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Great Adventure: Grand Piece!. [Custom One-Piece RP]

Snowe

Star
Joined
May 22, 2011
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"Well, children, when last I read to you we learnt how Luffy and the rest of the Straw-Hat Pirates had finally acheived their dreams."

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'Luffy found One Piece and became the worlds most powerful pirate, unlocking the true power of his Devil Fruit and finally being claimed the official 'Pirate King. Until the day he passed he known as the greatest pirate that ever sailed and the most courageous fighter that ever lived. He lived a truly practical life and fought till the day he died though only when the world needed him; And upon his death it is said that the entire world wept for numerous days and nights at the passing of a true hero.'.

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'Roronoa Zoro practiced his skills to the very day he passed and became known long before his death as the most skillfull swordsman to even swim these high seas or walk these grassy plains. He had many students of great power as with himself, but as of yet his most sacred of teaching such as his specialised three-sword techniques are hidden to all but the most trusted of eyes. His skill with the blade, courage and power became the stuff of pure legend and whilst many tried to emulate and replicate his skills..none have ever managed to do so. Yet'


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Nami explored the entire world and discovered brand-new areas of the world that other adventurers had never even glanced up, earning herself a mass of fans and followers, and most of all..treasure; She finally achieved her final dream of buying her village back and has prospered as chief ever since. Her beauty, wisdom, skill and enginuity placed her into a spot in the new 'Central Seas Government' founded by Nami with backing from Luffy and the rest of the Straw-Hats. As with Luffy, many thought of her death as a national tragedy of epic proportions, and those who knew her wept with great resolve'

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Usopp became a great and talented inventer, as well as finally besting his father in a marksmanship test and went on his to return to his home village and marry the girl of his dreams, Kaya. He lived happily-ever-after with his three children until his passing, and up until then helped the small village thrive into a large settlement with his great wisdom-- No, really -- earnt from many years of adventure and his godly skill with ranged weaponry of all kinds has been passed on to the warriors of Syrup Village for years after his death.'

'The Rest of the Crew also went on to achieve great fame and fortune, each reaching their own dreams and finding new skills and revelations on the way. If it wasn't for these men and woman it is not thought of what could of been had the other pirates found One Piece.'

'Still. Whilst that time is now over a hundred years to this day we have no forgotten these heroes. Perhaps now a new band of pirates will rise up to stop the terrible monsters that plague our lands today and put an end to the high taxes and torture the new 'Central Seas Empire' has placed upon us. I think it is time, children. Time..for a new era of pirates; New vessels are built and new swords and sharpened, guns and raised..and the time of the pirate is here once more. And they all seek the greatest treasure man has ever seen!.​

GRAND PIECE

-- OOC Stuff And Profile Template --​

Name: [The initial 'D.' has no meaning here, so don't be tryin' it]
Gender:
Race: [Human, Fishman, Mermaid/Merman, Cyborg, Animal, Giant, ect.]
Age:
Appearance:
Personality:

Devil Fruit: [Yes/No and description if so. May use canon or custom, don't make them too O.P]
  • Name: [What's it called? HUH? HUH!!?!?]
  • Abilities Given: [What does it -do?]
  • Type: [Paramecia, Zoan, Logia]
  • Fruit Appearance: [What's it look like?]
  • Appearance Differences: [Does it change what you look like?]
  • Weaknesses: [And the weakness's be?]
  • Stat Changes: [Some fruits give and take stats. For example when in Neko Neko no Mi the user might have more strength and agility but far less luck and stamina. Also, because they are felines they may no longer use ranged weapons, making accuracy useless.]


Skills: [Non DF skills, those without DF obviously have more and more powerful skills. These are like Zoro's sword skills or Sanji's cooking skill]

Stats:

