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Delve in the Dark Character sheets (3.5)

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Pols Voice

Ball of Fluff
Joined
Mar 18, 2013
Location
Somewhere
Not quite sure if this is how you meant... tell me anything that needs to be corrected. and once again this is my first time you guys/girls may wanna direct me to where I can find some of this stuff.

Character Sheet:

Name: Drayden
Race: Half-Dragon (Human x Black Dragon)
Class: Warrior (level 6)
Gender: ♂
Age: 18

Stats:
Hp: 45
Str: 14 (+8)
Dex: 11
Con: 18 (+6)
Int: 13 (+3)
Wis: 13 (+3)
Cha: 12
Luck: 12
(rolled 4d6, droped lowest)

Physical Appearance: (will edit this in soon)

{Armor}:
Scale Mail (50 gp), (+4 armor, +3 Dex, -4 armor check)

{Weapons}:
Short Sword (10 gp, 1d6, crit 19-20/x2)
Unarmed (1d3, crit x2)

{Adventuring Gear}:
Backpack (2 gp):
→Ink (1 oz. vial), (8 gp)
→Inkpen (*3) (3 sp total)
→Paper/Parchment (sheet *50 each), (3 gp total)
→Bedroll (1 sp)
→Tent (10 gp)

Quirks:Has a lockete necklace that he has around his neck at all times, only he knows whats inside it. He also looks at it every now and then.

Personality: Shy at first, loves to flirt with girls, prefers hand-to-hand, CQC

Fetishes: petite builds, C - D cup size

cp: 0 (Copper)
sp: 96 (Silver)
gp: 16 (Gold)
pp: 0 (Platinum)
 
RE: Dungeons and Dragons!

My completed character, ta-da!

Name: Svir Fiend-Blood

Race: Tiefling

Gender: Female

Stats:
Str: 14 Dex: 20 Con: 11 Int: 18 Wis: 10 Cha: 14

Physical Appearance: http://browse.deviantart.com/art/Tiefling-206649827

Gear: Leather Armor, Vampiric Shortsword (Magic, heals some damage on a successful hit), dagger, hooded cloak, bedroll, tent, flint and steel, travelling clothes, backpack, 50 gold.

Quirks: Gets annoyed if people stare at her horns, and make it obvious.
Personality: Hot tempered due to her daemon blood, and is always ready for a battle. Her secret kink is to be dominated and bossed around by others. Grabbing of her horns and forced to kneel in front of a stronger being also causes her blood to cool down.

Level 6 Rogue

Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha),Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand(Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), Use Rope (Dex).

Abilities: Sneak Attack, Uncanny Dodge, Evasion.

Feats: Two Weapon Fighting, Weapon Finesse (Short Sword), Dodge
 
RE: Dungeons and Dragons!

Adrian Leonhart
Race: Human
Class: Blackguard Level 6
Gender: Male
Age: 16


Str: 18 (+4)
Dex: 13 (+1)
Con: 16 (+3)
Int: 11 (+0)
Wis: 14 (+2)
Cha: 18 (+4)​

Luck: 12
Initiative: +1
Base Attack Bonus: +6
Armor Class: 21 (10 + Dex 1 + Armor 5 + Shield 5)
Fort/Ref/Will: +9/+6/+6
Hit Points: 78

Melee: +11
Ranged: +7

Class Feats: Weapon, Armor and Shield Proficiency.

Feats:
Weapon Focus: Long Swords. (Long Sword; Attack Rolls +1)
Combat Expertise. (Can take a penalty of as much as -5 on attack roll, and add the same number as a dodge bonus to Armor Class)
Dodge (Designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent)
Mobility (+4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area)

Skills: Artistic Expression (Wis), Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), Bluff (Cha), Disguise (Cha). Sense Motive (Wis).

Abilities: Aura of Evil; Detect Good; Poison use; Dark Blessing (+ Cha bonus on all saving throws); Smite Good (3/day); Command Undead. Aura of Despair (All enemies -2 saving throws); Sneak attack (+1d6); Fiendish Servant.

