink, food, and vomit. Whatever stories accompanied the banners and trophies that line the walls are long forgotten, at least by the clientele; now, they're just litter, if they're noticed at all. Whatever pride and passion the owners had for the place disappeared years ago, perhaps with the original founders; now, the Dancing Goblin coasts on the fact that it's the only tavern in town. In fact, not even a town - rather, a nameless village that only exists because it provides food to the nearby Waterdeep. Currently, the Dancing Goblin contains a few patrons: four loud and drunk men, a man and woman talking quietly, a middle-aged woman at the bar, and Zima Volkov.

"What can I get you, hon?" The server asks, leaning over Zima's table far enough to give a generous view down her cleavage. Throughout the world, some taverns are run by families, and serving staff are the children of the owners. In other taverns, the servers double as prostitutes, picking up patrons while on the job. This tavern seems to be the latter. "Your timing's good tonight! We just got some fresh beer and the makings for a good roast!"
 
Zima took her time when approached by the barmaid. Thinking they were perhaps a bit young. Zima herself was probably in that same boat. Born a 'bastard' child of a male elf and female human. Growing up was never easy as she was subjected to the ridicule of her human surroundings on a constant basis. Somewhere along the way, Zima simply had enough and escaped from her tormentors. This epiphany led Zima to flee her home entirely and head for the biggest city nearby. Her intentions were to travel to Waterdeep and try to make a name for herself there.

"That sounds good. How long till the roast is ready?" Zima inquired as the offering of food and drink was accepted. "Happen to know how long it takes to travel into Waterdeep from here?" Zima continued before the waitress left to deliver the order. If there was nothing else to the immediate interaction, Zima tried to take some level of inventory of the room. The couple seemed innocent enough, but Zima tried to situate herself so that she could keep a constant eye on the four drunks. Hopefully their festivities could remain contained and Zima left to the promised drink and her fair share of the roast.
 
The barmaid is somewhere in her twenties and presents herself with an effortlessly confident sexuality. As Zima asks about the roast, she gives her a playful wink.

"Won't be more than a quarter hour," she says. "We've got ourselves a whole hog we've been keeping half-ready all day. We just slice off some to finish off on order. We'll serve it up with some roots, bread, and even gravy for you! How about a plate and one stein of beer to start you off?"

"Hey, sweet tits!"
shouts a particularly drunk man from the group of four. "Get over here already!"

"Patience, boys! You'll get all you want of me!"
She puts a hand on her hip and looks back at Zima. "Waterdeep's a day's walk out on foot. Most of the travelers we get are heading to or from there. We got rooms if you're looking for a place to stay the night."
 
Zima did a poor job of hiding her excitement at the promise of food being served in 15 minutes or so. "Nice.." Zima could be heard mumbling in response to the timing of the food. After hearing both the drunk as well as the barmaid, Zima was not entirely sure if that drunk was talking to her or the barmaid. This caused Zima to ask, "What's their problem? You let them talk to you like that?" Zima shook her head as she asked the latter of the two rhetorical questions.

Zima tried to think on how she should approach the offer of the room for the night. The journey to Waterdeep was still a day away according to the barmaid. Trying to head out and made part of the trek with the remainder of the day and hoping there was a resting area along the way was probably a bit much to ask. Maybe procuring a horse might be an option to speed things along? She had seen her fair share of them, but never put much effort into learning how to ride one. It seemed easy enough at first glance to simply sit atop the horse and let it go faster than Zima herself could possibly manage for any sustained amount of time.

In an effort to buy a little time before Zima committed to the offer of the room for the night, she responded to the barmaid one final time. "That's not a bad idea actually. Take care of them and then we can work out securing that room." Zima stated hoping that the drunks might be placated with the barmaid paying them some attention.
 
"Oh, don't worry about them," the barmaid chuckles. She leans in closer, her breasts threatening to fall out of her top, and drops her voice to a conspiratorial whisper. "I've been working them up all evening. Pretty sure I'll be seeing all of them tonight. That's the trick, hon - get them interested first, and by the time you tell them the price, they'll pay anything."

She straightens up. "That'll be fifteen copper, by the way," she adds, then gives Zima another wink before turning and sashaying behind the bar and into the kitchen. She emerges a minute later to place a stein of beer on Zima's table and promise her share of the roast out soon.