Stat Points Given: 50

  • Strength: 1-100 [One is the strength of a normal baby or toddler, ten is the average strength of a normal, fit human man. 25 is similar to Don Kriegs physical strength as he can hold amost a ton of pure weight in two hands in the form of a spear. A 50 is the power to pick up ships with a single hand and toss them far, a single punch from this person can kill instantly and create craters. 100 would be similar to Tsunade of naruto; Picking up objects a good few hundred times ones size with ease and a single hand and using them as weapons. Be reasonable, a person who specialises in guns will most probably not have a 50 in this. Fishmen get an added 5 to this whilst animals lose 5. Giants gain 20 to this for..obvious reasons. This stat dominates weapons such as clubs, mauls, swords axes and spears and really anything one needs to swing.]
  • Speed: 1-100 [Again, ten is average human. One is child speed. 30 would be fast enough to appear as a blur for exactly one movement, though this would tire them out. Otherwise they are quite fast; Think the Nyaban brothers. 50 would be fast enough to traverse the entire world in less than a day without tiring oneself; They are a blur to the human eye. 100 is so fast that one running at top speed would traverse the entire world in a half hour; Though this is with breaks, moving so fast can actually burn the target alive. when in water Meirmaids/Men gain ten to this, when not they lose 5. Giants lose 5 to this. This stat is used for smaller, lighter weapons such as staves, daggers, claws and grieves.]
  • Intellect: 1-10. [Obvious, does not change. Only items can increase this, but those are incredibly rare]
  • Stamina: 1-100 [Physical stamina and endurance. Again, rather obvious. 1 is child, ten is average human. Animals get an added 5 to this, whilst mermen/maids lose 5 to this. Obviously, this governs how effective items such as shields and armor are.]
  • Accuracy: [Obvious really] [Giants always lose ten to this stat whilst humans gain ten. This goverms all ranged weapons mostly. Also, those who fight at all must have -some- skill in this stat, nobody with a skill of 3 is going to be able to hit at all unless their weapon creates random explosions and such]
  • Luck: 1-10 [This is drawn upon by myself using a generator when a profile is made. 1 is typically bad luck; Anything that generally can happen..does. 10 is incredibly -good- luck. The character will randomly find expensive jewels in the street, get high chances of loot in dungeons and RP's and will always find the stronger of objects. Humans always have 5 and over for this, whilst all other races have four and under.]
[/list]


Crew Position: [Are they the Captain, Defender [Zoro], Navigator, Sniper, Chef, Doctor, Archaeologist, Shipwright, Musician?! Characters need to be at least one of these. When all are taken you can make a new one up.]

Techniques: [Attack techniques. Kinda obvious but a freshly made person should not be throwing giant fireballs of epic energy around.]

Kit: [Weapons, Armor, Items. Kit. They may increase stats by -small amounts-, but all armor, weapons and items are put here. Most items need a stat to equip and use properly; A person using a greatsword for example needs a strength score of fifteen and accuracy of ten. Whilst basic armor needs a score of ten to wield. Don Kriegs golden armor would need strength and stamina of 30 each to use. A person using a weapon such as Usopp's slingshot would need a good accuracy of 15 or above to wield with the effects he has, such as knocking people out using beeds.]

Personality:

Biography: [This is -important-, as it Personality. You won't be getting a freakin' epic DF like Gomu Gomu no Mi if you only give me six words. Try hard people!]

Dreams and Aspirations:

Treasure: Each person must have one treasure. This can be anything from a pet dog to a vineyard on the ship to one of the other characters themselves, just like the series. Luffy's was his hat, Zoro's was Kuina's sword, Nami's was her mothers orange/tangerine garden, and for example of the above point..Sanji's was..well Nami, actually.

Flaws: [Each person must have at least one personality flaw that can be used as a weakness to overcome. Luffy is far too determined and a bit closed-minded, Sanji is a bit of a pervert and falls in love easily, Nami is selfish and only thinks of herself. Ect, ect]



Note: WE NEED A SHIPWRIGHT, NAVIGATOR AND CHEF!! [I'll take whatever of the three is left]
 
Name: Jordan C. Narin
Gender: Female...kinda?
Race: Human
Age: 17
Personality: Fun loving, Tomboy, Short tempered, very flexible, Strong.

