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Game Master in Search of Adventurers. [FxAny]

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Just the Facts, Ma'am.
  • These Adventures are intended to be played via PMs or IMs.
  • They are all intended to be very long-term.
  • There are three campaigns in total.
  • They can be played by any gender, including futanari.
  • They were created with an intended balance of 60-70% plot and 40-30% smut.
  • They have been arranged by complexity of kinks, vanillaish on top, extreme on bottom.
  • Each game has a variety of modules I can implement with no impact on story, increasing the amount of kinks or implementing a tighter narrative focus.
  • If you have your own ideas for a module, I will be glad to work with you to integrate it.
  • I'm capable of playing any role, and any gender. My actual sex is female, so if you'd prefer that I understand.
  • Please submit your application via PM with your chosen game, a character description, and the modules (or any concepts of your own invention) you are interested in. Failure to do any of the above will result in no response from me.

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High Priest Claire, First Sword of Aaangvar.

The Isolated Cathedral of Aangvar
Fantasy, Action, Dungeon Crawl
A century of war has reduced the land of Sorhem to a desolate sweep of crags and ruins. Once prized for its wines and art, Sorhem had been invaded by a series of military juggernauts. Pillaged and broken, most citizens had left to become refugees in foreign lands, leaving empty husks of buildings and cities behind them. However, the country was not without interest. Deep in the mountainous region to the northwest there were rumors of a massive monastery, home to a militant religious sect. These warrior monks worshiped Aangvar, an evil, angry god who coveted material wealth and sorcerous knowledge. In the twilight years of Sorhem, these monks fanned out across the land, searching for the magical treasures of the country and secreted them back to their cathedral.

Treasure hunters, crusaders against Aangvar, greedy magicians on the look for knowledge, brash warriors seeking to test their strength, and lustful bards drawn to the rumors of the priest's beautiful leader all seek to test the bounds of this place of worship, and your character is among them. Perhaps a family heirloom has been stolen by the greedy monks? Maybe you are cursed, and the only object to break it is among their stores? Maybe you want to simply rape your way through their supposedly beautiful clergy? Whatever the reason you may have, it is time for you to throw you might against the Cathedral of Aangvar!

Modules
  1. The Party: You have joined a small group of adventurers interested in the monastery as well. Possible romantic interests for a more vanilla sex appeal.
  2. Demonic Ritual: The Order of Aangvar has summoned a score of demons to protect their holy ground. Demon girls and incubi will be available for non-con sex. Intended for submissives.
  3. The Contract: A patron lord has hired you to retrieve some artifact for him. Your payment? A high quality slave. I will assume the role of a slave for your pleasure for the duration of the adventure. Intended for more dominant players.

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Lachesis, the Guide of Destiny

The City of Giants
Urban Fantasy, Mystery, Free Roam
In a flash of green she appears, carrying with her a golden ticket and a mysterious smile. Accept the ticket and your secret potential will unlock, entering you into the world of giants. Or so the rumor goes. Throughout the streets mysterious beings with supernatural powers skirmish with one another, fighting over concepts beyond normal comprehension. Numerous cults, cells, and shadowy organizations vie between each other in pursuit of one goal: controlling Fate itself. Throughout the city you live in exist portals, gates to the Land of Giants. This mysterious realm seems overlaid with reality, a strange mockery of it, and within it are hints of power and eldritch knowledge capable of shaping existence itself. And you just got a ticket to it.

As a freshly minted mage, your options are limitless. Do you join one of the cartels, and use their resources to fuel your greed? Are you seeking revenge against some arcane user who has wronged you in the past? Are you a scholar, hoping to plumb the depths of the Land of Giants, seeking to learn the secrets of its existence? Are you a powermad sociopath, testing the bonds of his powers to obtain whatever you desire? Or are you simply driven by greed, using your newfound abilities to harness Fate itself?

Modules
  1. The Cult: Servants of the Dark Gods, these insane individuals attempt to indoctrinate you. Non-humanoid monsters, brainwashing. Intended for submissives.
  2. The Three Goddesses: Bound by fate, these three sister's seek to break the cycle of their prison. One seeks you out, and hopes to guide you to free her sisters. Romantic plot. A more "on the rails" adventure. Possible Harem route.
  3. Villainous Rival: A sorceress of no small prowess is caught off guard by you in your first encounter. She holds a grudge, reappearing through out your adventure. Intended for dominant players. Initiate non-con, break her, and obtain a powerful partner, eager to please you.

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Fyuria, Arbiter of the Fourth Precinct

A Monument of Decadent Nightmare
Science Fiction, Corruption, Transformation, Dungeon Crawl
It was called a monument to mankind's progress. The space station Xanathoth lay in a distant star system, fully self sustaining and filled with happy colonists. It functioned as a gathering of the greatest minds in the galaxy, a center of research and learning. However, inexplicably, Xanathoth lost contact with the rest of humanity. The members of the station who set out to find what was wrong never returned, and eventually the ports were shut down. As population rose without any construction resources to expand, food became rationed. Eventually people were being sent to stasis in cycles, in hopes of conserving food. Shortly after the second wave of cryo-candidates were chosen and put to sleep, it hit. A roiling wave of chaotic energy washed over the station, a conflux of warping forces rocked the structure, seeping into the metal and tainting the core of its power source. With it came the mutations. Bodies twisted beyond recognition, monstrous forms bursting from the frames of children, wives, husbands. Bestial urges and insanity crept into the minds of those affected, and civilization was quickly lost as the inhabitants were pushed beyond the brink of madness.

You awaken from stasis, a member of the second generation of those who were cryo-frozen, changed. Whatever the extent of your mutations, you quickly find the station an unrecognizable hellhole. Order has been restored... somewhat. Cordoned into four precincts, each with its own savage monarch, the station has become a study in evolution. People murder each other for survival, or band together into groups for strength. Through it all are the Arbiters, four highly advanced beings doling out resources as prizes to those who amuse them. The first precinct, the one you awoke in, is the most chaotic. A den of madness and savagery. Rumor has it that the fourth, the upper most level of the station, has a spaceship still locked within. Can you escape this station and reconnect with humanity? Will it drive you crazy, losing yourself in your base urges? Or is it a gift for you, who has always hungered to conquer?

Modules
  1. An Old Friend: When you awake from cryosleep, you find a similarly woozy companion from a past age there. You were good friends in the past, never anything more, but this conflict may drive you two together. Romance subplot.
  2. Arbiter's Pet: A good rule for survival is to not draw attention. You've never heard of that rule. Catching the eye of the first Precinct's Arbiter, she quickly captures and subdues you. As her pet, you go on a series of missions for her. Can you free yourself of her control, or does every moment under her cruel touch drive you further into addiction? Intended for submissives.
  3. Blood of Kings: Whatever changed you was a gift. People cannot resist you, your touch orgasmic, your gaze beguiling, your voice seductive. You establish a harem, forcing those who oppose you into ecstasy and servitude. With your loyal army, you seek to become the new king of this station.

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That's All, Folks!
 
Ah, a kindred spirit! Let me know if you feel like changing things up and being the player instead of th GM.
 
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