Over the next few minutes, the man and woman finish their whispered conversation, and the woman gets up to leave while the man stays to finish his beer. The middle-aged woman at the bar orders another glass of wine and glances over her shoulder at the drunks. The drunks themselves only get louder, shouting over each other in an attempt to dominate an unintelligible conversation. They don't calm down until the barmaid returns to their table, leaning on its surface and whispering something sweetly.

The men, previously jovial, immediately turn sour. "What in the nine fuckin' hells?" one barks, leaning away from the barmaid. "That's for all of us, right?"

"Each,"
the barmaid says. "But we can do it all together if you want. All night long."

"You greedy fucking whore!"
Another man slams his fists down on the table. "You've been leading us on all night! This is fucking - fucking robbery!"

"Well, if you want, you can sleep alone tonight."
The barmaid's voice is cold. "Or you can all fuck each other for free."

She turns and begins to march back towards the bar, but one of the men lurches upwards and grabs a handful of her hair. The barmaid screams in pain as he yanks her back, hard, Another of the men jumps up, grabs her by the neck, and roughly pushes her down and onto her back on the table. The remaining two drunks grab her arms, holding her down.

"I don't think so, slut," the first man slurs. He positions himself before the table and forces the barmaid's legs apart.
 
Zima made little effort to hide the peek that she stole while the barmaid was leaning forward. As the barmaid states her price, Zima works free her coin pouch and produces the necessary coin. Zima stole another glance and started to muse in her head that she hated to see the barmaid go, but she loved to watch her leave. A few minutes later, Zima was lost in her own thoughts of what she might do when she arrived at Winterdeep.

A loud slam of a fist into a table gained the attention of Zima. Turning to take a better look at the scene unfolding before her, it seems the barmaid was not entirely correct in her evaluation of the clientele. The drunks clearly not pleased with their bill for the festivities of the night. Moments later, the drunks start to get physical with the barmaid and this was where Zima needed to make her choice. She could sit there and let the barmaid learn the error in her ways, or she could attempt to intervene on the barmaid's behalf and hopefully gain her favor or some other random reward in the process if she could take these hooligans down a peg.

Zima took only a fraction of a second to make up her mind, "This pisses me off.." Zima could be heard muttering as she slammed her own fist into the table she was sitting at. All Zima wanted to do was to enjoy an easy night of things on her way to Winterdeep. That was not going to happen, and what better way to make a name for herself than to teach these drunks a lesson for interrupting her night.

Not particularly caring which one it was that she went for, Zima charged over toward the drunks and sought to make her greeting by attempting to clothesline the closest drunk to her. If she could provide enough of a distraction with the initial attack, perhaps the barmaid might manage to get herself free. Zima did not particularly expect the barmaid to help out, but 2 vs 4 or maybe 3 if Zima caught the drunk by surprise was far better than taking them all on alone.

(Mechanics: Zima enters Rage state (bonus action), moves over to the drunks, and targets the one closest to her original position with an attack.)
 
As Zima stands, she sees she's not the only one to react to the drunks' violence. Both the man and the woman turn to look at the struggle; the woman's wineglass stays in place halfway to her lips, while the man angrily shouts "Hey!" Zima, however, is the only one to charge the drunks. The closest is the one holding the barmaid by the neck. His back is to Zima, but either hearing her slam the table or her approach, he turns to see her just as she reaches him.

Zima's clothesline slams into the drunk full-on, throwing him back against the table next to the barmaid's shoulder, causing one of the men holding her arms to flinch back and release her. The man Zima hit is not out, however; shooting her a look of indignant fury, he launches himself off the table, throwing his knuckles into Zima's jaw and trying, clumsily, to grab a handful of her top.

Zima suffers 5 points of damage, reduced to 2 due to her resistance to bludgeoning damage. The thugs all have the Tavern Brawler feat, but suffer from the poisoned condition. The drunk also attempted to grapple you, but rolled a 4 (I screwed up the formatting on the dice roller, but it should have been a 4) on his Athletics check, which Zima can't possibly fail to beat.
 