Devil Fruit: Sei Sei Fruit
Name: Sei Sei Fruit
Abilities Given: It Allows her to change her gender and Masculinity
and she has three levels of "manliness":
*the first stage is the normal guy that she normally turns into usually in one-on-one fights or if she needs to get places (jumps well/more athletic)
*next stage is more manly, for tougher situations that dont require that much flexiblity (like crowd fights)
*and the last one is almost superhuman, but she loses control of her mind
Type: Paramecia
Fruit Appearance:
Devil_Fruit_by_ZhdaNN.jpg

Weaknesses: she gets a shorter fuse, dumber (sorry guys xDD), less flexible, and of course.....that weakness (*coughcrotchcough*)
Stat Changes: she becomes stronger, speed drops, intellect drops, stamina raises


Skills: Can Cook rather well, and is really good at, Dim Mak (a Martial Art that deals with immobilizing an opponent using his/her pressure points) and Kyusho jistu (like dim mak but instead of immobilizing it deals with actually harming the opponent),street fighting and singing (this only deals with her female half, the male half is tone deaf)

Stats;
Strength: Female; 10 Male; 15
Speed: Female; 15 Male; 10
Intellect: Female; 8 Male; 5
Stamina: Female; 7 Male; 10
Accuracy: Both; 10

Stat Points Given: 50

Crew Position: Defender

Techniques: Metal Typhoon (Spins her Anchor around until it creates a cyclone and hits the enemy rapidly)
Shot Anchor (Throws the Anchor into/onto somebody usually incapacitating them.)
Metallic Hell (Goes in to her most manly form and releases hell; what she does during this time depends on her surroundings and the situation.)

Kit: Weapons: The Anchor to her Father's Ship
Armor: An old Jacket her mother gave her, a pair of jeans.
Items: her mother's heart shaped locket.

Biography: Jordan was born on the Island of Severic in the small village of Izanami, Her father worked as a Fisherman and her mother owned the Tavern named; The Frontier. Her life was peaceful until a Pirate by the name of Virdall came into town and started wrecking every thing in their path. then one day Virdall walked into The Frontier with a box, Jordan was helping her mother that day and was curious as to what was in the box, so when Virdall and his men weren't looking she opened it and saw a strange Fruit. She then wanted to know what this fruit tasted like so she took a bite of it, that's when Virdall saw her and told his men to stop her from eating the rest so the could sell it to the highest bidder on the black market, but being the short tempered tomboy she was, and still is, she ate the rest in one bit, surprising More than just the pirates. That was when The pirates released the fact that it was a devil fruit she ate and that she would never be able to swim again. But, Virdall's rage had become to great and he decided to take her to the sea and throw her overboard, and so the did. Luckily her father had come on his fishing boat to save his precious daughter, but just as she got on board the pirated shot a canon at the boat and because of how heavy her father was he drowned but Jordan survived, and as a memory of her father she kept the Anchor that was on the boat at the time. Two years later Virdall bought the village and Jordan ran away from home in order to get enough money to buy back her village.

Dreams and Aspirations: to be able to buy her village back from Virdall

Treasures: Her mother's heart shaped Locket

Flaws: Short Temper.


All Appearances:
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Just one issue, you don't get to choose the stat points you're given; Everyone gets exactly fifty. Probably should of stated that before. ^-^
 
I might be interested in this. I would have to brush up a little on my One Piece lore first, though. I'll get back with you tomorrow or the day after.
 
Yey, thanks both of you. Though, you don't need much lore [I've only watched like 30 episodes myself]

I'll also tell people what we're going along, and as such the lore will be slightly changed.

From what I rememer my friend wants to be the cook. I might be a doctor or something~ NEKODOCTAH! >>

However, if you want a part then just take it and I'll make whatever if left over. ^_^
 
*Points to my prior post* As I saaaaaaaaaaaid! You guys make what you want first and I'll take the left-overs. To be honest I could make a character for anything! I don't know what to maaake

So you can make a doctor if you like, or a captain if you like. ^-^

EDITURURURURURU!!!!! [Gotcha attention, mwahaha]

I added a small category to the profile at the end called 'Treasures' as this is a major plotpoint in the series and in this AU. Each person has one, please make it familiar to them. Don't give a woman-hungry booze-hound a virgin mary as his idol ffs, make it -real- people!

Kthx.
 