Spells:
1st Level (Corrupt Weapon, Cure Light Wounds, Magic Weapon, Inflict Light Wounds, Summon Monster I)
2nd Level (Bull's Strentgh, Cure Moderate Wounds, Death Knell, Inflict Moderate Wounds; Summon Monster II)
3rd Level (Contagion, Cure Serious Wounds, Deeper Darkness, Inflict Serious Wounds, Protection From Energy, Summon Monster III)

Gear:
Breastplate (Armor Class +5; Max Dex Bonus +3; Armor Check Penalty -4)
Long Sword (1d8, 19-20/x2)
Winged Shield (Armor Class +2; Armor Check Penalty -2; Enhancement Bonus AC +3; Flight, once a day, 60 feet per round)
Battleaxe (1d8, x3, 10 GP)
Dagger (1d4; 19-20/x2, 2 GP)
Hooded Cloak.

Bedroll.
Black Blanket (Winter; 5 SP)
Waterskin.

Backpack (2 GP)
* Flint and Steel.
* Knife.
* Adventurer Clothing.
* Book of Dark Revelations (Religious Book on a profane goddess. Unholy Symbol of his religion, equivalent to Silver Symbol; 25 GP)
* Spell Component Pouch (5 GP)
* Ink (1 Vial; 8 GP)
* Inkpen (10 units; 5 SP)
* Journal (Hard Case Book, 200 blank pages; 10 GP)
* Lantern (Hooded; 7 GP)
* Mirror (Steel; 10 GP)
* Mug (1 SP)
* Soap (2 Units; 1 GP)
* Signal Whistle (1 Unit, 9 SP)
* Signet Ring of his Order (5GP)

Wealth: 13 GP

Physical Appearance: (Pic or descriptions)

Quirks: When has nothing to do, he reads his Sacred Book. Likes to report everything interesting he sees or does in his journal, doing it in form of tales, poetry or drawings. Hates when people try to see what he writes/draws without him offering it first.

Personality:

Fetishes if you wish to include: (Don't just send a link to a rabbithole or whatever, actually list it out if you don't mind.)

For now, that is it. I'll edit the rest, tomorrow. =)
 
RE: Dungeons and Dragons!

That's how you make a D&D character without paper. Copy and paste everything. Yes, some stuff needs to be written in, but the system spells out most of it.

Fixed my character:

Name: Svir Fiend-Blood
Race: Tiefling
Gender: Female
Age: 19

Stats:
Str: 14 (+2) Dex: 20 (+5) Con: 11 (+0) Int: 18 (+4) Wis: 10 (+0) Cha: 14 (+2) Luck: 10

Base Attack Bonus: +4
Melee: +9 (Shortsword), +6
Ranged: +9
Armor Class: 18 (10 + 3 + 5)
Fort/Ref/Will: +2/+10/+2
Hitpoints: 30

Physical Appearance: http://browse.deviantart.com/art/Tiefling-206649827

Gear:
Studded Leather Armor: +3 AC, Max Dex Bonus +5; Armor Check Penalty: -1
Vampiric Shortsword (Magic, heals some damage on a successful hit)
Dagger, hooded cloak, bedroll, tent, flint and steel, travelling clothes, backpack, mirror, waterskin, blanket, travelling rations for 3 days.

Wealth: 20 gold

Quirks: Gets annoyed if people stare at her horns, and make it obvious.
Personality: Hot tempered due to her daemon blood, and is always ready for a battle. Her secret kink is to be dominated and bossed around by others. Grabbing of her horns and forced to kneel in front of a stronger being also causes her blood to cool down.

Level 6 Rogue
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha),Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand(Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), Use Rope (Dex).

Sneak Attack, Uncanny Dodge, Evasion.

Feats: Two Weapon Fighting, Weapon Finesse (Short Sword), Dodge

Now I have Mech, Equinox, Dr. Nibbles, Pol, and Shadowkiller right now for those that are interested. I have Mech and Pol's characters done. If one more person will make their character and post it I would be comfortable starting the campaign.
 
RE: Dungeons and Dragons!

My edited character. I think I'm good now...