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Acting without hesitation and doing what she believed was right was part of the code that was core to Zima's upbringing. Slamming her arm into the first drunk sent him sprawling, but it looked like that was not enough to take him down. Now it was his turn to come back at Zima and she accepted his punch, unable to dodge out of the way in time. The man attempted to follow up after hitting Zima and reached out to grap her.

As Zima was recoiling a bit from the attack, she tried to evade backward to avoid the grapple. The man was able to grab hold of Zima's top. This coupled with Zima moving backward caused her top to tear leaving a piece of Zima's top in the hand of the thug while Zima's chest was laid bare by her top being torn open.

Zima did not seem phased by her body being exposed as she only managed to proclaim "Bastard!" while looking to make her counterattack on the thug. Swinging wildly, Zima missed with her attack leaving herself in a somewhat vulnerable state as she was not really defending herself but relying more on the fact that her opposition were little more than a group of drunks that she likely outclassed when it came to fighting ability.

(13/15 hp, Zima rolled 8 to hit which I can not see hitting much of anything.)
 
The man looks down at the torn cloth in his hands, then up at Zima, staring wide-eyed at her breasts until she swings at him again. The man rears back, bumping against the table, and Zima's blow goes wide. Meanwhile, both of the men who were holding the barmaid's arms turn their attention to her. The one who had released it seconds ago steps forward in a front kick, while the other leans across the table to grab the empty glass bottle before stepping forward and swinging it at her head. "Fucking bitch!"

The kick shows surprisingly good form, given the man's drunkenness, driving into Zima's midsection. The bottle makes contact with her shoulder, but is a glancing blow, not enough to injure her. Meanwhile, the first drunk recovers from his dodge and throws Zima's torn top to the floor before lunging forward. He wraps his arms around her waist and buries his face between her breasts as he attempts to lift her up and slam her to the floor, but his move is over-ambitious for his drunken state.

Meanwhile, the drunk between the barmaid's legs ignores the fight. He holds the barmaid down with one arm and his body weight while his other hand undoes his pants. Before he can even get them off, however, the other man in the bar jumps up from his table, crosses the intervening space, and punches him in the back of the head.

Zima took 3 points of damage from the kick, reduced to 1 due to her resistance to bludgeoning damage. One of the drunks is attempting to make an Athletics check to knock her prone, but he rolled a 2, which again, Zima cannot possibly fail unless you want her to.
 
Zima missed her attack, and had to try and defend the best she could until an opening allowed her to attack once more. The miss left her in not the greatest position, but she was no trained prize fighter. Zima found a foot aimed at her midsection, but the kick did not do much damage as Zima was able to tighen her frame to absorb the blow. A small 'Ooph!' could be heard as Zima doubled over slightly.

Bending herself forward allowed her to roll her shoulders just enough to avoid a glass bottle being shattered on her head. The impact point being the neck of the bottle against her shoulder did little to either the bottle or Zima. With the group of thugs mostly paying attention to Zima, she had one final thug to worry about as he attempted to grab her once more.

The thug seemed content to bury his face inbetween Zima's breasts, as his attempt at throwing her was poor. Zima could easily have shaken herself free, but instead attempted to knock the thug out. Trying to center herself with the thug leaning into her was no easy task and Zima could not find an angle to properly attack the thug. Her attempt at an elbow attack failing as her upper arm impacted harmlessly around the collarbone and shoulder of the thug. Zima trying to wriggle herself free of the thug in the process so that she could get a clearer shot at him.

(12/15 hp, 7 to attack which misses.)
 
Zima's elbow doesn't injure the drunk, but he feels him tense up under its impact nonetheless, and he struggles to secure his grip around her midsection. His face wriggles in between her breasts like he's trying to burrow his way into her chest, but in actuality he's attempted to get enough space for his lips to speak.

"Fuckin' help me here!" he orders to no one in particular. "Somebody grab the bitch!"

The drunk that had previously kicked Zima grabs one of her arms with both of his, hoping to limit her mobility. The other drunk takes a step, trying to find an opening where he doesn't risk hitting his friend, and swings it at Zima again. The bottle's body thuds into Zima's ribs with an impact she feels through her torso, but fails to do significant damage.

Meanwhile, the drunk holding the barmaid swings a backfist at the lone man, but it's a blind swing and hits nothing but air. The man, a redhead of around thirty, brings his fist down on the drunk's back in a hammer punch, but Zima can tell he's not a skilled unarmed fighter and the strike does no meaningful damage.