Bump..please don't let this die, I worked hard on it. T_T

Also, could everyone please announce what position they want? That way I can make a checklist and when everyone is taken we can make reaccuring villains like Alvida and Buggy-Sama~..Shut up. <.<
 
Name: Nicky Motley
Gender: Female
Race: Human
Age: 23
Appearance:
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Personality: She is a bold person, willing to cuss out her own CO if she thinks he or she is doing a horrible job. She is out spoken, which has been taken as mutiny several times. She is a free spirit, and very courageous, which tends to be bad as she is almost always the medic. She uses a gun sword combo or a sniper rifle, and fights up close and personal, or at range. She can never decide whether she is a melee fighter or a sniper, so she is decent at both.
(Other than that she will evolve as the RP goes, as a good character should)

Devil Fruit: Yes
* Name: Tele Tele Fruit(not sure what the last part should be so imma use the English translate.)
* Abilities Given: She can teleport (with in 50 feet) as long as she can see the target. She can also teleport other objects(within 25 feet and under 250 pounds) ((up to 50 foot range))
* Type: Paramecia
* Fruit Appearance: Somewhat an hourglass shape, it was also purple with blue spots.
* Appearance Differences: no
* Weaknesses: She weakens after every use, limit 20 'jumps' per day. at 10 she is tired and 15 she is barley able fight, 20 she is unconscious.
* Stat Changes: none

Skills:Medicine, R&D, and fashion(she needed a hobby)
Stats:
STR:10
SPD:12
INT:9
Stamina:8
ACC:11{10}[total=21]
Luck:6

Crew Position: Doctor/Inventor
Techniques:Warp Round (she teleports to point blank range and fires into the enemy)
Knockout Round (she loads a rubber tipped round and fires it at the chest of the enemy)
Seven Seas (She slices 6 times aiming for the rib cage on both sides, the collar bone both sides, and the head on both sides, the fires a round from her pistol between the enemy's eyes.)
Grenades (she has several grenades, all chemical based. One of the has a sleeping gas in side designed to know the enemy out, another has a flash bang like quality, i mainly make them up as i go)
Warp Injection(she warps to a target and stabs them with a sedative(-3 SPD) or stimulant(+3 SPD))
Kit: Cloth armor(clothing), Grenade belt(smoke grenades with different effects, sleep gas, flash bang, ect.) a pistol, engraved with her childhood friends name, Nicolett and Kasady(Acc 10) a sword wieghted more at the hilt than anywhere else on the blade(ACC 12, STR 10, Spd 5) First aid kit, has a good chunk of field medical supplies plus some extras like sedative needles, and stimulant needles.

Biography: She had never once as a child thought of living on the high seas, but this is where she lives now. The only reason she does is because her old friend made her a bet, the bet was she had to live on the sea for a year, and if she did not love it he would pay her house off and set her up money wise for life. She lost the bet within two months. She was apart of his crew, though they did not refer to them selves as pirates, the rest of the world called them that. Not that she or the rest of the crew minded, but she was sort of off the beaten path when it came to what they expected of a female. After a couple of years working for him, he was assassinated by the Navy while the crew was partying. She tried to fix him up as best she could but the bullet had done its job. She vowed from then on out, any crew she joined would, not a member would fall under her care. She had them drop her off at the biggest hospital in the Area, where she studied under their watchful eyes till she could preform surgery in the middle of combat and NOT the first aid most use.

Dreams and Aspirations: She wants to carve her friends name into the Navy Headquarters Collem of the Fallen, for those who had fell to pirates and those of not so noble intentions.

Treasure: The pistol. She was given it as a gift for her tenth birthday, by her friends. Originally it was nothing more than a toy gun, since her captain friends death though it was modified to hold and fire three different types of rounds, regular bullets, Sleeper rounds, and hallucinogenic rounds. The hilt of the gun has been the same from word go. It was always engraved and she refuses to replace the wooden handle for the better ones.

Flaws: She is a little crazy....best way to put it. She also tends to put the lives of her ship mates above her own. Making her one hell of a combat medic, but a very stupid one. Also she is partailly deaf in her right ear, the gun sits on her right shoulder so ya....


{edit: crap the eyes didnt turn out just as i had hoped, screw you gimp XD}
[edit2:fix some of the more unclear and honestly badly written parts]
(EDIT3: fixxed the last couple of changes,unless something else comes up im keeping it the same.)
 
Okay, lesse..rolled a luck of 6, so that's better than nothing I guess~

Everything is fine, except you have 55 points and not 50. So you need to remove 5.