Character Sheet:

Name: Drayden
Race: Half-Dragon (Human x Black Dragon)
Class: Warrior (level 6)
Gender: ♂
Age: 18

Stats:
Hp: 45
Str: 14 (+8)
Dex: 11
Con: 18 (+6)
Int: 13 (+3)
Wis: 13 (+3)
Cha: 12
Luck: 12

Base attack bonus:
+6/+1
(Fort +5, Ref +2, Will +2)

Class Skills:
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), Swim (Str)

Feats:
Dodge, Power Attack, Cleave, Great Cleave

Physical Appearance: Generic human look, but with black wings and a black tail. Azure eye color, 5ft. 11in. tall, slightly petite, semi long black hair.

{Armor}:
Scale Mail (50 gp), (+4 armor, +3 Dex, -4 armor check penalty)

{Weapons}:
Short Sword (10 gp, 1d6, crit 19-20/x2)
Unarmed (1d3, crit x2)

{Adventuring Gear}:
Backpack (2 gp):
→Ink (1 oz. vial), (8 gp)
→Inkpen (*3) (3 sp total)
→Paper/Parchment (sheet *50 each), (3 gp total)
→Bedroll (1 sp)
→Tent (10 gp)

Quirks:Has a lockete necklace that he has around his neck at all times, only he knows whats inside it. He also looks at it every now and then.

Personality: Shy at first, loves to flirt with girls, prefers hand-to-hand, CQC

Fetishes: petite builds, C - D cup size

cp: 0 (Copper)
sp: 96 (Silver)
gp: 16 (Gold)
pp: 0 (Platinum)
 
RE: Dungeons and Dragons!

Character Sheet:
Name: Norton the strange
Race: Dwarf
Gender: Male
Stats :
Str:15+1=16 Dex:14 Con:14+2=16 Int:14 Wis:10 Cha:8-2=6 (should make things interesting) Luck:14+1=15 (roll 4d6, drop lowest)
Physical Appearance:
Gear: Weapon: great axe, armor: breast plate, bedroll, waterskin, flint and steel, knife, hooded cloak, and adventurer clothing
Quirks: Norton will at least twice a day a conversation that is about rocks, caves, or gems.
Personality: Norton is a strange man. Why you ask well if his name doesn't convince you if you try to talk to him you will find he is very blunt with any answers he gives and has a short list of conversations he can start with for working in the mines most of his life he doesn't have a range of topics to talk about.
Fetish: Monster girls and flat chested women.
history: (will finish soon)
 
RE: Dungeons and Dragons!

Name: Ezra Quickspeed, The Unlikely. Race: Half-ling Class: Bard
Religion: None Alignment: Chaotic good Height: 4 foot 6 Weight: 120
Str:10 Dex:18 Con:10 Int:12 Wis:10 Cha:18 Luck:22
(12, - 2 = 10)

Languages: Halfling, Common, Thief, Tiefling

Skills:Appraise (Int), Balance (Dex), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha),Hide (Dex), Intimidate (Cha), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), Use Rope (Dex) Play instrument (Guitar) (Cha), Knowledge (Magic) (Int), Knowledge (History) (Int), Knowledge (Planes, hell) (Int), Knowledge (Nobility, royalty) (Int), Knowledge (Dungioneering) (Int)

Magic:
Level 0 3 per day
Dancing Lights
Daze
Read Magic
Detect Magic
Ghost Sound
Lullaby
Summon Instrument

Level 1 3 per day
Cure light wounds
Identify
Silent Image
Identify
Charm Person

Level 2 1 per day
Cure Moderate Wounds
Invisibility
Rage

Quirk's: Can be a tad bit rude. Consider's himself better then others. Know's he is smart and witty, and revel's in it. Hates ignorance. Hates it when people bring up his height. And, cruelty when it is not required. (Interrogations are acceptable. Killing a total innocent is not.)

Personality: Witty, Snobbish, and wise. A wise cracker that is. Like any bard he knows just about everything, and can do anything. Being a jack of all trades, is his bread and butter. But, it takes a bit of coaxing, to get information from him. He enjoys to toy, and play with people. And, enjoys a game of wits. Only those whom he can respect, are called friends. So yes, he is out for himself. But, he has a heart. And some honor in him. So it is as easy to tug at his heart strings, as it is for him to tug at the strings of his lute.