The attack didn't beat Zima's AC. One of the drunks is now using the Aid action to help another grapple Zima, granting advantage to cancel out the disadvantage from the Poisoned condition. Zima must roll 19 or more on an Athletics or Acrobatics check or be Grappled.)
 
Zima seems to be bothered by the drunk that is attempting to grab her, his head bobbing in between her breasts causing enough of a distraction for the thugs to finally secure a grip over Zima. With the distracted Zima focusing most of her attention on this thug in particular, she finds it impossible to try and ram her elbow down upon the thug a second time as her arm is now trapped by another thug.

A visible panic comes over Zima as she was at a loss for what to do in this situation. One thug was unintentionally arousing her by motorboating his face between Zima's breasts while another thug now had control over one of her arms. Zima exclaiming with a panicked breath, "Unnph! Let me go!" As she was unable to shake either of her opponents in the grapple free.

Trying to find any way she could to try and get free of the thugs grasp, Zima took a quick moment and realized her plan of trying to elbow the thug directly in front of her was not possible. However her legs were still plenty capable of dishing out some punishment and Zima tried to bring up one of her knees into the abdomen of the thug burying his face into her bare breasts. If she could take out one of these thugs, then the other was likely going to be far easier to deal with.

(12/15 hp - mechanically Zima was not able to beat the 19 and is grappled, Rolled a 10 to attack on her turn.)
 
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The red-haired man throws another punch into the back of the head of the man holding the barmaid down. Incensed, the drunk finally lets the barmaid go, turning and grabbing the red-haired man by the collar. Before the red-haired man can pull free, the drunk slams his forehead into his nose, then shoves him towards the bar. The middle-aged woman jumps out of the way as the man crashes into the bar, then sips her drink. The barmaid, meanwhile, rolls of the table and retreats to a corner of the room.

Zima's knee drives home between the drunk's legs, and she feels something there crushed between her knees and his pelvis. The man makes a pained squeak and collapses, his gripping arms sliding down Zima's body before dropping away as he hits the floor.

The drunk holding her arm glances at his fallen friend in surprise, but before Zima can capitalize on it, he adjusts his grip on her arm and pivots his hips, driving her forward to slam painfully into the table he'd been eating at. This surprises the drunk wielding the bottle, who swings it at Zima's head but connects only with empty air as she's thrown out of the way.

Zima has reduced one drunk to zero HP! You have the option of this either killing him or knocking him out. If it helps you make up your mind, most of your opponents this game will probably aim to rednder you unconscious rather than kill you.

Zima takes another 4 damage, reduced to 2 due to her rage. Technically, the drunk was not grappling her before, only aiding the now unconscious/dead drunk, but he the Tavern Brawler feat allows him to start a grapple automatically upon landing a hit, and he rolled a 16 on his Athletics check. Zima can resist that as normal.
 
Zima felt her knee land, though not quite where she expected it as it seemed to have hit the man straight in the junk. Probably just desserts for what he was trying to do to the barmaid moments before Zima and now another bar patron interceded. Zima made the mistake of losing her focus for a small bit and the thug that was holding her arm took advantage of this by moving into better position. Zima let out another "Unnpf!" as she was unceremoniously rammed into the nearby table.

The thug still had a bit of a grip on her, but Zima was able to reposition herself by spinning around and let loose a left hook that could make some highlight reels or bardic stories of legend in the times to come. Connecting flush with the thug's jaw, Zima saw something go flying from the thug's face as the punch connected. Maybe this hit him hard enough to drop the second thug Zima was hoping, though she could feel that the tide of battle was shifting back toward her favor as that blow landed.

Zima ties the thug on the grapple check with a 16. Zima rolls 20 on the attack die for a critical hit which does an extra 1! damage to the thug that is attempting to grapple her.

10/15 hp - rage 5/10 turns elapsed
 
"Aargh!" The drunk releases Zima's arm and clamps both hands over his mouth. In a momentary pause in the noise of combat, Zima can hear the light click-clack of a tooth bouncing across hardwood floor. For a moment, it looks like that might put him out of the fight, but then he looks back at Zima with renewed fury. With a roar of rage, he throws a massive haymaker at Zima, but she can see it coming from a mile away and easily avoids it. At the same time, the other drunk swings the bottle at Zima, but overextends himself and has to grab the table with one hand to avoid slipping and falling.