Also, if you're having all those guns, why make a doctor, why not just give her the sniper position? You can still have the rest of the weapons, it just seems odd to me that you're having a doctor who has that amount of gun skill o_O
 
I think I might be interested in this! This is all one crew right, though?

I've had my own ongoing One Piece RP elsewhere, also set 100 years in the future.

Dunno if I'd try and port a character. And on that note, what positions are open? (Dunno if there's anyone else behind the scenes.)
 
The defender and, from what I can see, doctor are taken. So, Zoro-esque and tinyreindeerguywho'snameIcanneverremember are taken. Everything else is free. ^_^

And si, just like One Piece but without Luffy doing all the fighting.

I might use the Sube Sube fruit [I think that's the name of the one Alvida uses] and make it a little more awesome that it was in the Anime, I always liked that. I mean, it could be extremely powerful if used right; Most pirates and marines use melee weapons which would all but slide right off, and no friction means on the move you'd be near impossible to hit. ...And you always get to be hot. ^_^ Other than that nothing is taken, so go ahead. ^_^ [HAPPY FACE SPAM! RAAAAAH! Tehehe sugar high]
 
Name: Richter Vance
Gender: Male
Race: Cyborg
Age: 25
Appearance: Swarthy, with medium-length black hair, golden-brown eyes, 5'10".

Skills: Excellent swimmer, good navigator


Stats:

Stat Points Given: 50
Strength: 15 (+3 when crusher armament is equipped)
Speed: 11
Intellect: 8
Stamina: 10
Accuracy: 16 (6+10 human bonus +2 when ocular armament is engaged)
Luck: 5


Crew Position: Captain

Techniques: Iron Skin: Makes him strong against bladed attacks.
Compressed Shot: A powerful blast of compressed air, brought in through the vents in his palms and in the soles of his feet.
Aqua Shot: Can absorb water into an internal tank, which he can break and freeze, firing powerful ice shots.
Other Enhancements: Richter has a large number of upgrades; for one, despite the metal, he is configured in such a way that he can still swim, and can do so at a speed that is far above human. Also, he is able to breathe underwater for a time; he will suck water in and fill up his internal tank, though it is still possible for him to drown if he is under water for far too long.

Kit: Hand modifications; claws, knuckle spikes. (Gives +3 to STR) Spyglass Eye: Ocular improvement that allows for zooming. (+2 to accuracy). Toolbox and regular clothes besides.

Personality: Richter is a strong-willed but carefully-guarded man. He tends to delight in the cryptic and mysterious, and is given to philosophizing, often for little to no reason at all. That said, he has no pretense of being gentlemanly; rather, he is rude and lazy, though if sufficiently moved, an exceptionally loyal man. Tends to obfuscate stupidity a lot.


Biography: Richter was once the very greatest enemy of the pirates; an Imperial Soldier. Forced into the service as a bit of a tax dodge for his parents, and to follow in his family's footsteps, he served (rather unfaithfully) for a couple of years. He casually screwed up orders, redirected shipments, so on and so forth, until he was set to be brought before the court for a speedy, unfair trial. So he jumped ship in the middle of the Grand Line. He was shot to bits, however, on the way out, and by the time he washed up on an island a week later, his arms and legs were completely torn to hell (as was a good many other things, including one missing eye). He was brought into a clinic, and given cybernetic prostheses in order to cope with his missing limbs, turning him into the cyborg he is today. He stayed for a time, paying off his debt, until he left one day, seeking to return home.

But he was branded a pirate, now. Figuring that he had nothing to lose now, he just rolled with it. With a fierce hatred of the Empire now, he sought to become the criminal they had made him out to be.

Dreams and Aspirations: Eventually bring down the Empire. In particular, his father.

Treasure: Richter's greatest treasure is his grandfather's coat, and as such, rarely wears it.

Flaws: Richter has several flaws. One: Mistrust. He is fairly paranoid, and rarely forms any serious bonds. This is not the first crew he has tried to bring together. Two: Indecisiveness. Tends to just go with the flow rather than making strong decisions of his own.
Finally, his sense of honor can be exploited. He puts himself in debt to anyone who helps him.
richtervance.jpg


Forgot to add this. Here's Richter.
 
Good 'nuff. ^-^

Draw came out as 5 luck. So..not bad, not great either. Sorry.