Biography: "Ha! The Unlikely. That is my title, and I wear it proud. When I was a child, my friends, even my family dubbed me less likely to succeed. Hence forth, my nickname. But, I wear it with stride. For, I may be unlikely, but I get the job done. Why? Because, I am the best. A jack of all trades. A archer when the need arises, a wizard when we are in need of magic. And, a musician, of coarse. But, my music, is unparalleled to my skill, in story telling. But, my main use, is as a scout. I am skilled in stealth, hiding, listening, and information gathering. And, if I am attacked and all alone... Well, my family nick name, aint Quickspeed for nothing! Before your poor, imbecile brains get all confused. A family nick name, is a half-lings sur name. So bite me, who cares about semantics.

So, where are my family and friends now? Hell if I know, ha ha. I am a half ling dim wits. I hath no real family. I am a traveler, whom goes where the wind takes me. To give my song, to tell my story, and to bed any women my charismatic arse wants. Have I done anything that wasn't for my self? Well, my stupid friends. Yes, I have a heart. Ive fed the poor when I felt like it. Gave coins to young orphans. And, have done some things more grand. But, those will have to be storys. And numb nut's like all of you, don't have the mental capacity to even understand them, nor me. So it takes allot more then curiosity to know more about me..... Your still listening to me? Wow, what fools. We have a job to do! Don't tell me your gonna sit there and let a dam Hobbit do all the work, you lazy Arses. Get to work! Ha ha ha!"

halflingbard1.jpg


Hopefully we can start now! LET THE DUNGIONS AND A DRAGONS BEGIN!

[video=youtube]http://www.youtube.com/watch?v=WIDhRU1iyu4[/video]
 
Tel'goth the Exile

werebear-10_realsize.jpg

Race: Bugbear
Class: Wizard 5 / Blood Magus 1
Age: 24

Stats:
STR: 16 (12+4)
DEX: 12 (10+2)
CON: 16 (14+2)
INT: 19 (18+0+1)
WIS: 16 (16+0)
CHA: 11 (13-2)
LUC: 14 (14+0)

Languages: Common, Draconic, Goblin, Elvish, Giant, Orc.

HP: 3d8+5d4+1d6+3*6+3 = 57
AB: 2+2+0+3 = 7
AC: 10+1+3 = 14 (18 with mage armor)
Fort: 10+1+1+2+2 = 16
Ref: 10+3+1+0 = 14
Will: 10+1+4+0 = 15

Attacks:
Greatsword: +7, 2d6+6
Spiked Gauntlet: +7/+2, 1d4+3

Feats: Greater Fortitude (Racial), Toughness (Racial), Scribe Scroll (Wizard1), Still Spell (Wizard5), Combat Casting (1), Spell Focus: Necromancy (3), Weapon Proficiency: Martial (6)

Skills: Climb (Str), Hide (Dex), Listen (Wis), Move Silently (Dex), Search (Int), Spot (Wis), Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), Spellcraft (Int), Bluff (Cha), Heal (Wis).

Abilities: Darkvision (60ft.), Scent, Familiar: Raven, Blood Component, Durable Casting, Stanch.

Spells per day: 4/4/4/3

Gear:
Greatsword
Chained Robes w/ Spiked Gauntlets
Backpack
Bedroll
Tinderbox
Ink (1 oz.)
Inkpen
Parchment (50 sheets)
Wizard's Spellbook
Tent
Rope, Hemp (100 ft.)

Quirks: Curt; often speaks in many quick half-sentences strewn together.

Personality: Tel'goth is not what you'd imagine when you hear the word "wizard". Nor does he possess the single-minded pack mentality present among most bugbears. Possessing a deep-seated superiority complex, and well-accustomed to misogyny (considering his tribal upbringing), Tel'goth walks the line between discipline and savagery with a quiet, composed poise. His cultural values, despite his civilized intellect, remain largely traditional, and despite his ruthless demeanor, he believes vehemently in returning a favor... or an injury.

Fetishes: Dainty, light-footed women. Domination. Magic-play.
 
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