Meanwhile, the melee between the other drunk and the red-haired patron is turning against the latter. The drunk grabs the red-haired man by the shirt, lifts him off his feet, and slams his back down onto the bar with a crash. He lays an arm across the red-haired man's chest to hold him down and raises a fist to strike, but before he can, the redhead punches the drunk in the side of the head.

While this happens, the middle-aged woman hooks a foot around the leg of the redhead's chair, drags it out from under the table, and sits down to sip her wine.

Drunk 1: Unconscious
Drunk 2: Attack roll on Zima: 6, a miss.
Drunk 3: Attack roll on Zima: 9, a miss.
Drunk 4: Attack roll on red-haired man: 15, a hit, for 4 points of bludgeoning damage and automatic grapple attempt: 13 vs 7, a success.
Red-haired man: Attack roll on Drunk 4: 14, a hit, for 2 points of bludgeoning damage.
 
Zima had her fill of combat with two thugs remaining. Though one had just absorbed about the best shot she could have given. They were still standing, which amazed Zima to some extent. That alcohol must have been liquid courage indeed as Zima started to move into a better position to fend off both thugs. A minor adjustment of her positioning allowed her to form something of a triangle between herself and the two thugs engaging her.

Zima could sense that the thugs were getting more desperate and their attacks confirmed this as they were both wild with their attempted strikes. "My turn.." Zima muttered as she lined up the now toothless thug for another strike. This time, Zima extends her left leg outward and upward. Perhaps allowing the thug a quick glimpse of her undergarments as her skirt kicked up. This was likely the last thing the thug might see before being knocked unconscious by Zima's kick aimed right for the side of his head. As Zima pivoted herself to unleash the roundhouse kick, she was able to see a small part of the melee going on between the last remaining thug and another one of the bar patrons.

Zima could feel the kick connect, and did not even bother to see if she knocked that thug out. Surely he could not take two of Zima's best strikes and still remain standing? Simply turning to the thug that had been menacing her with the bottle and pointing. "You're next!" Zima stated as she then beckoned the thug forward with her hand. Maybe laying out two of these thugs might change the remaining two's mind about continuing as the odds were now even for the time being.

Zima rolls 12 and bonks for 5 against the injured thug. Presuming it takes the second thug on a one way trip to dreamland being hit a second time for 5 damage.

10/15 hp - rage 6/10 turns elapsed.
 
The drunk's head snaps back from the impact. Somehow, he remains functional long enough to stumble back a couple of steps before crashing backward into the bar, then slumps to the floor in a sitting position with a barely audible grunt, his eyes half-lidded and seeing nothing.

The remaining drunk glances at Zima's latest victim, then back at her. "Fuck this," he mutters, then throws the bottle to the floor where it smashes into jagged shards. Zima would be forgiven if she assumes he is giving up at that, but he then grabs the back of a chair and hefts it upward in both hands. Apparently, the alcohol has given him the bravery and poor judgment to shrug off the impressive display he's seen so far.

With a roar of rage, he charges at Zima, lifting the chair in both hands and swinging it down at her head. Zima avoids the blow, but feels the chair legs part the air as they swing by.

At the bar, the other drunk attempts to haul the red-haired man off the bar head-first, mostly likely to take him to ground. The redhead is halfway off the bar when he manages to grab the far edge and hold on. As the drunk struggles, the red-haired man swings a punch up at his face with his other hand, catching him under the jaw. The blow is surprising enough for the drunk to swear and abandon his attempt.

Drunk 1: Unconscious
Drunk 2: Unconscious
Drunk 3: Picks up an improvised greatclub and attacks Zima: 7, a miss.
Drunk 4: Attempts to shove red-haired man prone: 6 vs 8, a fail.
Red-haired man: Attack roll on drunk: 20, a hit, for 2 points of bludgeoning damage.

Also, I always forget about inspiration, but Zima gets inspiration for allowing her top to be torn off rounds ago. That's the type of spicy roleplaying I like!
 