Then, you're accepted.
 
Name: Rifa
Gender: Female
Race: Fishman
Age: 19

Appearance: Clicky!
Rifa is of an almost uniform blue-gray tint all over her skin. Marred by several scars on her limbs and fin, she's never going to be one to flaunt her body unless she's seeking to invoke terror. Her hair is only just a shade darker than her skin, a messy, uneven cut that flows like the ragged flag of a dread pirate while she swims, and hangs down over the right side of her face, leaving only one yellow, animalistic eye to glare down her target. Her body shows the raw strength of the Fishmen, with arms and legs that look potent even by male standards, but retain an untoned smoothness that preserves some sense of femininity. She has a large dorsal fin on her back with several scars. Her right shoulder has an almost circular arrangement of scars just above the collarbone, dangerously close to the gills on her neck.

Personality:
Rifa is a reserved, and often timid girl. She speaks softly, and seeks to avoid confrontation whenever she can. While her weak presence makes her come off as meek and unbefitting of her race, she's also very approachable. Her docile demeanor may make her seem melancholy at times, but even when she's happy, she keeps her excitement held back. It's just rare of her to gush and lose control of herself. At least, that is, until she's threatened. The well-known ferocity of the Fishmen is well within her, pent up and waiting to drop at a moments notice. Rifa ca go from zero to alpha predator in the swing of a sword, sparing no mercy until her opposition poses no threat.

Devil Fruit: No... A fishman would rather die than lose their strongest asset.


Skills:
-- Fishman Karate: The usual martial art form of the Fishmen, this form of karate focuses on fast, direct strikes with the elbows and open hands, as well as emphasizing grappling techniques. It works as well underwater as it does on dry land, where other martial arts are substantially hindered by the drag exerted by water pressure. Each attack either minimizes movement, or strikes in a way as to remove as much drag as possible from the motions involved. Grapples are also very effective, especially against non-aquatic species, who are robbed of their strength as they lose valuable oxygen in the struggle.
-- Digestion: Rifa has strong stomach acid, and even stronger teeth. She has accidentally eaten a rock she mistook for a lobster. (She'd been really, really hungry.) She also eats raw food. Despite the potential maltreatment of her gastro-intestinal tract, she's never gotten sick or injured from any food-related illness or incident.
-- Puzzle-Solving: Rifa has a spatial memory, allowing her to recall with great accuracy even in the face of complex problems and situations. Picture puzzles and puzzle cubes are easily disposed of by her talent, even whle she's busy eating a chimichonga.
-- Spatial Awareness: Along with her memory, Rifa has a strong sense of what's around her, even if she can't see well. In fact, Rifa needs glasses. She's so nearsighted she can't read the big "E" on the top of an eye exam chart. But her senses of smell, hearing, and feel allow her to react to threats all around her with precision and efficiency.
-- Singing: It really embarrasses her, but Rifa is a very talented singer. Her songwriting could use some polish, though. In fact, when one hears her voice, they expect a slim human or Skypean woman with pale skin, a beautiful, dignified dress, and a face that could melt an iceberg with a single look. Instead, they get a muscular and scarred fishgirl with a mouth full of sharp teeth and face that can make the sun freeze over. Once, she sang in middle of a dense fog, unintentionally attracting a few human men to come investigate the angelic voice. When they caught sight of her, they immediately jumped out of the boat and swam away screaming. It's happened multiple times since, making her incredibly shy about the singing thing.

Stats:

Stat Points Given: 50

Strength: 10 (+5 at all times. Fishmen, and even fishwomen, are naturally stronger than humans. Water is just a bit harder to move through than air.)
Speed: 10 (+5 in water. Fishmen are faster than humans underwater, but not as fast as Mermaids/Men. But, they don't have the same disadvantage as the Mermaids and Mermen do.)
Intellect: 10
Stamina: 10
Accuracy: 10
Luck: 4

Rifa, like all fishmen, is strong, though certainly not the strongest of her species. Regardless, her punches can crack the hulls of lighter ships. She can pick up and throw cannon balls with enough oomph to knock the average man unconscious from fifty meters away. As a practitioner of Fishman Karate, she loses none of her strength while fighting underwater, making her most potent in her natural element.

