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[CS] Ezekial Grimké

Character Sheet
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Skylar23

Supernova
Joined
Dec 28, 2010
Location
Meh.
CHARACTER TEMPLATE

Name- Ezekial Severton Grimké

World- Blask, a mostly desert world. His kind survives very well in this dry and hot environment, given that he is cold blooded. It it marked and dotted with both large cities and small towns, as well as nomads. While the ways of living are fairly olden, the technology is a bit closer to modern.

Species- Snake/Human hybrid

Age- 137 (Appears as 23)

Gender- Male

Sexuality- Bisexual

Appearance-

Personality- Ezekial is a tad off his rocker, if you can catch my drift. He is not asylum material (well, most oftentimes, at least), but is no where close to mentally sound. Ezekial was born of two drunk-of-parents whom's alcohol habits birthed him with an impaired minds. Yet he has managed through life and gathered up every bit of knowledge he can, sucking it up like a black hole. He is a mad genius.
Not a mad scientist, mind you. He has a temperate personality and is not easily angered. In fact, he is often kind to those around him and helpful to those in need, whatever that need may be. Few things set him off, of which you will have to discover yourself.

Skills/Abilities- Ezekial is a user of black magic. The good stuff. He is especially well-made in transformative and other small classifications of magics. He is okay with defensive magic, but combat eludes him. For that, he usually resorts to his magnum/revolver and amplifies or transforms it with magic.

Notable Strengths- Games of wits, smarts, playing cat-and-mouse with his foes, and confusing others with his clever words.

Notable Weaknesses- His insanity, his physical lack of strength, his past, and his lack of combat skills.

History- Ezekial was born to a pair of drunken parents, of which the alcohol affected him greatly. For 133 years he has had to suffer under the effect of the mind-impairing alcohol, dying to escape from it's impossible grasp.
His life has proved fairly repetitive. Visit a center of knowledge, learn, move on. Occasionally make and kill enemies. Enemies came rare for him, though.

His knowledge usually outruns his mental imbalance, though it can get the better of him sometimes, like when he gets emotional. This has only happened twice in the past since he has watched himself carefully, though. He is a keep-to-yourself that not many people know. And after all this time and learning, he is finally ready to teach the universe what he knows, and to help those of future generations move onwards in life, no matter the species.

Equipment- His magnum/revolver and his various small trinkets for black magic. He also has a large black staff that he carries on his back made of elder tree wood. It has been cast by some many protective spells by Ezekial, that it is probably impossible to break by now.

Goals (Optional)- To teach future generations of his knowledge and benefit others with it.

Miscellaneous- Uhm... yeah! Just note, I still need to add the world of origin when a good one comes along that gets approved. And a quick by the by; this was done quickly.
Whenever I make a second character, I'll make sure to fill the template better.
 
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You don't have to have it be a world that's actually part of the RP, just FYI. Perhaps that needs to be mentioned somewhere. The homeworld of the character, that is.
 
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