Zima looked on in a faux bewilderment wondering how someone could remain standing after being hit so hard. It was for naught as the embrace of unconsciousness visited the thug soon enough as he come to rest at the far end of the bar compared to where another melee were taking place. Zima came back to attention as the remaining thug engaging her had decided to pick up a chair instead of continually using empty bottles to ineffectively assault her.

With the chair easily dodged, Zima considered changing her tactics as she did not want the thug to break any more of the tavern. Whoever was gonna have to clean up this mess already had a ton to do. Keeping the thugs among the realm of the living was another element as they were not only going to have their pride wounded but their wallets lightened after this was all said and done. Zima was a little disappointed that the barmaid herself did not make an attempt to fight back, but such is life she figured. Now was not the time to spend on idle thoughts as there was still some trash that needed to be taken out.

Zima lunged forward with a left hook to the abdomen of the thug that had just attempted to smash her with a chair. She could hear the air escape his mouth as her punch landed true. Figuring that this thug might well have already had enough, she set her sights on the other half of the melee and left the thug she just punched to help the male that was confronting the final thug.

Zima rolls 20 on the die, and crits for 6. Tries to reposition herself so that she is closer to the drunk that is taking on the male npc for the next turn. Probably allowing an AoO for the drunk she just crit'd on?

10/15 hp - 7/10 rage turns elapsed.
 
When punched, the drunk doubles over with a painful-sounding wheeze, but remains upright. As Zima lunges towards the melee at the bar, however, the drunk with the chair is not yet out of the fight. He takes advantage of her exposed back to swing the chair at her, but she is already out of harm's way.

"We're not done here!" he shouts.

The drunk at the bar swings his fist down at the red-haired man, but he throws up an arm and blocks it. At that moment, the drunk notices Zima and looks over with a sneer, reassessing the tactical situation. The red-haired man takes this opportunity to swing a punch into the drunk's jaw. This one is finally enough; the drunk stumbles, then falls unconscious to the floor.

The red-haired man slips off the bartop, using one hand to guide himself into a standing position. Before Zima can say anything, he points a finger behind her. "Look out!"

Zima hears footsteps and a battle cry approaching from behind her, and a moment later, the legs of the chair smacking into her back. If the drunk had aimed better, he might have done serious damage, but instead it is only a glancing blow.

Drunk 1: Unconscious
Drunk 2: Unconscious
Drunk 3: Makes an attack of opportunity on Zima: 5, a miss. Then, on his turn, moves to Zima and attacks: 8, a miss.
Drunk 4: Attacks the red-haired man: 5, a miss. Then is knocked unconscious.
Red-haired man: Attacks Drunk 4: 17, a hit, for 2 points of bludgeoning damage.
 
Zima made her way over to her impromptu ally while evading the thug attempting to give chase's repeated attempts at trying to hit her with a chair. As Zima arrived to the other side of the brawl, she realized her help was not entirely needed. Zima hesitated a bit as the man told her to look out, and the drunk chasing her seemed to not get the hint that his side had lost this melee. Zima braced her body for the impact and the chair seemed to ineffectively roll off her back. Before Zima turned herself around, she nodded as well as stating, "Thanks, I got this.."

Zima then sprung into action, easily maneuvering herself into a position to grab the last thug that was still standing. "Time to answer for what you tried to do." Zima stated as she was content to allow this thug to see reason before he found himself unconscious and drooling on the floor like the rest of his compatriots. They still had a bar tab to pay, as well as any reparations for damage they might have caused during the melee. Zima at this point had decided she had enough of the fight as the winners were decided. Continuing on to pound this final thug into the pavement would have made for a great scene, but that was not her intention this time. Zima took down two of the four thugs and could easily have sent the third into dreamland as well.

Mercy at Zima's hands was the order of the moment, though the shame and embarrassment these thugs were in for as they were soundly beaten and now had to pay their bill. If the final thug attempted to resist, Zima figured if she did not end him then her compatriot in this scrum was likely going to do it anyway. If Zima is able to relax herself and come down from the combat high, she'd evaluate how much of her top was left and if anything could be done to salvage it. Zima had not thought about being topless in the middle of the melee. Once the battle was decided, she was likely to become a little more self-aware.

Zima rolls with advantage to grapple, Zima rolls 10 19 on the die for 23 to grapple the last conscious thug.