On land, she's as speedy as the average human. Running uses different muscles than swimming does, so it's understandable that her natural physical superiority doesn't make her exceed a human, so much as keep up even with minimal training. Of course... Her kind are perfectly acclimated to swimming, and she'll easily overtake any human there.

For what's normally seen as a brutal, aggressive race, Rifa is surprisingly intelligent. Her problem solving and creativity are surprising for those that don't know her, though she has a definite weakness in knowing (or rather not knowing...) her historical facts.

The girl is tough enough to handle the day to day wear and tear. Maybe a little more so than most people. But she's used to quick and furious action. Prolonged activity wears her out just as much as any other person, fishman or otherwise.

Rifa isn't incredibly accurate by most people's standards. From fifty yards away, she's as likey to graze a target as she is to hit it dead-on. But she'll assert that she's much more accurate than most people. In fact, she'd like to see how accurate you are when it comes to throwing cannonballs at a target fifty yards away.

[/list]

Crew Position: Musician (well, IF the crew can coax her into using her talent.)

Techniques:
-- Reverse Rend: Using the texture of her skin, Rifa's punches can tear away at a surface even when she only lands a grazing blow. Her scales run smoothly and harmlessly from head to toe, but from toe to head, they can dig away at even the toughest surface. A reverse rend on a humanoid can tear away skin and cause lacerations, possibly making it more worthwhile to take the blow full-on instead of trying to deflect it away with an arm. (Note that her punches cause the ripping motion when the fist goes forwards, not backwards.)
-- Predatory Bite: Sharks are known for growing unlimited teeth throughout their lifetime. Like the prime example of Arlong, Rifa can recieve new teeth quickly when hers are damaged. However, she doesn't have the strength of arm or stomach to rip out her own teeth as an attack.
-- Liquid Cannon: Part of Fishman Karate's training involves learning how to throw water at such a velocity as to become capable of penetrating skin. While only the strongest practicioners can do such a technique, Rifa has gotten to the point where she can throw a handfull of water with enough velocity to knock a full-grown man off his feet.
-- Throw All The Things: If she can lift it, Rifa can throw it as a weapon. Chairs, pencils, planks of wood, and the aforementioned cannonball are all well capable of being chucked at considerable speeds and distances.
-- Thick Skin: Rifa's skin is resilient, far more than most people. Even completely naked, she has a natural toughness that warrants comparison to basic full-body armor.

Kit:
Weapon -- Anything she picks up, as well as her body.
Armor -- Her skin, which is equivalent to a 10 STR/STAM requirement armor.
Clothing -- Rifa wears a black, form-fitting wetsuit with short sleeves and equally short legs. She leaves her arms and legs exposed primarily to use her Reverse Rend and for flexibility. Rifa doesn't wear shoes.
Additional Items -- None; Rifa is something of a drifter, and is simply surviving on her predatory abilities with nowhere to call home. Her only mementos of the past are memories.


Biography:

It was a long time ago, and Rifa's earliest memory, that she was listening to a lullaby in her mother's arms. The voice was beautiful, but indistinct, and she can't remember either the song's lyrics, nor the appearance of her mother. Her clarity of memory begins shortly after, with seeing her father impaled by a harpoon, and being kidnapped by slavers. From there, she was subjected to harsh training and servitude before being sold to the highest bidder. That bidder was a Fishman bandit who decided that he wanted a perfectly obedient wife. When things didn't go exactly as he planned, he got much more physical, and she barely got out with her life intact. For several years now, she's be surviving of her own means, drifting on the currents aimlessly, too afraid to go near people human or otherwise.

Dreams and Aspirations:
-- Rifa has a song stuck in her head, the one song she cannot remember the lyrics to. Someday, she'd like to finally learn those lyrics. Of course, that song is from a long time ago, and the only person she's ever heard sing the melody is her mother. She hopes her search for the song will lead her back to her mother, if her mother is still alive.

Treasure: The Song. While she hates that she cannot remember the lyrics, Rifa treasures that song more than any other memory, as it's all she can easily remember of her childhood and family. It's the only thing she can think of that makes her feel better whenever she's lonely. Sadly, it's also the song that occasionally attracts witless men expecting a siren, only to find a sharp-mawed shark.