10/15 hp - 8/10 rage turns elapsed (she will drop rage if she does not take damage before her next turn as she did not attack on her turn)
 
The drunk is raising the chair over his head for another strike when Zima turns. Already committed to the swing, he essentially walks right into her arms, and she secures her grip on him before he can even try to resist. The chair swings down over and past Zima's head, its smacking into the bar behind her hard enough to snap off the two rear legs.

"Ahhh, shit!" the drunk slurs as he stumbles into Zima, his sloppy lips uncomfortably close to her ear. Even now, she can feel his erection pressing against her when their bodies press together. Meanwhile, the red-haired man behind her throws a punch over her shoulder, connecting with the drunk's cheekbone.

Drunk 1: Unconscious
Drunk 2: Unconscious
Drunk 3: Is grappled, then attacks Zima: Natural 1, a miss.
Drunk 4: Unconscious
Red-haired man: Attacks Drunk 3: 13, a hit, for 2 damage.

Also, I'll rule that an attempt to grapple does not sacrifice a barbarian's rage. The book describes it as a "special" melee attack, but it's an attack nonetheless.
 
Zima was able to get close enough to the remaining drunk still standing. She grabbed hold of him, though he was still able to swing about the chair that was being used as an impromptu weapon. At this point, Zima pressed her chest against the thug accidentally stimulating herself in the process. Also she could feel something pressing against her inner leg area. The sensation enough to distract Zima as she could not land the blow that might have ended the scuffle.

Perhaps the thug might start to see reason as now there was only one of them left and Zima had another one of the patrons taking her side of things against the drunks trying to have their way with the barmaid. The numbers game seemed to be completely in the favor of Zima and her ally's favor now. At this point, Zima figured she had already won and it was more a matter of keeping this last thug conscious enough to pay up. The embarrassment of losing the brawl, as well as having to pay their tab, was what Zima wanted these thugs to feel now.

If her ally ended up hitting the drunk once more, Zima was not going to stop him as both of them were acting to do what they felt was right.

Ok, good to know that the grapple as an action will count as an attack.

9 is not good enough to hit the thug and Zima misses her attempted attack.

10/15 hp - 9/10 rage
 
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"It's done, man, accept it!" the red-haired man tells the drunk. "Give it up while you can still drag your half-wit friends out of here."

"Fuck that!"
the barmaid shouts from the corner. "Stomp his fucking balls in!"

"Shaddup!"
the drunk shouts back, though it's not clear at whom. Probably both. He drops the chair onto the bar, where it tumbles to the floor behind, then grabs at Zima's hips in an attempt to lift and throw her to the floor. His movements are clumsy, however; one hand grabs at her skirt, only to tear it away, but the other forms a decent grip under her buttock and tries to heave her off her feet.

Drunk 1: Unconscious
Drunk 2: Unconscious
Drunk 3: Attempts to shove Zima prone: 11, opposed by Zima's Athletics or Acrobatics check.
Drunk 4: Unconscious
Red-haired man: Does not act this turn.

Notably, an attempt to grapple (or shove) is not just an action that counts as an attack, it is a single attack. Once Zima gets extra attacks, grappling or shoving will only count as one of those.
 
Zima heard the shouting match while she was trying to restrain the final thug. This in close fighting was hopefully going to end the conflict, but Zima's plan was quickly turned against her as she was not focused on what she did best. Before Zima was able to react, the thug grasped her waist and ripped away her skirt with one hand. Zima heard the tell tale sound of her outfit tearing away. Before she could process being reduced to wearing little more than panties, Zima was helped to the ground by the thug as he placed a hand under her backside and lifted upward.

This motion caused Zima to fall down to the ground and her backside slammed down to the ground. Zima now laying prone did not bother to think before making her move. Lashing out with one of her legs, she attempted to finish this thug in a similar fashion to how she defeated another. Levying a swift kick to the manhood that was moments before pressed against her leg. Surely this was going to dissuade any more hostilities from the thug as he was not likely to recover from that kick any time soon.

Forgot about advantage on the grapple so I just ran with it instead. Zima, while prone, rolled 20 16 to hit for 5 damage.

10/15 hp - 10/10 rage and will drop on Zima's next turn if the combat is to continue.
 
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