Flaws: Rifa is an incredible pushover for anyone she considers to be a trusted friend... Thankfully, she doesn't have those............yet...



Trivia ala wiki style!

-- Rifa's name is just a feminization of the word Reef, a strand of rocks, sand and coral that rises nearly to the surface of the water.
-- Her Reverse Rend is based off the dermal denticles of a shark's skin. They are what gives shark skin the rough, sandpaper texture. They are hydro-dynamically aligned to help sharks glide through the water smoothly.
-- Rifa is based on the Blue Shark, who are the most widely distributed animal on the planet. They rarely attack humans, which is reflected in Rifa's typically docile nature. The females also have skin three times thicker than males, an adaptation caused by mating rituals involving biting.
-- The Siren of mythology was a creature whose beautiful singing voice lured ships into wrecking upon rocky reefs. Rifa has a clear similarity, although instead of luring ships to die, stories from her witnesses involve luring foolhardy sailors into the jaws of a shark.
 
Name: Nathan Stone
Gender: Male
Race: Human
Age: 19
Appearance: Nathan
Personality: Not very trusting past the point of trusting you with being his crew. He tends to keep his personal information to himself. Sometimes he is hot-headed if you annoy him enough.

Devil Fruit: Yes
Name: Suke Suke Fruit
Abilities Given: Allows invisibility to himself and others he touches.
Type: Paramecia
Fruit Appearance: Fruit
Appearance Differences: Just invisibility.
Weaknesses: It really doesn't add any strengths or take away any...except the ability to swim.
Stat Changes: None


Skills: Expert marksman with a bow and arrow. Doesn't use guns.

Stats:

Stat Points Given: 50
Strength: 10
Speed: 9
Intellect: 6
Stamina: 10
Accuracy: 25
Luck: ?



Crew Position: Marksman

Techniques:

Armor Piercing Arrow- Self explanatory.
Invisible Sniping- Firing off arrows whilst invisible.
Flame Arrow- Sets arrows aflame with his lighter.
Poison Arrow- Dips arrows into snake venom.
Hawkeye- Ability to see long distances up close normally and anytime.

Kit:

Weapons: Blue Bow, small dagger.
Armor: Light armor.
Items: A large supply of arrows within his quivers, poison vials, a lighter and some oil.


Biography: Born as a royal knight within a kingdom on the other side of the world, Nathan aspired to travel the globe and plot out every corner of the earth...though...his travels have not come far. He first arrived in a small island he began to plot out, the first island in the East Blue that he'd map. This is also where he first encountered the Suke Suke fruit. This was his first experience out of his country...the new ability he was given: invisibility. Later after he finished mapping the island, which he named the Isle of Miracle, he headed to the nearest port in hopes of finding a...crew that he could sail around with. He has no loyalty but to his kingdom and himself, and will do whatever he believes is best for himself.

Dreams and Aspirations:

Treasure: His blue bow. It was made from an extremely rare tree that only grew in the country he lived in. Its supposed to be one of the most durable woods in the world.

Flaws: He is not trustworthy, as he is likely to betray if it is for the better of himself. He will leave a wounded ally if it means he can get out without a scratch on himself whatsoever.
 
Just realized...

Intelligence goes from 1-10. Is that a typo, or is that intent because it cannot be raised?

If the cap is 10, the Doctor is over the cap by 5 points... And that would put her back to the normal 50-point spread.
 
I was reading the extra information that went with the characters and it said humans get a bonus to some of those stats I added stuff to. Does that count toward my 50 points?
 
RE: Great AdventuGrand Piece!. [Custom One-Piece RP]

Jugger82 said:
I was reading the extra information that went with the characters and it said humans get a bonus to some of those stats I added stuff to. Does that count toward my 50 points?

Well, as a human, the only bonus you get is +10 to accuracy. A huge boost of course. But even with that, you're looking at 56 points.
 
Yeah. I don't know what's up with that. It would seem odd if it were on the 1-100 scale as the others, and we only had 50 to spread. That would mean that, to not be exceptionally weak in one area or another, everyone would be exactly average. Which would be hard to wrap one's mind around. Using my cyborg as an example, his strength, stamina, and speed should be above average. It would also make our musician a brilliant supergenius on the 10 point scale.
 
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